Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DrSplitzy
Ra
Level 123
God Stats
13W - 11L
1,423 SR
Queue Stats
620W - 657L
1,480 Elo+
Solo
King Arthur
King Arthur
MeatStroker
King Arthur
Level 24
God Stats
7W - 1L
1,827 SR
Queue Stats
91W - 28L
1,807 Elo+
Party 1
Bakasura
Bakasura
Vayu17
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 87L
1,803 Elo+
Party 1
Cupid
Cupid
rannie1
Cupid
Level 115
God Stats
1W - 0L
1,321 SR
Queue Stats
171W - 85L
1,766 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,671 Elo+

VS

Team Averages
Level 133
1,544 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
CHIKIRUTA
Ratatoskr
Level 159
God Stats
0W - 2L
1,824 SR
Queue Stats
152W - 148L
1,545 Elo+
Party 2
Vulcan
Vulcan
Grumpe3
Vulcan
Level 145
God Stats
1W - 2L
1,488 SR
Queue Stats
415W - 376L
1,539 Elo+
Solo
Nike
Nike
JuAnBaZaN
Nike
Level 159
God Stats
1W - 1L
1,269 SR
Queue Stats
43W - 57L
1,503 Elo+
Solo
Awilix
Awilix
Squirtle177
Awilix
Level 48
God Stats
11W - 6L
1,638 SR
Queue Stats
250W - 197L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 6 / 3
9,795
576
8,287
15,747
10,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 6
9,029
531
9,907
11,050
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MeatStroker
King Arthur
15
7 / 1 / 7
10,257
603
12,354
18,909
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Vayu17
Bakasura
18
6 / 0 / 2
10,601
624
10,997
16,997
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
rannie1
Cupid
15
2 / 2 / 3
9,629
566
8,221
12,179
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 1
8,201
482
6,292
12,331
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
CHIKIRUTA
Ratatoskr
10
1 / 3 / 3
6,324
372
2,407
13,695
7,357
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Grumpe3
Vulcan
11
2 / 5 / 2
7,484
440
12,401
9,322
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
5 / 5 / 2
9,452
556
11,668
17,455
12,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
4 / 4 / 5
9,142
538
14,497
16,671
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
12
12
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
6
3
1.08
L
Jing Wei
 
Jing Wei
0
3
1
0.17
L
Ratatoskr
CHIKIRUTA
Ratatoskr
1
3
3
0.83
W
0
3
6
1
L
Vulcan
Grumpe3
Vulcan
2
5
2
0.6
L
Nike
5
5
2
1.2
W
King Arthur
MeatStroker
King Arthur
7
1
7
10.5
L
Awilix
4
4
5
1.63
W
Bakasura
Vayu17
Bakasura
6
0
2
7
W
Cupid
rannie1
Cupid
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,766
Damage
47,265
74,882
Taken
69,474
44,985
Mitigated
34,910
31,250
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,287
581
1,167
4,619
15,747
10,581
328
1,278
14,469
55,358
0
L
Jing Wei
 
Jing Wei
6,292
4,455
0
3,509
12,331
4,158
0
0
11,903
0
67,990
L
Ratatoskr
CHIKIRUTA
Ratatoskr
2,407
257
0
0
13,695
7,357
0
3,377
10,028
0
17,147
W
9,907
972
1,228
4,124
11,050
4,756
515
2,666
8,384
79,808
0
L
Vulcan
Grumpe3
Vulcan
12,401
3,634
0
670
9,322
3,955
0
2,854
6,391
59,951
0
L
Nike
11,668
568
0
2,787
17,455
12,721
0
8,176
9,064
0
65,763
W
King Arthur
MeatStroker
King Arthur
12,354
1,470
0
7,310
18,909
15,058
0
7,357
11,552
0
45,709
L
Awilix
14,497
6,622
0
1,883
16,671
6,719
0
3,787
11,625
0
81,178
W
Bakasura
Vayu17
Bakasura
10,997
7,402
0
6,032
16,997
9,307
0
1,800
15,197
0
101,147
W
Cupid
rannie1
Cupid
8,221
5,235
74
6,696
12,179
5,283
612
0
12,179
0
80,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
40,603
587
Minions Killed
463
0
Camps Cleared
0
1,791,217
Distance Traveled
1,781,891
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,795
576
94
6
0
284,461
4
L
Jing Wei
8,201
482
127
7
0
328,619
3
L
Ratatoskr
6,324
372
20
1
0
414,300
10
W
Ra
9,029
531
132
8
0
355,496
0
L
Vulcan
7,484
440
95
6
0
334,275
4
L
Nike
9,452
556
110
6
0
321,773
0
W
King Arthur
10,257
603
69
4
0
384,089
7
L
Awilix
9,142
538
111
7
0
382,924
2
W
Bakasura
10,601
624
166
10
0
444,421
2
W
Cupid
9,629
566
126
7
0
322,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role