Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DaKingPeanut
Ra
Level 114
God Stats
0W - 3L
1,294 SR
Queue Stats
42W - 54L
1,391 Elo+
Party 1
Bacchus
Bacchus
IamShort1
Bacchus
Level 105
God Stats
2W - 4L
1,633 SR
Queue Stats
43W - 41L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skeeeeeder
Ah Muzen Cab
Level 107
God Stats
9W - 9L
1,441 SR
Queue Stats
111W - 115L
1,424 Elo+
Party 1
Chaac
Chaac
xrudsumx
Chaac
Level 124
God Stats
4W - 4L
1,635 SR
Queue Stats
455W - 437L
1,537 Elo+
Party 1
Team Averages
Level 121
1,501 SR
1,502 Elo+

VS

Team Averages
Level 131
1,702 SR
1,588 Elo+
Chernobog
Chernobog
BlondedInc
Chernobog
Level 97
God Stats
12W - 9L
1,650 SR
Queue Stats
38W - 35L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
Coltsfanatic719
Sylvanus
Level 159
God Stats
46W - 36L
1,561 SR
Queue Stats
475W - 449L
1,624 Elo+
Party 2
Mercury
Mercury
DREAM x Eagle
Mercury
Level 148
God Stats
2W - 1L
1,802 SR
Queue Stats
161W - 134L
1,551 Elo+
Party 3
Shiva
Shiva
Moosetheking28
Shiva
Level 126
God Stats
5W - 1L
1,777 SR
Queue Stats
78W - 62L
1,588 Elo+
Party 3
Merlin
Merlin
SpedTater
Merlin
Level 127
God Stats
2W - 0L
1,723 SR
Queue Stats
70W - 67L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 5 / 3
13,937
498
27,197
24,921
11,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 0
10,628
380
8,993
21,115
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
IamShort1
Bacchus
8
0 / 3 / 3
8,587
307
4,594
10,734
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Skeeeeeder
Ah Muzen Cab
18
1 / 7 / 3
11,635
416
14,505
28,370
13,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
xrudsumx
Chaac
19
3 / 10 / 5
12,851
459
22,451
41,584
51,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlondedInc
Chernobog
20
3 / 1 / 7
16,175
578
15,968
19,537
12,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
20
3 / 2 / 18
15,261
545
10,948
31,275
45,158
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
20
7 / 6 / 10
17,574
628
20,082
28,800
17,274
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 3 / 12
17,381
621
33,271
40,420
47,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
SpedTater
Merlin
20
6 / 2 / 10
14,871
531
16,883
19,353
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
14
Kills
32
32
Deaths
14
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
9
5
3
2.1
W
Chernobog
BlondedInc
Chernobog
3
1
7
6.5
W
Sylvanus
3
2
18
6
W
Mercury
7
6
10
2
L
1
7
0
0.14
L
Bacchus
IamShort1
Bacchus
0
3
3
0.5
W
13
3
12
6.33
L
Ah Muzen Cab
Skeeeeeder
Ah Muzen Cab
1
7
3
0.36
W
Merlin
SpedTater
Merlin
6
2
10
5.5
L
Chaac
xrudsumx
Chaac
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,740
Damage
97,152
126,724
Taken
139,385
94,435
Mitigated
133,002
31,478
Healing
62,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
27,197
6,008
0
5,884
24,921
11,397
0
7,084
17,837
0
115,046
W
Chernobog
BlondedInc
Chernobog
15,968
11,916
0
7,387
19,537
12,515
5,001
3,058
16,263
0
190,719
W
Sylvanus
10,948
2,049
13,886
13,990
31,275
45,158
1,044
4,230
27,045
44,645
0
W
Mercury
20,082
11,753
0
6,748
28,800
17,274
1,438
3,721
25,079
0
243,716
L
8,993
487
1,941
5,396
21,115
9,613
0
7,133
13,982
70,222
0
L
Bacchus
IamShort1
Bacchus
4,594
515
0
1,210
10,734
8,405
0
3,233
7,501
20,510
0
W
33,271
7,696
1,371
17,260
40,420
47,168
1,682
3,848
36,572
684
129,019
L
Ah Muzen Cab
Skeeeeeder
Ah Muzen Cab
14,505
4,470
219
5,750
28,370
13,390
2,236
4,956
23,414
0
94,155
W
Merlin
SpedTater
Merlin
16,883
2,090
0
2,025
19,353
10,887
3,376
3,497
15,856
113,111
0
L
Chaac
xrudsumx
Chaac
22,451
2,953
707
10,371
41,584
51,630
0
5,885
35,699
0
84,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
81,262
558
Minions Killed
902
0
Camps Cleared
0
2,305,143
Distance Traveled
2,718,908
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,937
498
138
5
0
624,545
4
W
Chernobog
16,175
578
277
10
0
545,156
3
W
Sylvanus
15,261
545
71
3
0
493,683
7
W
Mercury
17,574
628
234
8
0
647,776
2
L
Ra
10,628
380
124
4
0
479,861
7
L
Bacchus
8,587
307
25
1
0
216,600
4
W
Shiva
17,381
621
175
6
0
534,606
2
L
Ah Muzen Cab
11,635
416
152
5
0
480,437
5
W
Merlin
14,871
531
145
5
0
497,687
4
L
Chaac
12,851
459
119
4
0
503,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role