Player Matchup

Lancelot
Lancelot
Purplesickypunk
Lancelot
Level 107
God Stats
0W - 3L
1,230 SR
Queue Stats
280W - 346L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
hunting942
Baron Samedi
Level 40
God Stats
6W - 4L
1,809 SR
Queue Stats
99W - 133L
1,392 Elo+
Solo
Bacchus
Bacchus
macroswhite
Bacchus
Level 109
God Stats
2W - 7L
1,300 SR
Queue Stats
350W - 425L
1,434 Elo+
Party 1
Team Averages
Level 85
1,447 SR
1,402 Elo+

VS

Team Averages
Level 51
1,392 SR
1,411 Elo+
Ah Puch
Ah Puch
BluePhoenix450
Ah Puch
Level 68
God Stats
2W - 1L
1,480 SR
Queue Stats
91W - 48L
1,411 Elo+
Party 2
Skadi
Skadi
LoosedRaindrop8
Skadi
Level 27
God Stats
11W - 2L
1,393 SR
Queue Stats
32W - 15L
1,411 Elo+
Party 2
Xing Tian
Xing Tian
StaticFNWTF
Xing Tian
Level 59
God Stats
1W - 4L
1,303 SR
Queue Stats
9W - 13L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
3 / 4 / 0
9,143
653
6,221
17,846
7,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
hunting942
Baron Samedi
12
0 / 5 / 3
8,248
589
8,299
14,304
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
macroswhite
Bacchus
11
0 / 6 / 3
8,053
575
10,168
14,806
15,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,902
779
23,718
10,402
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
5 / 2 / 9
10,030
716
8,158
8,457
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
StaticFNWTF
Xing Tian
15
4 / 1 / 11
11,087
792
8,217
13,298
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
5
2
9
4.75
L
Lancelot
3
4
0
0.75
W
Xing Tian
StaticFNWTF
Xing Tian
4
1
11
9.5
L
Baron Samedi
hunting942
Baron Samedi
0
5
3
0.3
L
Bacchus
macroswhite
Bacchus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
40,093
46,956
Taken
32,157
29,267
Mitigated
24,300
9,886
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,718
2,069
0
4,046
10,402
5,196
924
7,960
2,442
63,406
0
W
8,158
4,280
0
949
8,457
3,310
1,502
3,924
4,533
0
16,856
L
Lancelot
6,221
786
66
3,280
17,846
7,871
0
12,635
4,874
0
33,757
W
Xing Tian
StaticFNWTF
Xing Tian
8,217
687
0
2,089
13,298
15,794
0
6,716
6,582
19,454
0
L
Baron Samedi
hunting942
Baron Samedi
8,299
51
1,121
3,386
14,304
6,262
0
10,153
4,151
34,911
0
L
Bacchus
macroswhite
Bacchus
10,168
1,477
199
1,834
14,806
15,134
0
9,422
5,321
21,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
32,019
130
Minions Killed
135
6
Camps Cleared
4
756,693
Distance Traveled
695,755
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,902
779
112
8
3
250,777
3
W
Skadi
10,030
716
15
1
1
153,626
0
L
Lancelot
9,143
653
60
4
3
296,354
2
W
Xing Tian
11,087
792
8
1
0
291,352
5
L
Baron Samedi
8,248
589
43
3
2
255,601
0
L
Bacchus
8,053
575
27
2
1
204,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role