Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AugieMcGoober
Lancelot
Level 56
God Stats
11W - 10L
1,408 SR
Queue Stats
93W - 76L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
WhyDeception
Kuzenbo
Level 98
God Stats
9W - 8L
1,500 SR
Queue Stats
494W - 297L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
doooooooooooooog
Sun Wukong
Level 64
God Stats
2W - 3L
1,608 SR
Queue Stats
64W - 55L
1,572 Elo+
Party 3
Cupid
Cupid
omii
Cupid
Level 146
God Stats
0W - 1L
1,832 SR
Queue Stats
33W - 51L
1,491 Elo+
Solo
Team Averages
Level 91
1,569 SR
1,541 Elo+

VS

Team Averages
Level 144
1,719 SR
1,819 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AikawaAyumu
Poseidon
Level 160
God Stats
16W - 1L
2,036 SR
Queue Stats
321W - 43L
2,060 Elo+
Party 2
Hou Yi
Hou Yi
BaileyWayne
Hou Yi
Level 121
God Stats
3W - 1L
1,344 SR
Queue Stats
96W - 89L
1,490 Elo+
Solo
Lancelot
Lancelot
Share
Lancelot
Level 160
God Stats
12W - 0L
1,817 SR
Queue Stats
702W - 53L
2,056 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
average
Morgan Le Fay
Level 160
God Stats
92W - 19L
1,900 SR
Queue Stats
846W - 111L
1,990 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 11 / 0
9,953
995
4,413
17,266
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
AugieMcGoober
Lancelot
15
3 / 9 / 4
10,471
1,047
11,477
19,397
11,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
WhyDeception
Kuzenbo
15
1 / 2 / 3
10,475
1,048
8,504
18,113
27,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
doooooooooooooog
Sun Wukong
16
1 / 3 / 5
10,051
1,005
11,082
18,098
17,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
omii
Cupid
15
1 / 8 / 4
9,841
984
8,731
18,055
8,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

94

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 0 / 19
11,842
1,184
14,789
10,460
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
AikawaAyumu
Poseidon
18
2 / 3 / 18
11,053
1,105
15,256
8,806
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
4 / 2 / 12
10,839
1,084
8,248
9,542
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Share
Lancelot
18
18 / 2 / 7
13,335
1,334
27,055
13,944
8,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
average
Morgan Le Fay
18
5 / 1 / 17
11,636
1,164
20,964
6,545
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
8
Kills
33
33
Deaths
8
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
11
0
0.18
W
Gilgamesh
 
Gilgamesh
4
0
19
13.5
W
Poseidon
AikawaAyumu
Poseidon
2
3
18
3.67
L
Lancelot
AugieMcGoober
Lancelot
3
9
4
0.56
W
Hou Yi
4
2
12
5
W
Lancelot
Share
Lancelot
18
2
7
10.75
L
Kuzenbo
WhyDeception
Kuzenbo
1
2
3
1.25
W
Morgan Le Fay
average
Morgan Le Fay
5
1
17
13.5
L
Sun Wukong
doooooooooooooog
Sun Wukong
1
3
5
1.17
L
Cupid
omii
Cupid
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
86,312
90,929
Taken
49,297
73,286
Mitigated
31,036
9,063
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,413
215
0
142
17,266
8,403
0
5,686
11,251
26,810
0
W
Gilgamesh
 
Gilgamesh
14,789
3,649
0
1,425
10,460
11,299
0
4,302
6,158
0
26,621
W
Poseidon
AikawaAyumu
Poseidon
15,256
3,297
0
323
8,806
3,460
0
2,201
6,605
44,483
0
L
Lancelot
AugieMcGoober
Lancelot
11,477
2,738
0
872
19,397
11,370
0
6,680
12,272
0
27,491
W
Hou Yi
8,248
4,244
0
627
9,542
4,262
0
1,281
8,261
0
23,758
W
Lancelot
Share
Lancelot
27,055
5,657
0
4,912
13,944
8,736
0
3,957
9,247
0
45,805
L
Kuzenbo
WhyDeception
Kuzenbo
8,504
2,026
0
3,957
18,113
27,248
0
8,030
9,704
20,283
0
W
Morgan Le Fay
average
Morgan Le Fay
20,964
976
0
484
6,545
3,279
0
1,176
5,369
36,876
0
L
Sun Wukong
doooooooooooooog
Sun Wukong
11,082
476
0
3,523
18,098
17,465
0
5,726
12,070
0
25,172
L
Cupid
omii
Cupid
8,731
4,924
80
489
18,055
8,800
0
9,047
8,566
0
36,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
58,705
191
Minions Killed
222
5
Camps Cleared
12
1,020,015
Distance Traveled
1,145,591
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,953
995
50
5
3
189,207
0
W
Gilgamesh
11,842
1,184
17
2
5
248,269
1
W
Poseidon
11,053
1,105
75
8
3
220,690
2
L
Lancelot
10,471
1,047
35
4
1
214,100
0
W
Hou Yi
10,839
1,084
39
4
1
180,666
0
W
Lancelot
13,335
1,334
48
5
1
272,361
0
L
Kuzenbo
10,475
1,048
22
2
0
213,337
2
W
Morgan Le Fay
11,636
1,164
43
4
2
223,605
0
L
Sun Wukong
10,051
1,005
28
3
1
227,843
1
L
Cupid
9,841
984
56
6
0
175,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role