Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BarelyEducated
Mulan
Level 69
God Stats
2W - 3L
1,730 SR
Queue Stats
17W - 9L
1,824 Elo+
Party 1
Geb
Geb
Crimson_Killer01
Geb
Level 124
God Stats
1W - 0L
1,702 SR
Queue Stats
12W - 4L
1,735 Elo+
Party 1
Team Averages
Level 116
1,644 SR
1,686 Elo+

VS

Team Averages
Level 144
1,541 SR
1,558 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mak3emPaY
Gilgamesh
Level 160
God Stats
3W - 3L
1,877 SR
Queue Stats
109W - 117L
1,607 Elo+
Party 2
Artio
Artio
iRepDrippy
Artio
Level 113
God Stats
0W - 1L
1,246 SR
Queue Stats
38W - 52L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 6
9,585
685
15,531
10,404
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 3
9,853
704
20,435
15,609
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 8
9,494
678
6,768
12,350
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 6 / 1
7,645
546
5,910
12,291
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mak3emPaY
Gilgamesh
12
1 / 3 / 0
8,227
588
14,564
20,096
13,295
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
12
0 / 0 / 1
7,876
563
8,318
20,604
21,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
6
6
L
He Bo
 
He Bo
0
6
1
0.08
W
6
1
3
7.5
W
0
0
8
4
L
Gilgamesh
Mak3emPaY
Gilgamesh
1
3
0
0.33
L
Artio
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,734
Damage
28,792
38,363
Taken
52,991
37,862
Mitigated
39,302
10,801
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,531
1,969
0
4,460
10,404
8,108
1,068
3,096
7,308
52,711
0
L
He Bo
 
He Bo
5,910
367
243
756
12,291
4,948
0
5,414
6,678
19,482
0
W
20,435
2,728
0
3,506
15,609
14,914
191
6,380
9,229
0
39,647
W
6,768
1,094
813
2,022
12,350
14,840
353
5,092
7,258
17,911
0
L
Gilgamesh
Mak3emPaY
Gilgamesh
14,564
3,598
671
2,468
20,096
13,295
0
7,470
12,142
0
39,212
L
Artio
8,318
1,617
2,781
8,662
20,604
21,059
0
9,858
10,461
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
23,748
162
Minions Killed
110
8
Camps Cleared
4
750,073
Distance Traveled
702,112
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,585
685
106
8
6
239,870
6
L
He Bo
7,645
546
40
3
1
213,924
0
W
Mulan
9,853
704
42
3
2
260,953
3
W
Geb
9,494
678
14
1
0
249,250
5
L
Gilgamesh
8,227
588
48
3
3
239,361
3
L
Artio
7,876
563
22
2
0
248,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role