Player Matchup

Amaterasu
Amaterasu
HoboNinja3
Amaterasu
Level 148
God Stats
3W - 0L
1,847 SR
Queue Stats
218W - 153L
1,499 Elo+
Party 2
Hera
Hera
StonyDromo
Hera
Level 148
God Stats
3W - 3L
1,745 SR
Queue Stats
138W - 95L
1,601 Elo+
Party 2
Ullr
Ullr
demonio1123
Ullr
Level 105
God Stats
5W - 4L
1,525 SR
Queue Stats
247W - 164L
1,597 Elo+
Party 2
Team Averages
Level 134
1,706 SR
1,566 Elo+

VS

Team Averages
Level 71
1,578 SR
1,463 Elo+
Lancelot
Lancelot
CallidusJay
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,320 Elo+
Solo
Yu Huang
Yu Huang
YNWNEFEW
Yu Huang
Level 69
God Stats
7W - 7L
1,587 SR
Queue Stats
314W - 311L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
cashuman1134
Kuzenbo
Level 106
God Stats
5W - 4L
1,647 SR
Queue Stats
549W - 606L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HoboNinja3
Amaterasu
11
0 / 0 / 10
7,080
708
3,241
9,364
7,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 5
8,321
832
11,140
3,792
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 6
7,879
788
8,438
5,667
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CallidusJay
Lancelot
8
0 / 5 / 0
5,638
564
3,896
8,331
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
YNWNEFEW
Yu Huang
10
0 / 4 / 0
6,013
601
4,571
8,455
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
cashuman1134
Kuzenbo
10
0 / 3 / 0
6,183
618
2,141
11,061
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CallidusJay
Lancelot
0
5
0
0
W
Amaterasu
HoboNinja3
Amaterasu
0
0
10
5
W
6
0
5
8.5
L
Yu Huang
YNWNEFEW
Yu Huang
0
4
0
0
L
Kuzenbo
cashuman1134
Kuzenbo
0
3
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
10,608
18,823
Taken
27,847
11,423
Mitigated
15,451
4,508
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CallidusJay
Lancelot
3,896
946
0
60
8,331
3,065
0
3,577
4,754
0
11,850
W
Amaterasu
HoboNinja3
Amaterasu
3,241
1,013
560
2,052
9,364
7,402
257
2,565
6,394
0
10,005
W
11,140
2,687
0
1,408
3,792
1,601
685
1,786
1,838
40,045
0
L
Yu Huang
YNWNEFEW
Yu Huang
4,571
321
323
492
8,455
2,851
0
3,335
5,120
23,307
0
L
Kuzenbo
cashuman1134
Kuzenbo
2,141
761
127
1,997
11,061
9,535
0
4,600
6,461
8,564
0
W
8,438
2,903
0
488
5,667
2,420
813
2,058
3,451
0
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,280
Gold Earned
17,834
130
Minions Killed
83
7
Camps Cleared
2
636,702
Distance Traveled
491,464
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,638
564
25
3
1
172,045
2
W
Amaterasu
7,080
708
15
2
2
216,250
3
W
Hera
8,321
832
69
7
2
207,739
1
L
Yu Huang
6,013
601
38
4
1
156,617
0
L
Kuzenbo
6,183
618
20
2
0
162,802
0
W
Ullr
7,879
788
46
5
3
212,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role