Player Matchup

Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ClaudeKelly
Anubis
Level 144
God Stats
42W - 41L
1,505 SR
Queue Stats
177W - 191L
1,477 Elo+
Solo
Nu Wa
Nu Wa
SirChairface
Nu Wa
Level 83
God Stats
19W - 20L
1,426 SR
Queue Stats
455W - 495L
1,382 Elo+
Solo
King Arthur
King Arthur
UguThePuny
King Arthur
Level 138
God Stats
2W - 4L
1,182 SR
Queue Stats
44W - 51L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Xenovor
Jormungandr
Level 160
God Stats
2W - 1L
1,451 SR
Queue Stats
34W - 35L
1,527 Elo+
Solo
Team Averages
Level 123
1,413 SR
1,465 Elo+

VS

Team Averages
Level 105
1,519 SR
1,481 Elo+
Gilgamesh
Gilgamesh
AkatoshSmite
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,602 Elo+
Solo
Ne Zha
Ne Zha
JackkcaJ12
Ne Zha
Level 82
God Stats
22W - 26L
1,284 SR
Queue Stats
219W - 227L
1,351 Elo+
Solo
Hachiman
Hachiman
Semtäx
Hachiman
Level 87
God Stats
11W - 9L
1,561 SR
Queue Stats
250W - 284L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Vehyr
Sylvanus
Level 144
God Stats
27W - 23L
1,500 SR
Queue Stats
397W - 423L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
怡熙惜兮息
Morgan Le Fay
Level 144
God Stats
6W - 4L
1,748 SR
Queue Stats
136W - 124L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 1 / 7
9,086
454
8,749
16,447
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
18
6 / 1 / 7
11,023
551
18,306
19,036
10,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 8
8,865
443
14,115
11,423
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
UguThePuny
King Arthur
18
3 / 1 / 1
10,663
533
14,809
16,985
17,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Xenovor
Jormungandr
15
6 / 0 / 7
10,056
503
10,490
13,324
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkatoshSmite
Gilgamesh
16
1 / 1 / 1
10,280
514
13,341
22,831
17,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
JackkcaJ12
Ne Zha
13
4 / 4 / 2
8,592
430
7,901
18,551
7,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Semtäx
Hachiman
13
2 / 5 / 0
8,426
421
7,545
14,711
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Vehyr
Sylvanus
12
0 / 6 / 1
7,980
399
5,811
20,919
20,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
怡熙惜兮息
Morgan Le Fay
14
1 / 3 / 1
8,644
432
11,169
13,283
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
8
8
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
7
6.5
L
Gilgamesh
AkatoshSmite
Gilgamesh
1
1
1
1.5
W
Anubis
6
1
7
9.5
L
Ne Zha
JackkcaJ12
Ne Zha
4
4
2
1.25
L
Hachiman
Semtäx
Hachiman
2
5
0
0.4
W
1
5
8
1
W
King Arthur
UguThePuny
King Arthur
3
1
1
3.5
L
Sylvanus
Vehyr
Sylvanus
0
6
1
0.08
W
Jormungandr
Xenovor
Jormungandr
6
0
7
9.5
L
Morgan Le Fay
怡熙惜兮息
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,469
Damage
45,767
77,215
Taken
90,295
55,959
Mitigated
56,180
23,223
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,749
3,383
0
4,746
16,447
7,186
832
2,002
14,445
0
49,724
L
Gilgamesh
AkatoshSmite
Gilgamesh
13,341
4,696
0
8,647
22,831
17,341
0
5,499
17,112
0
94,960
W
Anubis
18,306
1,786
555
13,002
19,036
10,969
2,221
4,420
14,616
107,578
0
L
Ne Zha
JackkcaJ12
Ne Zha
7,901
2,118
0
1,748
18,551
7,984
0
4,449
13,958
0
60,918
L
Hachiman
Semtäx
Hachiman
7,545
4,035
0
4,129
14,711
5,030
315
8,981
5,606
0
63,033
W
14,115
4,922
0
625
11,423
4,661
1,292
5,485
5,938
54,211
0
W
King Arthur
UguThePuny
King Arthur
14,809
1,704
0
1,290
16,985
17,744
0
562
16,423
9,587
79,877
L
Sylvanus
Vehyr
Sylvanus
5,811
795
2,143
5,327
20,919
20,261
0
15,527
5,036
27,202
0
W
Jormungandr
Xenovor
Jormungandr
10,490
2,862
0
3,005
13,324
15,399
209
4,511
8,813
36,362
0
L
Morgan Le Fay
怡熙惜兮息
Morgan Le Fay
11,169
806
0
1,055
13,283
5,564
0
8,517
4,488
82,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
43,922
518
Minions Killed
513
0
Camps Cleared
0
1,865,740
Distance Traveled
1,728,491
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,086
454
67
3
0
410,292
1
L
Gilgamesh
10,280
514
175
9
0
400,265
2
W
Anubis
11,023
551
163
8
0
347,307
2
L
Ne Zha
8,592
430
79
4
0
376,020
10
L
Hachiman
8,426
421
91
5
0
331,667
6
W
Nu Wa
8,865
443
89
4
0
325,404
1
W
King Arthur
10,663
533
154
8
0
390,686
8
L
Sylvanus
7,980
399
42
2
0
258,114
0
W
Jormungandr
10,056
503
45
2
0
392,051
7
L
Morgan Le Fay
8,644
432
126
6
0
362,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role