Player Matchup

Chronos
Chronos
Artorias2569
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
DarkSenpai98
Medusa
Level 128
God Stats
0W - 1L
1,601 SR
Queue Stats
24W - 25L
1,612 Elo+
Party 1
Rama
Rama
Mrbattlefield6
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Lancelot
Lancelot
Reaper-Lionhart
Lancelot
Level 64
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
datswatzup
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,587 Elo+
Party 1
Team Averages
Level 83
1,549 SR
1,540 Elo+

VS

Team Averages
Level 100
1,567 SR
1,383 Elo+
Agni
Agni
Sanguinenoctis
Agni
Level 89
God Stats
2W - 0L
1,707 SR
Queue Stats
168W - 137L
1,488 Elo+
Solo
Khepri
Khepri
ShepherdofBlood
Khepri
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
218W - 183L
1,089 Elo+
Party 2
Medusa
Medusa
Snekadid
Medusa
Level 99
God Stats
2W - 0L
1,825 SR
Queue Stats
171W - 171L
1,495 Elo+
Solo
Chaac
Chaac
Trinted
Chaac
Level 99
God Stats
1W - 3L
1,529 SR
Queue Stats
109W - 109L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
zeonlygreatone
Zhong Kui
Level 125
God Stats
8W - 9L
1,272 SR
Queue Stats
304W - 289L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artorias2569
Chronos
17
1 / 6 / 5
9,774
611
6,379
22,585
10,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
5 / 4 / 6
12,063
754
16,537
14,959
7,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 7 / 6
10,160
635
9,389
15,408
7,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
16
1 / 8 / 6
9,873
617
8,175
16,079
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
datswatzup
Raijin
16
3 / 7 / 5
9,937
621
18,564
14,729
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
12,070
754
18,045
10,981
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 19
10,473
655
4,936
22,313
30,424
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Snekadid
Medusa
20
13 / 1 / 11
13,163
823
19,093
19,068
11,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Trinted
Chaac
19
2 / 0 / 22
11,420
714
11,278
19,779
23,701
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zhong Kui
zeonlygreatone
Zhong Kui
19
9 / 5 / 15
12,447
778
27,790
22,003
17,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
12
Kills
32
32
Deaths
14
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chronos
Artorias2569
Chronos
1
6
5
0.58
L
Medusa
5
4
6
2
L
2
7
6
0.71
L
Lancelot
1
8
6
0.5
W
7
1
17
15.5
W
1
7
19
1.5
W
Medusa
Snekadid
Medusa
13
1
11
18.5
W
Chaac
Trinted
Chaac
2
0
22
13
L
Raijin
datswatzup
Raijin
3
7
5
0.79
W
Zhong Kui
zeonlygreatone
Zhong Kui
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,044
Damage
81,142
83,760
Taken
94,144
43,307
Mitigated
89,728
18,530
Healing
46,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Artorias2569
Chronos
6,379
1,281
368
3,978
22,585
10,690
0
13,833
8,752
18,386
0
L
Medusa
16,537
6,610
1,872
5,210
14,959
7,779
0
9,520
5,439
0
40,203
L
9,389
6,596
0
1,637
15,408
7,782
0
8,668
6,740
0
18,321
L
Lancelot
8,175
813
401
1,803
16,079
9,638
0
10,724
5,355
0
13,891
W
18,045
1,557
3,146
2,845
10,981
5,877
3,337
3,678
7,303
35,432
0
W
4,936
164
1,229
1,173
22,313
30,424
517
7,004
15,309
8,899
0
W
Medusa
Snekadid
Medusa
19,093
5,790
4,140
9,058
19,068
11,944
2,862
5,110
13,958
0
55,272
W
Chaac
Trinted
Chaac
11,278
948
3,614
10,876
19,779
23,701
840
4,049
15,730
0
32,485
L
Raijin
datswatzup
Raijin
18,564
1,064
1,326
1,935
14,729
7,418
0
8,026
6,703
39,690
0
W
Zhong Kui
zeonlygreatone
Zhong Kui
27,790
930
1,920
8,412
22,003
17,782
1,960
5,102
16,901
42,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
59,573
159
Minions Killed
189
0
Camps Cleared
0
1,259,519
Distance Traveled
1,597,259
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,774
611
35
2
0
254,044
0
L
Medusa
12,063
754
39
2
0
291,069
2
L
Rama
10,160
635
29
2
0
238,659
1
L
Lancelot
9,873
617
16
1
0
256,546
0
W
Agni
12,070
754
52
3
0
330,591
0
W
Khepri
10,473
655
15
1
0
259,321
4
W
Medusa
13,163
823
64
4
0
362,751
0
W
Chaac
11,420
714
25
2
0
350,318
0
L
Raijin
9,937
621
40
3
0
219,201
0
W
Zhong Kui
12,447
778
33
2
0
294,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role