Player Matchup

Bacchus
Bacchus
Brawllyllama
Bacchus
Level 145
God Stats
68W - 31L
1,647 SR
Queue Stats
1,856W - 545L
1,674 Elo+
Party 2
Zeus
Zeus
Bromstroker
Zeus
Level 134
God Stats
5W - 4L
1,661 SR
Queue Stats
218W - 241L
1,448 Elo+
Party 2
Skadi
Skadi
MydLux
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Safferella
Baron Samedi
Level 86
God Stats
10W - 8L
1,643 SR
Queue Stats
302W - 286L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
lekylou
Sun Wukong
Level 106
God Stats
1W - 3L
1,741 SR
Queue Stats
298W - 325L
1,520 Elo+
Solo
Team Averages
Level 119
1,638 SR
1,538 Elo+

VS

Team Averages
Level 83
1,596 SR
1,457 Elo+
Danzaburou
Danzaburou
KingJohnthon
Danzaburou
Level 57
God Stats
4W - 6L
1,413 SR
Queue Stats
144W - 164L
1,460 Elo+
Solo
Set
Set
Sollumria
Set
Level 65
God Stats
4W - 3L
1,623 SR
Queue Stats
38W - 47L
1,515 Elo+
Party 1
Athena
Athena
Zerodyne
Athena
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
blackdog123
Kukulkan
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 22L
1,278 Elo+
Solo
Chaac
Chaac
mahc1412
Chaac
Level 106
God Stats
9W - 0L
1,942 SR
Queue Stats
223W - 247L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brawllyllama
Bacchus
16
1 / 6 / 4
10,769
979
8,877
19,394
30,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 1
10,316
938
19,936
13,294
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
MydLux
Skadi
16
2 / 1 / 3
11,025
1,002
17,006
9,685
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Safferella
Baron Samedi
16
0 / 6 / 4
10,186
926
7,125
15,996
8,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lekylou
Sun Wukong
16
1 / 3 / 2
10,126
921
9,183
17,905
18,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

149

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingJohnthon
Danzaburou
17
4 / 1 / 11
11,448
1,041
14,146
12,036
6,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 2 / 5
12,541
1,140
8,414
10,566
6,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Zerodyne
Athena
17
2 / 1 / 13
10,812
983
8,150
16,915
24,784
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
blackdog123
Kukulkan
17
2 / 0 / 17
11,138
1,013
22,832
6,423
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
mahc1412
Chaac
18
4 / 1 / 17
11,589
1,054
18,752
18,763
28,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
5
Kills
22
22
Deaths
5
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brawllyllama
Bacchus
1
6
4
0.5
L
1
6
1
0.25
W
Danzaburou
KingJohnthon
Danzaburou
4
1
11
9.5
L
Skadi
MydLux
Skadi
2
1
3
3.5
L
Baron Samedi
Safferella
Baron Samedi
0
6
4
0.33
W
10
2
5
6.25
W
Athena
Zerodyne
Athena
2
1
13
8.5
W
Kukulkan
blackdog123
Kukulkan
2
0
17
10.5
L
Sun Wukong
lekylou
Sun Wukong
1
3
2
0.67
W
Chaac
mahc1412
Chaac
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,127
Damage
72,294
76,274
Taken
64,703
67,760
Mitigated
69,697
8,650
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brawllyllama
Bacchus
8,877
867
510
266
19,394
30,731
0
8,310
10,988
12,104
0
L
19,936
1,716
199
837
13,294
5,257
0
3,126
9,913
49,680
0
W
Danzaburou
KingJohnthon
Danzaburou
14,146
7,365
0
3,580
12,036
6,862
0
8,273
3,763
0
37,400
L
Skadi
MydLux
Skadi
17,006
6,980
0
936
9,685
4,399
0
3,996
5,583
0
48,243
L
Baron Samedi
Safferella
Baron Samedi
7,125
240
2,438
2,841
15,996
8,380
0
6,368
9,304
33,868
0
W
8,414
2,570
0
478
10,566
6,320
0
2,884
7,682
0
21,430
W
Athena
Zerodyne
Athena
8,150
1,751
0
645
16,915
24,784
0
10,345
6,570
14,418
0
W
Kukulkan
blackdog123
Kukulkan
22,832
2,214
0
248
6,423
3,656
0
4,728
1,695
55,196
0
L
Sun Wukong
lekylou
Sun Wukong
9,183
2,834
0
623
17,905
18,993
0
9,182
8,545
0
16,401
W
Chaac
mahc1412
Chaac
18,752
1,823
0
4,088
18,763
28,075
0
9,708
9,055
0
35,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
57,528
209
Minions Killed
224
9
Camps Cleared
9
1,040,158
Distance Traveled
1,085,008
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,769
979
9
1
0
221,235
0
L
Zeus
10,316
938
78
7
3
195,859
0
W
Danzaburou
11,448
1,041
89
8
3
190,865
1
L
Skadi
11,025
1,002
57
5
4
218,559
3
L
Baron Samedi
10,186
926
57
5
1
184,341
3
W
Set
12,541
1,140
26
2
5
220,014
1
W
Athena
10,812
983
11
1
1
219,991
0
W
Kukulkan
11,138
1,013
78
7
0
207,749
0
L
Sun Wukong
10,126
921
8
1
1
220,164
0
W
Chaac
11,589
1,054
20
2
0
246,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role