Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
BornFromOsiris
Chaac
Level 127
God Stats
1W - 0L
1,948 SR
Queue Stats
16W - 12L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
DamVandal
Kukulkan
Level 120
God Stats
2W - 1L
1,525 SR
Queue Stats
100W - 114L
1,465 Elo+
Party 1
Hera
Hera
SvingThrow
Hera
Level 126
God Stats
2W - 1L
1,736 SR
Queue Stats
40W - 36L
1,551 Elo+
Party 3
Erlang Shen
Erlang Shen
TookaSoul
Erlang Shen
Level 106
God Stats
1W - 2L
1,954 SR
Queue Stats
203W - 186L
1,379 Elo+
Party 1
Team Averages
Level 121
1,733 SR
1,488 Elo+

VS

Team Averages
Level 115
1,517 SR
1,551 Elo+
Set
Set
 
Set
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Illraz93
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,616 Elo+
Party 2
Hercules
Hercules
KillShok
Hercules
Level 127
God Stats
5W - 7L
1,505 SR
Queue Stats
525W - 557L
1,507 Elo+
Solo
Achilles
Achilles
bearman798
Achilles
Level 121
God Stats
2W - 1L
1,813 SR
Queue Stats
22W - 20L
1,547 Elo+
Party 2
Janus
Janus
brandonsdown
Janus
Level 105
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 17L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 2 / 7
9,668
879
14,714
10,102
4,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 9
9,443
858
9,743
12,827
15,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
DamVandal
Kukulkan
14
1 / 3 / 8
8,637
785
11,917
10,246
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 8
8,477
771
7,872
5,827
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TookaSoul
Erlang Shen
16
1 / 1 / 12
9,242
840
8,730
13,196
11,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 2 / 2
7,268
661
3,908
8,165
4,786
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Illraz93
Vulcan
14
2 / 3 / 4
7,688
699
9,112
9,628
4,591
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KillShok
Hercules
14
2 / 3 / 4
8,066
733
6,786
17,909
21,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
bearman798
Achilles
13
3 / 5 / 1
7,603
691
7,583
17,487
20,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 5
8,783
798
11,645
8,379
4,216
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
16
Kills
9
11
Deaths
17
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
7
5.25
L
Set
 
Set
1
2
2
1
W
5
3
9
3.17
W
Kukulkan
DamVandal
Kukulkan
1
3
8
1.67
L
Vulcan
Illraz93
Vulcan
2
3
4
1.33
L
Hercules
KillShok
Hercules
2
3
4
1.33
W
2
2
8
3
W
Erlang Shen
TookaSoul
Erlang Shen
1
1
12
7
L
Achilles
bearman798
Achilles
3
5
1
0.7
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,976
Damage
39,034
52,198
Taken
61,568
38,599
Mitigated
55,459
26,468
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,714
6,636
1,549
3,091
10,102
4,662
1,770
3,218
6,713
0
32,173
L
Set
 
Set
3,908
1,756
362
500
8,165
4,786
455
2,801
5,364
0
13,971
W
9,743
2,736
2,003
4,183
12,827
15,289
756
3,807
8,821
479
16,246
W
Kukulkan
DamVandal
Kukulkan
11,917
1,398
2,318
3,566
10,246
4,412
287
6,194
3,920
31,540
0
L
Vulcan
Illraz93
Vulcan
9,112
2,548
999
1,212
9,628
4,591
414
3,268
6,360
23,306
0
L
Hercules
KillShok
Hercules
6,786
2,699
775
5,327
17,909
21,331
0
6,330
11,579
0
8,678
W
7,872
2,514
0
126
5,827
2,374
913
2,684
3,129
14,131
0
W
Erlang Shen
TookaSoul
Erlang Shen
8,730
3,595
3,621
6,011
13,196
11,862
775
4,854
8,146
0
10,929
L
Achilles
bearman798
Achilles
7,583
1,974
1,296
3,981
17,487
20,535
228
4,998
12,489
0
11,276
L
11,645
694
1,784
263
8,379
4,216
0
2,619
5,760
28,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
39,408
120
Minions Killed
97
0
Camps Cleared
0
1,141,830
Distance Traveled
976,693
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,668
879
28
3
0
216,774
2
L
Set
7,268
661
16
1
0
145,079
2
W
Chaac
9,443
858
14
1
0
232,038
1
W
Kukulkan
8,637
785
46
4
0
218,279
1
L
Vulcan
7,688
699
22
2
0
196,972
0
L
Hercules
8,066
733
6
1
0
211,526
2
W
Hera
8,477
771
24
2
0
210,711
0
W
Erlang Shen
9,242
840
8
1
0
264,028
0
L
Achilles
7,603
691
5
0
0
223,777
0
L
Janus
8,783
798
48
4
0
199,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role