Player Matchup

Chaac
Chaac
Banestwin
Chaac
Level 89
God Stats
3W - 12L
1,167 SR
Queue Stats
22W - 43L
1,242 Elo+
Party 2
Ymir
Ymir
Bannestwin
Ymir
Level 27
God Stats
5W - 4L
1,207 SR
Queue Stats
20W - 34L
1,126 Elo+
Party 2
Sol
Sol
C9tHi9087
Sol
Level 39
God Stats
9W - 7L
1,269 SR
Queue Stats
162W - 202L
1,425 Elo+
Solo
Lancelot
Lancelot
Slayajay
Lancelot
Level 129
God Stats
156W - 155L
1,574 SR
Queue Stats
988W - 1,046L
1,379 Elo+
Solo
Izanami
Izanami
Slickrick048
Izanami
Level 89
God Stats
18W - 15L
1,454 SR
Queue Stats
89W - 90L
1,350 Elo+
Solo
Team Averages
Level 75
1,334 SR
1,304 Elo+

VS

Team Averages
Level 40
1,319 SR
1,184 Elo+
Vulcan
Vulcan
Ceeener
Vulcan
Level 27
God Stats
0W - 2L
1,220 SR
Queue Stats
42W - 70L
1,127 Elo+
Party 1
King Arthur
King Arthur
MrKyr0
King Arthur
Level 29
God Stats
8W - 8L
1,242 SR
Queue Stats
79W - 93L
1,174 Elo+
Party 1
Cernunnos
Cernunnos
Squidgy6509
Cernunnos
Level 49
God Stats
25W - 23L
1,410 SR
Queue Stats
149W - 181L
1,207 Elo+
Party 1
Mercury
Mercury
dandbpals4fr
Mercury
Level 29
God Stats
8W - 11L
1,242 SR
Queue Stats
57W - 91L
1,121 Elo+
Party 1
Geb
Geb
ohithere
Geb
Level 65
God Stats
0W - 3L
1,482 SR
Queue Stats
14W - 15L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banestwin
Chaac
14
2 / 0 / 3
8,604
538
10,148
12,139
9,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 2
7,733
483
3,764
8,905
6,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 2
8,923
558
8,934
9,638
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Slayajay
Lancelot
14
8 / 0 / 1
9,006
563
8,450
9,912
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Slickrick048
Izanami
12
1 / 1 / 2
7,115
445
8,021
9,619
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ceeener
Vulcan
12
0 / 3 / 0
7,024
439
3,853
10,093
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MrKyr0
King Arthur
12
0 / 3 / 0
7,480
468
6,839
14,143
10,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Squidgy6509
Cernunnos
10
1 / 3 / 0
6,443
403
9,018
12,444
4,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mercury
dandbpals4fr
Mercury
11
1 / 5 / 0
6,755
422
5,690
11,925
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 2
6,169
386
3,474
11,022
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Banestwin
Chaac
2
0
3
3.5
W
1
0
2
2
W
2
1
2
3
L
Vulcan
Ceeener
Vulcan
0
3
0
0
L
King Arthur
MrKyr0
King Arthur
0
3
0
0
W
Lancelot
Slayajay
Lancelot
8
0
1
8.5
W
Izanami
Slickrick048
Izanami
1
1
2
2
L
Cernunnos
Squidgy6509
Cernunnos
1
3
0
0.33
L
Mercury
dandbpals4fr
Mercury
1
5
0
0.2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,317
Damage
28,874
50,213
Taken
59,627
26,505
Mitigated
29,118
20,552
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Banestwin
Chaac
10,148
2,740
0
2,702
12,139
9,360
813
90
12,049
0
55,707
W
3,764
863
0
2,490
8,905
6,037
563
1,546
7,359
21,194
0
W
8,934
3,930
0
5,588
9,638
3,819
85
3,447
6,191
74,508
0
L
Vulcan
Ceeener
Vulcan
3,853
1,412
0
1,695
10,093
3,785
0
5,162
4,931
52,005
0
L
King Arthur
MrKyr0
King Arthur
6,839
1,539
0
2,980
14,143
10,900
220
0
14,143
0
55,221
W
Lancelot
Slayajay
Lancelot
8,450
980
152
5,015
9,912
3,863
214
1,053
8,859
0
54,026
W
Izanami
Slickrick048
Izanami
8,021
5,829
0
4,605
9,619
3,426
2,839
1,191
8,428
0
61,377
L
Cernunnos
Squidgy6509
Cernunnos
9,018
3,722
0
4,229
12,444
4,354
0
2,139
10,305
0
46,392
L
Mercury
dandbpals4fr
Mercury
5,690
2,598
0
0
11,925
3,879
0
1,940
9,985
0
47,813
L
3,474
548
0
3,298
11,022
6,200
0
3,457
7,565
12,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
33,871
442
Minions Killed
350
0
Camps Cleared
0
1,468,749
Distance Traveled
1,419,579
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,604
538
103
6
0
288,178
1
W
Ymir
7,733
483
26
2
0
295,128
2
W
Sol
8,923
558
122
8
0
267,326
3
L
Vulcan
7,024
439
98
6
0
256,615
1
L
King Arthur
7,480
468
106
7
0
288,006
0
W
Lancelot
9,006
563
88
6
0
368,928
0
W
Izanami
7,115
445
103
6
0
249,189
2
L
Cernunnos
6,443
403
71
4
0
253,022
0
L
Mercury
6,755
422
65
4
0
306,045
0
L
Geb
6,169
386
10
1
0
315,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role