Player Matchup

Thor
Thor
Kuliel
Thor
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 49L
1,521 Elo+
Party 1
Raijin
Raijin
Mvp17
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,305 Elo+
Party 1
Thoth
Thoth
Stealthy222
Thoth
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Triremexd264
Tiamat
Level 29
God Stats
1W - 0L
1,311 SR
Queue Stats
6W - 1L
1,690 Elo+
Party 1
Neith
Neith
bodydropem
Neith
Level 114
God Stats
2W - 1L
1,172 SR
Queue Stats
14W - 13L
1,447 Elo+
Party 1
Team Averages
Level 82
1,397 SR
1,493 Elo+

VS

Team Averages
Level 61
1,517 SR
1,452 Elo+
Ah Puch
Ah Puch
HibachiMacc
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
HibachiNaz
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 2
The Morrigan
The Morrigan
Ratbat84
The Morrigan
Level 147
God Stats
5W - 4L
1,587 SR
Queue Stats
154W - 175L
1,408 Elo+
Solo
King Arthur
King Arthur
StoopCats
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
The0ne1
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kuliel
Thor
12
1 / 4 / 10
7,517
752
3,306
8,419
3,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Mvp17
Raijin
17
11 / 1 / 6
9,777
978
11,104
6,625
3,229
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 13
8,478
848
9,526
4,796
2,056
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
14
0 / 1 / 13
7,716
772
7,242
6,647
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
3 / 1 / 13
8,334
833
8,772
5,453
2,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HibachiMacc
Ah Puch
13
1 / 5 / 4
7,637
764
2,490
9,163
3,331
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
HibachiNaz
Persephone
12
3 / 4 / 1
7,740
774
5,845
7,495
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Ratbat84
The Morrigan
14
0 / 3 / 5
8,074
807
4,896
5,363
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
StoopCats
King Arthur
11
1 / 4 / 2
6,841
684
1,884
11,056
9,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
12
0 / 3 / 3
7,301
730
5,559
10,994
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
18
Kills
5
8
Deaths
19
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
HibachiMacc
Ah Puch
1
5
4
0.6
L
Persephone
HibachiNaz
Persephone
3
4
1
0.88
W
Thor
Kuliel
Thor
1
4
10
1.5
W
Raijin
Mvp17
Raijin
11
1
6
14
L
The Morrigan
Ratbat84
The Morrigan
0
3
5
0.83
W
3
1
13
9.5
L
King Arthur
StoopCats
King Arthur
1
4
2
0.5
L
Geb
0
3
3
0.5
W
Tiamat
0
1
13
6.5
W
Neith
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
20,674
31,940
Taken
44,071
15,832
Mitigated
27,250
11,562
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
HibachiMacc
Ah Puch
2,490
94
169
660
9,163
3,331
430
4,594
4,569
9,219
0
L
Persephone
HibachiNaz
Persephone
5,845
26
577
1,139
7,495
2,746
0
4,962
2,529
13,718
0
W
Thor
Kuliel
Thor
3,306
240
1,278
560
8,419
3,804
706
4,875
3,544
0
12,762
W
Raijin
Mvp17
Raijin
11,104
829
0
857
6,625
3,229
854
3,771
2,854
23,536
0
L
The Morrigan
Ratbat84
The Morrigan
4,896
622
888
288
5,363
2,177
789
4,100
1,263
22,867
708
W
9,526
289
2,211
838
4,796
2,056
1,130
2,984
1,812
18,944
0
L
King Arthur
StoopCats
King Arthur
1,884
272
226
1,034
11,056
9,255
237
6,828
4,228
0
3,716
L
Geb
5,559
272
2,357
2,878
10,994
9,741
0
7,386
3,608
9,657
0
W
Tiamat
7,242
307
484
2,143
6,647
4,152
976
3,721
2,926
15,320
0
W
Neith
8,772
3,533
1,755
1,436
5,453
2,591
1,809
2,949
2,504
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
37,593
137
Minions Killed
91
0
Camps Cleared
0
893,879
Distance Traveled
896,307
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,637
764
22
2
0
163,252
0
L
Persephone
7,740
774
12
1
0
178,882
1
W
Thor
7,517
752
13
1
0
154,885
0
W
Raijin
9,777
978
43
4
0
171,027
0
L
The Morrigan
8,074
807
42
4
0
173,472
3
W
Thoth
8,478
848
25
3
0
171,994
0
L
King Arthur
6,841
684
6
1
0
198,312
1
L
Geb
7,301
730
9
1
0
182,389
2
W
Tiamat
7,716
772
14
1
0
215,532
0
W
Neith
8,334
833
42
4
0
180,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role