Player Matchup

Kukulkan
Kukulkan
Illraz93
Kukulkan
Level 104
God Stats
1W - 0L
1,680 SR
Queue Stats
18W - 20L
1,471 Elo+
Party 1
Charybdis
Charybdis
bearman798
Charybdis
Level 121
God Stats
2W - 1L
1,544 SR
Queue Stats
24W - 18L
1,525 Elo+
Party 1
Odin
Odin
brandonsdown
Odin
Level 105
God Stats
1W - 1L
1,424 SR
Queue Stats
13W - 9L
1,703 Elo+
Party 1
Team Averages
Level 110
1,549 SR
1,566 Elo+

VS

Team Averages
Level 101
1,439 SR
1,440 Elo+
Cthulhu
Cthulhu
Mr Iemur
Cthulhu
Level 39
God Stats
4W - 4L
1,248 SR
Queue Stats
152W - 217L
1,384 Elo+
Solo
Lancelot
Lancelot
Valvaxel
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
grimlock342
Xbalanque
Level 156
God Stats
0W - 1L
1,568 SR
Queue Stats
97W - 99L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Illraz93
Kukulkan
11
2 / 1 / 4
7,091
709
4,779
4,446
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
bearman798
Charybdis
11
2 / 0 / 5
6,676
668
7,861
6,668
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 4
6,958
696
3,826
8,613
4,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr Iemur
Cthulhu
9
0 / 1 / 0
6,468
647
4,466
8,717
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Valvaxel
Lancelot
10
0 / 2 / 1
6,223
622
3,189
7,827
3,138
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
grimlock342
Xbalanque
10
1 / 4 / 0
6,361
636
9,999
8,802
3,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Illraz93
Kukulkan
2
1
4
4
L
Cthulhu
Mr Iemur
Cthulhu
0
1
0
0
L
Lancelot
Valvaxel
Lancelot
0
2
1
0.25
W
Charybdis
bearman798
Charybdis
2
0
5
4.5
W
3
0
4
5
L
Xbalanque
grimlock342
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
17,654
19,727
Taken
25,346
9,293
Mitigated
11,882
2,482
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Illraz93
Kukulkan
4,779
438
0
1,802
4,446
1,731
460
1,483
2,963
22,174
0
L
Cthulhu
Mr Iemur
Cthulhu
4,466
376
215
1,331
8,717
5,544
0
2,177
6,540
15,409
0
L
Lancelot
Valvaxel
Lancelot
3,189
708
0
1,367
7,827
3,138
0
1,972
5,855
0
14,496
W
Charybdis
bearman798
Charybdis
7,861
2,966
0
495
6,668
3,027
0
1,906
4,762
0
20,173
W
3,826
327
0
185
8,613
4,535
0
1,302
7,311
0
12,143
L
Xbalanque
grimlock342
Xbalanque
9,999
3,946
0
1,759
8,802
3,200
0
1,337
7,465
0
32,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
19,052
95
Minions Killed
94
4
Camps Cleared
4
491,558
Distance Traveled
547,014
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,091
709
52
5
2
163,459
0
L
Cthulhu
6,468
647
17
2
3
173,941
2
L
Lancelot
6,223
622
36
4
0
202,936
1
W
Charybdis
6,676
668
19
2
0
153,413
4
W
Odin
6,958
696
24
2
2
174,686
0
L
Xbalanque
6,361
636
41
4
1
170,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role