Player Matchup

Chaac
Chaac
ArkadiosSama
Chaac
Level 158
God Stats
5W - 2L
1,422 SR
Queue Stats
82W - 75L
1,553 Elo+
Solo
Sylvanus
Sylvanus
GrandMasterYojo
Sylvanus
Level 14
God Stats
6W - 3L
1,831 SR
Queue Stats
101W - 104L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Igneely
Baron Samedi
Level 48
God Stats
24W - 8L
1,947 SR
Queue Stats
308W - 179L
1,725 Elo+
Party 2
Susano
Susano
SwoogNye
Susano
Level 43
God Stats
3W - 4L
1,645 SR
Queue Stats
210W - 125L
1,642 Elo+
Party 2
Izanami
Izanami
xNohellz
Izanami
Level 61
God Stats
3W - 5L
1,214 SR
Queue Stats
156W - 170L
1,588 Elo+
Party 1
Team Averages
Level 65
1,612 SR
1,621 Elo+

VS

Team Averages
Level 84
1,460 SR
1,485 Elo+
Geb
Geb
DannielCp14
Geb
Level 107
God Stats
2W - 2L
1,248 SR
Queue Stats
329W - 347L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Gost4211
Gilgamesh
Level 88
God Stats
2W - 5L
1,494 SR
Queue Stats
43W - 45L
1,469 Elo+
Party 3
Anhur
Anhur
Kreyeptic
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 3
Ra
Ra
Vaerroth
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,401 Elo+
Party 3
Mercury
Mercury
imDirtyDan6633
Mercury
Level 88
God Stats
6W - 3L
1,557 SR
Queue Stats
33W - 30L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,274
627
7,040
7,289
4,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
8
1 / 1 / 2
5,415
542
4,117
5,396
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Igneely
Baron Samedi
10
3 / 1 / 1
6,002
600
5,569
5,304
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
SwoogNye
Susano
8
1 / 0 / 4
5,037
504
2,998
5,237
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
xNohellz
Izanami
10
0 / 0 / 0
5,512
551
4,382
4,037
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,726
473
1,501
7,577
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Gost4211
Gilgamesh
8
0 / 3 / 0
4,778
478
2,307
9,298
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Kreyeptic
Anhur
8
1 / 0 / 0
4,718
472
1,507
4,867
1,283
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 3 / 0
4,968
497
1,066
5,639
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
4,509
451
3,255
9,356
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
1
1
0.5
L
Gilgamesh
Gost4211
Gilgamesh
0
3
0
0
W
Sylvanus
1
1
2
2
W
Baron Samedi
Igneely
Baron Samedi
3
1
1
3.5
L
Anhur
Kreyeptic
Anhur
1
0
0
1
W
Susano
SwoogNye
Susano
1
0
4
3
L
1
3
0
0.33
L
0
3
1
0.17
W
Izanami
xNohellz
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
9,636
27,263
Taken
36,737
13,961
Mitigated
14,849
13,024
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,040
940
0
3,164
7,289
4,147
0
668
6,621
0
45,843
L
1,501
84
0
2,581
7,577
3,999
0
1,597
5,980
11,519
0
L
Gilgamesh
Gost4211
Gilgamesh
2,307
946
0
2,132
9,298
4,431
0
1,939
7,257
0
28,695
W
Sylvanus
4,117
1,261
660
2,243
5,396
4,451
0
820
4,576
13,511
0
W
Baron Samedi
Igneely
Baron Samedi
5,569
476
0
2,533
5,304
2,516
0
585
4,719
31,156
0
L
Anhur
Kreyeptic
Anhur
1,507
1,072
0
1,117
4,867
1,283
0
784
4,083
0
28,315
W
Susano
SwoogNye
Susano
2,998
156
0
2,345
5,237
1,609
0
278
4,959
0
19,842
L
1,066
174
197
1,434
5,639
1,995
0
2,831
2,535
27,083
0
L
3,255
1,894
0
348
9,356
3,141
0
2,118
7,196
0
22,350
W
Izanami
xNohellz
Izanami
4,382
2,576
0
2,079
4,037
1,238
0
216
3,821
0
60,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
23,699
304
Minions Killed
222
0
Camps Cleared
0
962,773
Distance Traveled
1,001,830
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,274
627
71
7
0
205,281
2
L
Geb
4,726
473
17
2
0
199,163
2
L
Gilgamesh
4,778
478
59
6
0
194,970
2
W
Sylvanus
5,415
542
25
3
0
171,163
2
W
Baron Samedi
6,002
600
60
6
0
172,867
2
L
Anhur
4,718
472
53
5
0
161,086
1
W
Susano
5,037
504
43
4
0
231,758
2
L
Ra
4,968
497
52
5
0
206,688
0
L
Mercury
4,509
451
41
4
0
239,923
0
W
Izanami
5,512
551
105
11
0
181,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role