Player Matchup

Lancelot
Lancelot
OMGItzBryciie91-
Lancelot
Level 37
God Stats
6W - 12L
1,500 SR
Queue Stats
241W - 267L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
OffADurk
Cu Chulainn
Level 124
God Stats
2W - 2L
1,349 SR
Queue Stats
39W - 56L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
Pheraspi
Jormungandr
Level 61
God Stats
3W - 3L
1,202 SR
Queue Stats
49W - 57L
1,221 Elo+
Party 2
The Morrigan
The Morrigan
primeers1
The Morrigan
Level 56
God Stats
1W - 4L
1,544 SR
Queue Stats
56W - 64L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
tropsimm
Danzaburou
Level 29
God Stats
1W - 3L
1,182 SR
Queue Stats
120W - 133L
1,259 Elo+
Party 2
Team Averages
Level 61
1,355 SR
1,285 Elo+

VS

Team Averages
Level 86
1,562 SR
1,373 Elo+
Thanatos
Thanatos
Bioshark5689
Thanatos
Level 28
God Stats
4W - 1L
1,607 SR
Queue Stats
33W - 60L
1,104 Elo+
Party 1
Poseidon
Poseidon
CrazierBow76
Poseidon
Level 27
God Stats
47W - 45L
1,539 SR
Queue Stats
103W - 78L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
Hasefix
Baron Samedi
Level 110
God Stats
12W - 4L
1,645 SR
Queue Stats
245W - 232L
1,432 Elo+
Solo
Apollo
Apollo
Poopfransis
Apollo
Level 124
God Stats
4W - 3L
1,438 SR
Queue Stats
580W - 505L
1,536 Elo+
Party 3
Khepri
Khepri
darksword0
Khepri
Level 142
God Stats
9W - 7L
1,582 SR
Queue Stats
110W - 114L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
9,029
410
6,760
17,746
10,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
OffADurk
Cu Chulainn
15
2 / 3 / 3
10,401
473
14,486
24,358
26,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Pheraspi
Jormungandr
16
3 / 2 / 3
10,533
479
15,101
20,198
24,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
primeers1
The Morrigan
16
3 / 4 / 2
9,949
452
10,697
12,088
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
tropsimm
Danzaburou
14
1 / 5 / 3
9,026
410
8,136
18,133
7,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bioshark5689
Thanatos
13
5 / 5 / 2
9,114
414
7,878
20,311
10,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
CrazierBow76
Poseidon
17
2 / 3 / 2
10,154
462
10,461
12,703
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
Hasefix
Baron Samedi
18
6 / 2 / 4
11,059
503
15,758
12,889
8,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
16
2 / 1 / 8
10,325
469
17,064
14,628
8,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
darksword0
Khepri
14
3 / 0 / 9
9,854
448
7,160
18,700
24,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
18
18
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bioshark5689
Thanatos
5
5
2
1.2
W
Poseidon
CrazierBow76
Poseidon
2
3
2
1
W
Baron Samedi
Hasefix
Baron Samedi
6
2
4
4
L
2
4
0
0.5
L
Cu Chulainn
OffADurk
Cu Chulainn
2
3
3
1.17
L
Jormungandr
Pheraspi
Jormungandr
3
2
3
2.25
W
Apollo
2
1
8
6
W
Khepri
darksword0
Khepri
3
0
9
7.5
L
The Morrigan
primeers1
The Morrigan
3
4
2
1
L
Danzaburou
tropsimm
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,180
Damage
58,321
92,523
Taken
79,231
73,959
Mitigated
58,583
20,696
Healing
38,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bioshark5689
Thanatos
7,878
3,438
0
13,998
20,311
10,395
1,107
4,680
15,631
0
55,531
W
Poseidon
CrazierBow76
Poseidon
10,461
2,140
0
3,956
12,703
6,490
0
2,319
10,384
80,703
0
W
Baron Samedi
Hasefix
Baron Samedi
15,758
1,479
3,317
6,286
12,889
8,868
2,407
5,105
7,784
94,986
0
L
6,760
1,426
278
4,294
17,746
10,261
0
5,555
12,191
0
55,136
L
Cu Chulainn
OffADurk
Cu Chulainn
14,486
3,501
0
6,206
24,358
26,117
586
8,626
15,732
0
77,875
L
Jormungandr
Pheraspi
Jormungandr
15,101
2,937
0
3,989
20,198
24,278
390
4,972
15,226
84,257
0
W
Apollo
17,064
12,369
0
6,773
14,628
8,155
1,460
6,988
7,640
0
91,269
W
Khepri
darksword0
Khepri
7,160
1,210
271
3,525
18,700
24,675
351
6,706
11,994
29,491
0
L
The Morrigan
primeers1
The Morrigan
10,697
2,070
254
1,610
12,088
5,879
1,389
7,982
4,078
66,727
0
L
Danzaburou
tropsimm
Danzaburou
8,136
2,125
0
4,065
18,133
7,424
174
6,216
11,917
0
40,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
50,506
483
Minions Killed
509
0
Camps Cleared
0
2,088,531
Distance Traveled
2,089,681
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,114
414
72
3
0
438,583
0
W
Poseidon
10,154
462
120
5
0
403,110
0
W
Baron Samedi
11,059
503
128
6
0
393,770
4
L
Lancelot
9,029
410
84
4
0
450,870
0
L
Cu Chulainn
10,401
473
118
5
0
440,993
5
L
Jormungandr
10,533
479
130
6
0
434,802
1
W
Apollo
10,325
469
151
7
0
393,935
0
W
Khepri
9,854
448
38
2
0
460,283
0
L
The Morrigan
9,949
452
95
4
0
409,416
2
L
Danzaburou
9,026
410
56
3
0
352,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role