Player Matchup

Terra
Terra
BETER127
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
InAirplaneMode
Guan Yu
Level 43
God Stats
4W - 1L
1,762 SR
Queue Stats
16W - 15L
1,421 Elo+
Party 1
Sol
Sol
RapperDaBaby999
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,421 Elo+
Party 1
Team Averages
Level 87
1,587 SR
1,421 Elo+

VS

Team Averages
Level 105
1,415 SR
1,547 Elo+
Yu Huang
Yu Huang
DatMerk
Yu Huang
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
54W - 61L
1,533 Elo+
Party 2
Lancelot
Lancelot
Sinuh
Lancelot
Level 104
God Stats
0W - 1L
1,229 SR
Queue Stats
63W - 62L
1,662 Elo+
Party 2
Hercules
Hercules
juanjoseabril
Hercules
Level 89
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BETER127
Terra
15
10 / 2 / 10
11,482
883
11,257
22,438
23,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 14
9,851
758
10,707
22,780
25,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 9
10,804
831
22,023
14,287
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DatMerk
Yu Huang
14
5 / 8 / 4
9,624
740
13,494
13,913
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Sinuh
Lancelot
13
2 / 5 / 4
9,069
698
13,445
13,588
6,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
juanjoseabril
Hercules
13
2 / 7 / 4
9,301
715
9,935
20,695
15,185
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
9
10
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
BETER127
Terra
10
2
10
7.5
L
Yu Huang
DatMerk
Yu Huang
5
8
4
0.88
W
1
4
14
2
W
8
4
9
3.13
L
Lancelot
Sinuh
Lancelot
2
5
4
0.8
L
Hercules
juanjoseabril
Hercules
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
36,874
59,505
Taken
48,196
55,616
Mitigated
26,798
20,694
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BETER127
Terra
11,257
2,194
2,848
7,851
22,438
23,103
242
4,679
17,759
27,143
0
L
Yu Huang
DatMerk
Yu Huang
13,494
966
0
215
13,913
5,545
150
8,432
5,481
41,768
0
W
10,707
2,175
1,839
4,494
22,780
25,578
85
5,714
17,066
0
22,824
W
22,023
10,702
0
3,662
14,287
6,935
2,276
3,413
10,874
44,394
4,787
L
Lancelot
Sinuh
Lancelot
13,445
2,617
0
2,544
13,588
6,068
0
8,009
5,579
0
32,472
L
Hercules
juanjoseabril
Hercules
9,935
2,456
0
3,581
20,695
15,185
0
14,427
6,268
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
27,994
122
Minions Killed
121
6
Camps Cleared
5
761,181
Distance Traveled
726,537
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,482
883
35
3
1
271,782
2
L
Yu Huang
9,624
740
51
4
4
232,432
2
W
Guan Yu
9,851
758
18
1
1
268,261
0
W
Sol
10,804
831
69
5
4
221,138
3
L
Lancelot
9,069
698
42
3
0
262,818
2
L
Hercules
9,301
715
28
2
1
231,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role