Player Matchup

Chang'e
Chang'e
Baka Hakai
Chang'e
Level 109
God Stats
2W - 5L
1,225 SR
Queue Stats
125W - 169L
1,388 Elo+
Party 1
Izanami
Izanami
ElephantMoo2
Izanami
Level 85
God Stats
50W - 47L
1,457 SR
Queue Stats
221W - 252L
1,324 Elo+
Party 1
Bellona
Bellona
slarw
Bellona
Level 69
God Stats
4W - 2L
1,280 SR
Queue Stats
100W - 93L
1,418 Elo+
Solo
Da Ji
Da Ji
theadvanced21
Da Ji
Level 128
God Stats
4W - 5L
1,388 SR
Queue Stats
245W - 283L
1,386 Elo+
Party 1
Ares
Ares
x Shimmyyy
Ares
Level 136
God Stats
2W - 1L
1,287 SR
Queue Stats
105W - 92L
1,411 Elo+
Solo
Team Averages
Level 105
1,327 SR
1,385 Elo+

VS

Team Averages
Level 60
1,446 SR
1,380 Elo+
Nemesis
Nemesis
EL-CRIME_-
Nemesis
Level 56
God Stats
12W - 11L
1,588 SR
Queue Stats
197W - 223L
1,419 Elo+
Party 2
Erlang Shen
Erlang Shen
KSZ_Nando
Erlang Shen
Level 38
God Stats
27W - 34L
1,531 SR
Queue Stats
133W - 138L
1,393 Elo+
Party 2
Anubis
Anubis
NickTheTruthGill
Anubis
Level 45
God Stats
5W - 13L
1,235 SR
Queue Stats
121W - 135L
1,367 Elo+
Solo
Nu Wa
Nu Wa
SM0K3SCREEN
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 222L
1,363 Elo+
Solo
Xbalanque
Xbalanque
pablobais
Xbalanque
Level 55
God Stats
34W - 27L
1,376 SR
Queue Stats
504W - 568L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baka Hakai
Chang'e
14
3 / 6 / 6
9,035
531
10,072
18,255
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ElephantMoo2
Izanami
13
1 / 3 / 1
7,629
449
8,348
10,464
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
slarw
Bellona
17
7 / 0 / 6
10,697
629
9,343
8,735
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
14 / 4 / 3
10,188
599
15,539
13,163
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 4
8,331
490
5,849
14,886
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EL-CRIME_-
Nemesis
14
1 / 6 / 2
8,286
487
4,517
14,447
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
KSZ_Nando
Erlang Shen
13
3 / 1 / 2
8,299
488
5,312
13,739
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 10 / 0
7,422
437
2,983
14,039
7,137
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 6 / 2
9,148
538
12,346
13,150
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
pablobais
Xbalanque
12
1 / 2 / 3
7,465
439
8,270
13,622
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
25
Kills
13
14
Deaths
25
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baka Hakai
Chang'e
3
6
6
1
L
Nemesis
EL-CRIME_-
Nemesis
1
6
2
0.33
W
Izanami
ElephantMoo2
Izanami
1
3
1
0.5
L
Erlang Shen
KSZ_Nando
Erlang Shen
3
1
2
4
L
2
10
0
0.2
L
6
6
2
1.17
L
Xbalanque
pablobais
Xbalanque
1
2
3
1.25
W
Bellona
slarw
Bellona
7
0
6
10
W
14
4
3
3.88
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,151
Damage
33,428
65,503
Taken
68,997
37,563
Mitigated
33,796
20,121
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baka Hakai
Chang'e
10,072
2,107
513
5,432
18,255
6,151
0
9,445
8,810
62,399
0
L
Nemesis
EL-CRIME_-
Nemesis
4,517
2,237
0
1,168
14,447
5,825
0
1,757
12,690
0
69,479
W
Izanami
ElephantMoo2
Izanami
8,348
5,604
0
2,971
10,464
5,252
1,218
380
10,084
0
66,459
L
Erlang Shen
KSZ_Nando
Erlang Shen
5,312
1,105
2,757
5,719
13,739
9,953
212
3,481
10,258
0
26,728
L
2,983
932
0
782
14,039
7,137
646
2,916
11,123
31,835
0
L
12,346
3,649
0
1,118
13,150
5,686
114
5,916
7,234
56,984
0
L
Xbalanque
pablobais
Xbalanque
8,270
3,111
0
3,737
13,622
5,195
968
1,851
11,771
0
60,315
W
Bellona
slarw
Bellona
9,343
2,089
0
4,177
8,735
7,587
942
1,919
6,816
0
69,224
W
15,539
5,027
0
2,732
13,163
5,089
916
2,984
10,179
0
52,968
W
5,849
190
0
4,296
14,886
13,484
0
601
14,285
38,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
40,620
452
Minions Killed
378
0
Camps Cleared
0
1,538,767
Distance Traveled
1,462,765
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,035
531
90
5
0
263,595
0
L
Nemesis
8,286
487
117
7
0
356,036
1
W
Izanami
7,629
449
106
6
0
236,857
0
L
Erlang Shen
8,299
488
45
3
0
345,210
0
L
Anubis
7,422
437
33
2
0
246,216
0
L
Nu Wa
9,148
538
72
4
0
235,967
2
L
Xbalanque
7,465
439
111
7
0
279,336
0
W
Bellona
10,697
629
135
8
0
375,909
4
W
Da Ji
10,188
599
72
4
0
361,452
0
W
Ares
8,331
490
49
3
0
300,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role