Player Matchup

Ares
Ares
Gold V
Timotreee
Ares
Gold V
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,613 MMR
Party 2
Osiris
Osiris
Gold I
WarHawk843
Osiris
Gold I
Level 111
God Stats
14W - 8L
1,562 SR
Queue Stats
95W - 99L
1,519 MMR
Party 1
Merlin
Merlin
Platinum V
cweide_
Merlin
Platinum V
Level 98
God Stats
3W - 4L
1,530 SR
Queue Stats
32W - 31L
1,786 MMR
Party 1
Medusa
Medusa
Gold IV
iCounquer
Medusa
Gold IV
Level 81
God Stats
4W - 1L
1,615 SR
Queue Stats
101W - 101L
1,566 MMR
Solo
Mercury
Mercury
Silver I
pint sized hero
Mercury
Silver I
Level 90
God Stats
4W - 2L
1,686 SR
Queue Stats
24W - 12L
1,613 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,579 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,497 SR
1,619 MMR
Atlas
Atlas
Platinum III
BraveToaster323
Atlas
Platinum III
Level 140
God Stats
140W - 126L
1,510 SR
Queue Stats
488W - 486L
1,739 MMR
Solo
King Arthur
King Arthur
Bronze III
OGofTHC
King Arthur
Bronze III
Level 85
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Da Ji
Da Ji
Silver III
PlayingXboxLive
Da Ji
Silver III
Level 144
God Stats
1W - 3L
1,430 SR
Queue Stats
31W - 33L
1,592 MMR
Party 3
Thoth
Thoth
Gold I
agorilla1
Thoth
Gold I
Level 148
God Stats
28W - 41L
1,454 SR
Queue Stats
295W - 305L
1,684 MMR
Solo
Jing Wei
Jing Wei
Gold II
siromar03
Jing Wei
Gold II
Level 121
God Stats
33W - 21L
1,751 SR
Queue Stats
183W - 197L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
7 / 1 / 14
13,167
549
16,785
24,567
30,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
WarHawk843
Osiris
20
4 / 1 / 7
14,204
592
14,816
19,869
23,959
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
cweide_
Merlin
20
7 / 0 / 10
15,139
631
18,604
11,432
6,598
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
iCounquer
Medusa
19
5 / 4 / 7
13,332
556
20,352
23,349
11,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 0 / 9
14,474
603
15,475
17,566
9,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Bans
BakasuraCliodhnaZeusKumbhakarnaChaac

VS

Bans
SkadiThe MorriganTsukuyomiNemesisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
9,930
414
10,309
27,715
30,388
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

King Arthur
OGofTHC
King Arthur
16
1 / 7 / 0
10,017
417
10,501
27,128
31,852
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
2 / 6 / 1
10,361
432
8,871
20,537
10,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
agorilla1
Thoth
15
0 / 6 / 2
9,831
410
8,484
14,360
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jing Wei
siromar03
Jing Wei
18
2 / 5 / 3
11,175
466
13,418
25,133
11,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
29
Kills
6
6
Deaths
29
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
King Arthur
OGofTHC
King Arthur
1
7
0
0.14
L
2
6
1
0.42
W
Ares
7
1
14
14
W
Osiris
WarHawk843
Osiris
4
1
7
7.5
L
Thoth
agorilla1
Thoth
0
6
2
0.17
W
Merlin
cweide_
Merlin
7
0
10
12
W
Medusa
iCounquer
Medusa
5
4
7
2.13
W
6
0
9
10.5
L
Jing Wei
siromar03
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,032
Damage
51,583
96,783
Taken
114,873
81,923
Mitigated
91,109
31,065
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,309
4,395
3,592
3,360
27,715
30,388
0
13,353
14,032
36,149
0
L
King Arthur
OGofTHC
King Arthur
10,501
885
0
3,100
27,128
31,852
170
3,346
23,740
0
73,810
L
8,871
1,431
0
6,830
20,537
10,664
0
4,343
16,033
0
93,469
W
Ares
16,785
2,102
0
4,520
24,567
30,259
737
7,434
17,133
44,338
0
W
Osiris
WarHawk843
Osiris
14,816
5,747
0
9,450
19,869
23,959
3,174
1,611
18,258
0
103,686
L
Thoth
agorilla1
Thoth
8,484
484
0
1,429
14,360
6,425
50
7,023
6,913
83,374
0
W
Merlin
cweide_
Merlin
18,604
904
0
2,547
11,432
6,598
795
4,374
7,058
157,549
0
W
Medusa
iCounquer
Medusa
20,352
13,119
0
12,155
23,349
11,857
3,218
6,480
16,869
0
107,324
W
15,475
10,282
0
2,393
17,566
9,250
3,752
1,916
15,650
0
175,466
L
Jing Wei
siromar03
Jing Wei
13,418
9,514
0
11,881
25,133
11,780
36
6,733
18,340
0
101,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,316
Gold Earned
51,314
803
Minions Killed
582
0
Camps Cleared
0
2,460,618
Distance Traveled
2,129,947
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,930
414
36
2
0
449,043
7
L
King Arthur
10,017
417
116
5
0
375,110
0
L
Da Ji
10,361
432
132
6
0
473,494
5
W
Ares
13,167
549
31
1
0
470,982
11
W
Osiris
14,204
592
162
7
0
485,020
6
L
Thoth
9,831
410
138
6
0
409,809
5
W
Merlin
15,139
631
247
10
0
467,697
2
W
Medusa
13,332
556
142
6
0
426,124
2
W
Mercury
14,474
603
221
9
0
610,795
5
L
Jing Wei
11,175
466
160
7
0
422,491
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role