Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Archer1127
Zhong Kui
Level 145
God Stats
5W - 1L
1,956 SR
Queue Stats
262W - 255L
1,536 Elo+
Solo
King Arthur
King Arthur
Critiks
King Arthur
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
373W - 295L
1,612 Elo+
Party 1
Eset
Eset
DeadlySouljur
Eset
Level 154
God Stats
9W - 7L
1,605 SR
Queue Stats
400W - 309L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
V3nomousCarnage
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,578 Elo+
Party 1
Team Averages
Level 145
1,612 SR
1,569 Elo+

VS

Team Averages
Level 133
1,592 SR
1,567 Elo+
Fenrir
Fenrir
AssassinSpecwar
Fenrir
Level 155
God Stats
0W - 1L
1,647 SR
Queue Stats
134W - 116L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
FireDarkMax117
Gilgamesh
Level 160
God Stats
1W - 1L
1,694 SR
Queue Stats
59W - 49L
1,507 Elo+
Party 2
Chiron
Chiron
RamJet1
Chiron
Level 160
God Stats
3W - 2L
1,618 SR
Queue Stats
109W - 130L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Skryllz
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,558 Elo+
Party 2
Charybdis
Charybdis
alejandroVal971
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
8 / 4 / 13
11,165
930
19,228
14,710
10,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Archer1127
Zhong Kui
16
4 / 4 / 14
9,971
831
14,148
18,221
24,420
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Critiks
King Arthur
17
5 / 2 / 13
10,323
860
16,110
22,868
41,399
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 5 / 9
10,137
845
17,668
13,636
8,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
18
2 / 2 / 17
10,867
906
14,278
20,058
34,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 10
9,049
754
8,306
21,409
14,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
FireDarkMax117
Gilgamesh
19
7 / 6 / 7
10,514
876
13,756
25,593
25,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
RamJet1
Chiron
17
2 / 4 / 14
9,253
771
15,955
11,596
5,687
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Skryllz
Erlang Shen
15
3 / 5 / 8
9,498
792
10,354
17,976
18,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
alejandroVal971
Charybdis
15
1 / 6 / 3
8,005
667
10,207
14,118
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
27
Kills
16
17
Deaths
27
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
4
13
3.63
W
Zhong Kui
Archer1127
Zhong Kui
4
4
14
2.75
L
3
6
10
1.33
W
King Arthur
Critiks
King Arthur
5
2
13
5.75
W
8
5
9
2.5
L
Gilgamesh
FireDarkMax117
Gilgamesh
7
6
7
1.75
L
Chiron
RamJet1
Chiron
2
4
14
2.25
L
Erlang Shen
Skryllz
Erlang Shen
3
5
8
1.4
W
Cabrakan
2
2
17
5.25
L
Charybdis
alejandroVal971
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,432
Damage
58,578
89,493
Taken
90,692
119,270
Mitigated
71,058
30,188
Healing
30,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,228
4,799
457
1,127
14,710
10,558
3,848
0
14,710
0
36,425
W
Zhong Kui
Archer1127
Zhong Kui
14,148
1,827
2,988
5,737
18,221
24,420
2,090
0
16,393
32,939
0
L
8,306
2,300
334
5,386
21,409
14,500
0
10,451
10,958
0
14,448
W
King Arthur
Critiks
King Arthur
16,110
2,006
1,807
6,138
22,868
41,399
399
0
22,868
0
29,327
W
17,668
872
2,515
866
13,636
8,363
1,091
0
13,636
33,085
0
L
Gilgamesh
FireDarkMax117
Gilgamesh
13,756
2,579
1,722
8,805
25,593
25,634
0
13,619
11,974
0
25,927
L
Chiron
RamJet1
Chiron
15,955
4,966
1,563
2,295
11,596
5,687
0
3,509
8,087
0
35,116
L
Erlang Shen
Skryllz
Erlang Shen
10,354
6,034
2,983
4,419
17,976
18,886
0
10,627
7,349
0
16,682
W
Cabrakan
14,278
1,965
2,962
5,591
20,058
34,530
1,000
0
20,058
21,966
0
L
Charybdis
alejandroVal971
Charybdis
10,207
3,909
351
2,318
14,118
6,351
0
7,888
6,230
0
23,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
46,319
149
Minions Killed
121
0
Camps Cleared
0
1,144,666
Distance Traveled
1,016,005
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,165
930
39
3
0
213,874
0
W
Zhong Kui
9,971
831
41
3
0
218,457
3
L
Fenrir
9,049
754
14
1
0
213,326
0
W
King Arthur
10,323
860
18
2
0
253,276
4
W
Eset
10,137
845
32
3
0
228,549
0
L
Gilgamesh
10,514
876
25
2
0
209,500
1
L
Chiron
9,253
771
41
3
0
210,792
0
L
Erlang Shen
9,498
792
11
1
0
188,796
0
W
Cabrakan
10,867
906
19
2
0
230,510
1
L
Charybdis
8,005
667
30
3
0
193,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role