Player Matchup

Danzaburou
Danzaburou
ChaoticRouge235
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ghost_PR1419
Tsukuyomi
Level 46
God Stats
3W - 13L
1,229 SR
Queue Stats
98W - 157L
1,175 Elo+
Party 3
Hera
Hera
Petuindo23
Hera
Level 14
God Stats
5W - 17L
1,500 SR
Queue Stats
57W - 70L
1,298 Elo+
Party 3
Cthulhu
Cthulhu
Spuntsley
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tugotheslasher
Cu Chulainn
Level 64
God Stats
12W - 14L
1,502 SR
Queue Stats
241W - 280L
1,259 Elo+
Party 3
Team Averages
Level 35
1,446 SR
1,346 Elo+

VS

Team Averages
Level 74
1,442 SR
1,390 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Gaboo353
Pele
Level 48
God Stats
4W - 8L
1,230 SR
Queue Stats
136W - 191L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
JuanXD909
Baron Samedi
Level 58
God Stats
4W - 11L
1,236 SR
Queue Stats
92W - 133L
1,150 Elo+
Party 1
Heimdallr
Heimdallr
Jud2d
Heimdallr
Level 87
God Stats
3W - 2L
1,586 SR
Queue Stats
210W - 265L
1,369 Elo+
Party 1
Poseidon
Poseidon
TimeCrimes
Poseidon
Level 47
God Stats
13W - 4L
1,656 SR
Queue Stats
57W - 42L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaoticRouge235
Danzaburou
11
1 / 5 / 0
6,926
462
4,223
9,077
3,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Ghost_PR1419
Tsukuyomi
11
1 / 7 / 1
7,092
473
4,794
15,595
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
6,241
416
6,071
10,555
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Spuntsley
Cthulhu
10
0 / 7 / 0
6,336
422
2,855
15,697
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Tugotheslasher
Cu Chulainn
12
5 / 4 / 1
7,894
526
7,940
12,349
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 0 / 11
7,813
521
2,245
10,836
9,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
14
6 / 1 / 6
8,842
589
4,426
10,182
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JuanXD909
Baron Samedi
11
2 / 5 / 2
6,947
463
5,572
10,160
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Jud2d
Heimdallr
15
6 / 1 / 5
9,344
623
10,647
9,025
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
TimeCrimes
Poseidon
17
14 / 0 / 5
10,390
693
20,679
7,977
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
7
Kills
31
31
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
11
8.5
L
Danzaburou
ChaoticRouge235
Danzaburou
1
5
0
0.2
W
Pele
6
1
6
9
L
Tsukuyomi
Ghost_PR1419
Tsukuyomi
1
7
1
0.21
W
Baron Samedi
JuanXD909
Baron Samedi
2
5
2
0.6
W
Heimdallr
Jud2d
Heimdallr
6
1
5
8.5
L
0
8
1
0.06
L
Cthulhu
Spuntsley
Cthulhu
0
7
0
0
W
Poseidon
TimeCrimes
Poseidon
14
0
5
16.5
L
Cu Chulainn
Tugotheslasher
Cu Chulainn
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
43,569
63,273
Taken
48,180
33,872
Mitigated
26,802
12,160
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,245
570
330
1,155
10,836
9,865
0
2,205
8,631
13,400
0
L
Danzaburou
ChaoticRouge235
Danzaburou
4,223
1,864
0
1,900
9,077
3,056
0
2,877
6,200
0
29,687
W
Pele
4,426
1,127
0
3,913
10,182
4,249
22
2,622
7,560
0
48,269
L
Tsukuyomi
Ghost_PR1419
Tsukuyomi
4,794
1,264
257
3,605
15,595
6,430
0
8,820
6,775
0
44,441
W
Baron Samedi
JuanXD909
Baron Samedi
5,572
837
493
1,667
10,160
4,973
452
755
9,405
33,702
0
W
Heimdallr
Jud2d
Heimdallr
10,647
4,975
0
3,149
9,025
4,259
1,098
1,330
7,695
0
75,990
L
6,071
1,667
386
971
10,555
4,525
0
6,485
4,070
38,159
0
L
Cthulhu
Spuntsley
Cthulhu
2,855
504
0
1,349
15,697
12,350
0
4,872
10,820
29,792
0
W
Poseidon
TimeCrimes
Poseidon
20,679
4,100
217
4,748
7,977
3,456
804
2,180
5,797
110,220
0
L
Cu Chulainn
Tugotheslasher
Cu Chulainn
7,940
2,237
0
3,692
12,349
7,511
924
6,115
6,234
0
45,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
43,336
299
Minions Killed
443
0
Camps Cleared
0
1,369,577
Distance Traveled
1,445,748
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,813
521
18
1
0
276,422
1
L
Danzaburou
6,926
462
53
4
0
260,087
3
W
Pele
8,842
589
82
5
0
352,079
0
L
Tsukuyomi
7,092
473
77
5
0
279,981
0
W
Baron Samedi
6,947
463
52
3
0
230,224
2
W
Heimdallr
9,344
623
126
8
0
263,966
3
L
Hera
6,241
416
50
3
0
252,205
0
L
Cthulhu
6,336
422
55
4
0
326,592
0
W
Poseidon
10,390
693
165
11
0
323,057
0
L
Cu Chulainn
7,894
526
64
4
0
250,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role