Player Matchup

Aphrodite
Aphrodite
TopkekleonSolo
Aphrodite
Level 158
God Stats
7W - 0L
2,060 SR
Queue Stats
116W - 79L
1,630 Elo+
Party 2
Thanatos
Thanatos
VonHath
Thanatos
Level 107
God Stats
40W - 33L
1,625 SR
Queue Stats
189W - 161L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xephet64
Cu Chulainn
Level 28
God Stats
1W - 0L
1,666 SR
Queue Stats
120W - 55L
1,740 Elo+
Party 2
Team Averages
Level 98
1,783 SR
1,645 Elo+

VS

Team Averages
Level 81
1,361 SR
1,409 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dootster
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 Elo+
Party 1
Anubis
Anubis
GloomyOwl120117
Anubis
Level 45
God Stats
0W - 2L
1,082 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TopkekleonSolo
Aphrodite
13
2 / 0 / 9
7,556
756
5,968
4,802
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
VonHath
Thanatos
14
10 / 0 / 3
8,665
867
11,010
9,407
3,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Xephet64
Cu Chulainn
11
1 / 1 / 12
7,262
726
5,669
8,271
5,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 0
6,384
638
6,166
5,946
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Dootster
Sobek
10
0 / 3 / 0
6,356
636
2,339
11,790
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 7 / 1
5,785
579
2,449
9,261
3,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Sobek
Dootster
Sobek
0
3
0
0
L
0
7
1
0.07
W
Aphrodite
TopkekleonSolo
Aphrodite
2
0
9
6.5
W
Thanatos
VonHath
Thanatos
10
0
3
11.5
W
Cu Chulainn
Xephet64
Cu Chulainn
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
10,954
22,480
Taken
26,997
11,778
Mitigated
15,471
17,361
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,166
3,407
0
674
5,946
2,387
0
1,578
4,368
25,145
2,886
L
Sobek
Dootster
Sobek
2,339
264
0
1,822
11,790
9,522
0
2,787
9,003
8,863
0
L
2,449
418
462
769
9,261
3,562
0
1,981
7,280
7,912
0
W
Aphrodite
TopkekleonSolo
Aphrodite
5,968
604
5,718
3,987
4,802
2,243
328
2,783
2,019
36,399
0
W
Thanatos
VonHath
Thanatos
11,010
2,679
0
7,264
9,407
3,539
408
4,817
4,590
0
24,113
W
Cu Chulainn
Xephet64
Cu Chulainn
5,669
1,283
0
392
8,271
5,996
104
3,050
5,221
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
18,525
143
Minions Killed
81
6
Camps Cleared
3
618,405
Distance Traveled
454,431
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,384
638
51
5
3
155,181
0
L
Sobek
6,356
636
14
1
0
178,414
0
L
Anubis
5,785
579
16
2
0
120,836
3
W
Aphrodite
7,556
756
80
8
2
187,663
3
W
Thanatos
8,665
867
27
3
3
227,886
0
W
Cu Chulainn
7,262
726
36
4
1
202,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role