Player Matchup

Medusa
Medusa
HighEntropy
Medusa
Level 146
God Stats
10W - 10L
1,463 SR
Queue Stats
140W - 111L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
ImmortalKirin
Cthulhu
Level 125
God Stats
8W - 5L
1,341 SR
Queue Stats
397W - 337L
1,555 Elo+
Party 2
Lancelot
Lancelot
LocoCopia
Lancelot
Level 61
God Stats
2W - 2L
1,592 SR
Queue Stats
250W - 222L
1,571 Elo+
Party 2
Team Averages
Level 111
1,465 SR
1,572 Elo+

VS

Team Averages
Level 120
1,541 SR
1,502 Elo+
Kukulkan
Kukulkan
VaanBoise
Kukulkan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WheeledTjKiller
Gilgamesh
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
berserkerdrone
Hou Yi
Level 147
God Stats
0W - 1L
1,623 SR
Queue Stats
6W - 9L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 3 / 6
7,838
784
9,799
7,144
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
4 / 0 / 6
8,495
850
8,428
9,504
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
LocoCopia
Lancelot
12
4 / 1 / 6
7,703
770
7,062
6,827
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VaanBoise
Kukulkan
9
0 / 4 / 0
5,863
586
3,720
7,522
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
WheeledTjKiller
Gilgamesh
11
3 / 1 / 1
7,621
762
4,755
10,260
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 1
6,928
693
5,109
9,513
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
4
4
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
6
2
W
Cthulhu
4
0
6
7
W
Lancelot
LocoCopia
Lancelot
4
1
6
7
L
Kukulkan
VaanBoise
Kukulkan
0
4
0
0
L
Gilgamesh
WheeledTjKiller
Gilgamesh
3
1
1
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
13,584
23,475
Taken
27,295
16,401
Mitigated
13,198
5,257
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,799
3,786
0
1,084
7,144
4,080
503
2,179
4,965
0
29,726
W
Cthulhu
8,428
816
521
2,186
9,504
9,123
90
1,388
8,116
25,387
0
W
Lancelot
LocoCopia
Lancelot
7,062
1,282
0
1,466
6,827
3,198
0
759
6,068
0
22,562
L
Kukulkan
VaanBoise
Kukulkan
3,720
602
0
250
7,522
3,057
0
2,021
5,501
14,137
0
L
Gilgamesh
WheeledTjKiller
Gilgamesh
4,755
1,293
0
3,392
10,260
6,550
0
3,395
6,865
0
11,003
L
5,109
2,075
0
432
9,513
3,591
0
3,131
6,382
0
18,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
20,412
122
Minions Killed
73
9
Camps Cleared
0
642,876
Distance Traveled
540,775
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,838
784
55
6
2
195,650
3
W
Cthulhu
8,495
850
26
3
3
220,148
3
W
Lancelot
7,703
770
41
4
4
227,078
2
L
Kukulkan
5,863
586
24
2
0
182,886
4
L
Gilgamesh
7,621
762
15
2
0
206,612
1
L
Hou Yi
6,928
693
34
3
0
151,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role