Player Matchup

Persephone
Persephone
Cannabliss-0
Persephone
Level 125
God Stats
1W - 3L
1,297 SR
Queue Stats
68W - 90L
1,423 Elo+
Party 2
Cliodhna
Cliodhna
LoI_im_Adopted
Cliodhna
Level 146
God Stats
2W - 4L
1,567 SR
Queue Stats
148W - 158L
1,431 Elo+
Party 2
Freya
Freya
MustyKinkDungeon
Freya
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
382W - 364L
1,467 Elo+
Solo
King Arthur
King Arthur
This15MyBoomStik
King Arthur
Level 126
God Stats
2W - 1L
1,281 SR
Queue Stats
51W - 60L
1,362 Elo+
Party 2
Shiva
Shiva
XPootie_JuiceX
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 102L
1,350 Elo+
Party 2
Team Averages
Level 123
1,429 SR
1,407 Elo+

VS

Team Averages
Level 96
1,530 SR
1,452 Elo+
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HndWrmdSasag
Danzaburou
Level 134
God Stats
16W - 10L
1,589 SR
Queue Stats
451W - 508L
1,395 Elo+
Party 3
Odin
Odin
Joshurawr
Odin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mini dab is ok
Ah Muzen Cab
Level 61
God Stats
2W - 2L
1,536 SR
Queue Stats
78W - 113L
1,394 Elo+
Party 3
Zeus
Zeus
Stu33er
Zeus
Level 67
God Stats
1W - 2L
1,523 SR
Queue Stats
50W - 55L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cannabliss-0
Persephone
20
4 / 3 / 17
13,163
627
25,042
20,420
8,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
20
15 / 4 / 12
16,092
766
27,668
30,449
16,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 6 / 13
14,768
703
27,422
27,794
14,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
This15MyBoomStik
King Arthur
17
0 / 9 / 16
12,198
581
9,783
25,884
36,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 6 / 21
12,324
587
18,207
28,199
27,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
1 / 11 / 14
11,828
563
12,107
26,937
11,982
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
HndWrmdSasag
Danzaburou
20
4 / 3 / 18
14,958
712
24,597
23,668
20,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
20
4 / 9 / 17
14,086
671
19,336
32,278
42,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Mini dab is ok
Ah Muzen Cab
20
13 / 3 / 7
15,232
725
28,041
22,460
11,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Stu33er
Zeus
20
6 / 6 / 14
13,824
658
30,634
14,999
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
98
31
Kills
28
28
Deaths
32
79
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
11
14
0.73
L
Persephone
Cannabliss-0
Persephone
4
3
17
4.17
W
Danzaburou
HndWrmdSasag
Danzaburou
4
3
18
4.33
W
Odin
4
9
17
1.39
L
Cliodhna
15
4
12
5.25
W
Ah Muzen Cab
Mini dab is ok
Ah Muzen Cab
13
3
7
5.5
L
10
6
13
2.75
W
Zeus
Stu33er
Zeus
6
6
14
2.17
L
King Arthur
This15MyBoomStik
King Arthur
0
9
16
0.89
L
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,122
Damage
114,715
132,746
Taken
120,342
103,621
Mitigated
92,532
52,048
Healing
46,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,107
6,080
5,521
6,080
26,937
11,982
2,426
12,214
14,723
32,435
0
L
Persephone
Cannabliss-0
Persephone
25,042
1,166
4,228
7,145
20,420
8,827
901
5,971
14,446
50,295
0
W
Danzaburou
HndWrmdSasag
Danzaburou
24,597
4,365
4,818
10,410
23,668
20,088
1,428
8,287
15,381
0
57,856
W
Odin
19,336
1,466
1,833
5,083
32,278
42,083
553
14,017
18,261
0
25,846
L
Cliodhna
27,668
882
5,624
10,837
30,449
16,987
2,173
10,130
20,319
0
59,165
W
Ah Muzen Cab
Mini dab is ok
Ah Muzen Cab
28,041
8,729
2,882
7,155
22,460
11,800
2,636
10,775
11,685
0
55,338
L
27,422
8,091
2,550
5,901
27,794
14,490
35
9,000
18,794
50,095
0
W
Zeus
Stu33er
Zeus
30,634
1,371
1,599
1,227
14,999
6,579
1,359
7,171
7,828
53,816
0
L
King Arthur
This15MyBoomStik
King Arthur
9,783
299
2,464
1,861
25,884
36,262
246
7,425
18,459
0
15,504
L
18,207
928
5,243
6,195
28,199
27,055
1,086
10,215
17,984
0
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,545
Gold Earned
69,928
238
Minions Killed
221
0
Camps Cleared
0
1,869,547
Distance Traveled
1,737,289
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,828
563
28
1
0
280,238
2
L
Persephone
13,163
627
59
3
0
380,191
0
W
Danzaburou
14,958
712
68
3
0
360,180
0
W
Odin
14,086
671
15
1
0
351,137
0
L
Cliodhna
16,092
766
59
3
0
440,629
1
W
Ah Muzen Cab
15,232
725
64
3
0
397,816
0
L
Freya
14,768
703
64
3
0
329,083
0
W
Zeus
13,824
658
46
2
0
347,918
0
L
King Arthur
12,198
581
16
1
0
333,245
1
L
Shiva
12,324
587
40
2
0
386,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role