Player Matchup

Sun Wukong
Sun Wukong
KoolGus
Sun Wukong
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
Lunarktik
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Neith
Neith
allBlui
Neith
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,371 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,457 Elo+

VS

Team Averages
Level 73
1,233 SR
1,351 Elo+
Ra
Ra
FrenchieToasty
Ra
Level 122
God Stats
6W - 16L
1,322 SR
Queue Stats
46W - 74L
1,284 Elo+
Solo
Shiva
Shiva
K1ll3rDr3wst3r
Shiva
Level 47
God Stats
61W - 27L
1,360 SR
Queue Stats
217W - 182L
1,469 Elo+
Solo
Achilles
Achilles
PHANTOM5004
Achilles
Level 49
God Stats
16W - 28L
1,016 SR
Queue Stats
104W - 149L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KoolGus
Sun Wukong
12
3 / 1 / 8
7,322
732
7,472
7,504
5,632
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
Lunarktik
Atlas
12
3 / 1 / 12
8,429
843
7,202
8,614
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
allBlui
Neith
14
10 / 1 / 6
8,743
874
12,645
6,564
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,662
566
3,464
8,959
3,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 0
6,271
627
7,407
11,198
7,931
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
PHANTOM5004
Achilles
10
0 / 4 / 2
6,045
605
5,290
11,293
7,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
2
4
0
0.5
W
Sun Wukong
KoolGus
Sun Wukong
3
1
8
7
W
Atlas
Lunarktik
Atlas
3
1
12
9
L
Achilles
PHANTOM5004
Achilles
0
4
2
0.25
W
Neith
allBlui
Neith
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
16,161
22,682
Taken
31,450
17,622
Mitigated
18,434
3,212
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
612
733
553
8,959
3,191
0
1,922
7,037
15,612
0
L
7,407
387
684
957
11,198
7,931
0
2,952
8,246
0
19,475
W
Sun Wukong
KoolGus
Sun Wukong
7,472
1,475
0
376
7,504
5,632
0
1,592
5,912
0
25,712
W
Atlas
Lunarktik
Atlas
7,202
2,976
0
1,212
8,614
8,483
0
1,654
6,960
16,537
0
L
Achilles
PHANTOM5004
Achilles
5,290
1,883
166
1,229
11,293
7,312
0
2,827
8,466
0
12,804
W
Neith
allBlui
Neith
12,645
5,676
0
1,624
6,564
3,507
1,041
815
5,749
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
17,978
124
Minions Killed
74
7
Camps Cleared
2
559,411
Distance Traveled
462,710
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,662
566
28
3
1
125,550
2
L
Shiva
6,271
627
23
2
1
167,153
2
W
Sun Wukong
7,322
732
38
4
3
194,279
0
W
Atlas
8,429
843
16
2
0
193,074
0
L
Achilles
6,045
605
23
2
0
170,007
0
W
Neith
8,743
874
70
7
4
172,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role