Player Matchup

Hera
Hera
AshSlinginSlshr
Hera
Level 100
God Stats
5W - 3L
1,468 SR
Queue Stats
329W - 320L
1,394 Elo+
Solo
Yu Huang
Yu Huang
I_Lunarr
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,377 Elo+
Party 1
Thoth
Thoth
TheGodlyOrbZ
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
seakingupdates
Jormungandr
Level 97
God Stats
1W - 2L
1,699 SR
Queue Stats
109W - 108L
1,348 Elo+
Solo
He Bo
He Bo
天生歌神00071
He Bo
Level 29
God Stats
2W - 1L
1,762 SR
Queue Stats
47W - 51L
1,446 Elo+
Solo
Team Averages
Level 71
1,586 SR
1,397 Elo+

VS

Team Averages
Level 88
1,682 SR
1,349 Elo+
Sol
Sol
DakLilGuy
Sol
Level 49
God Stats
2W - 1L
1,723 SR
Queue Stats
51W - 50L
1,383 Elo+
Party 2
Agni
Agni
I Matty boii I
Agni
Level 68
God Stats
4W - 1L
1,603 SR
Queue Stats
54W - 48L
1,322 Elo+
Solo
Geb
Geb
InSaynt
Geb
Level 85
God Stats
2W - 0L
1,760 SR
Queue Stats
62W - 69L
1,331 Elo+
Solo
Arachne
Arachne
geno71473
Arachne
Level 147
God Stats
2W - 0L
1,824 SR
Queue Stats
117W - 173L
1,274 Elo+
Solo
Hercules
Hercules
xGurtonBuster
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
9,373
625
15,305
9,952
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
I_Lunarr
Yu Huang
17
4 / 4 / 5
10,251
683
11,410
12,525
6,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 5
8,635
576
8,810
6,635
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
seakingupdates
Jormungandr
16
3 / 6 / 4
9,938
663
9,724
18,401
16,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 3
8,747
583
2,618
10,806
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 10
9,919
661
15,708
11,993
6,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 3 / 8
12,216
814
16,353
11,000
6,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
17
4 / 2 / 9
10,225
682
7,251
12,524
12,694
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
geno71473
Arachne
15
2 / 5 / 6
9,534
636
4,835
13,491
7,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xGurtonBuster
Hercules
18
4 / 2 / 11
10,107
674
8,395
21,700
27,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
9
Kills
18
18
Deaths
14
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
0
2
10
2.5
W
8
3
8
4
L
Yu Huang
I_Lunarr
Yu Huang
4
4
5
1.63
W
Geb
4
2
9
4.25
L
1
3
5
1.17
W
Arachne
geno71473
Arachne
2
5
6
1
L
Jormungandr
seakingupdates
Jormungandr
3
6
4
0.83
W
Hercules
xGurtonBuster
Hercules
4
2
11
4.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
52,542
58,319
Taken
70,708
34,679
Mitigated
60,763
21,604
Healing
35,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,305
2,369
2,306
3,109
9,952
4,688
519
5,251
4,515
31,135
0
W
15,708
1,531
708
4,960
11,993
6,997
3,087
8,058
3,935
35,022
0
W
16,353
458
2,896
2,198
11,000
6,281
740
8,728
2,272
54,479
0
L
Yu Huang
I_Lunarr
Yu Huang
11,410
1,285
1,245
1,792
12,525
6,083
235
8,804
3,538
33,202
0
W
Geb
7,251
492
2,300
2,143
12,524
12,694
907
7,353
3,297
15,560
0
L
8,810
80
1,604
829
6,635
2,873
96
4,545
2,018
13,276
0
W
Arachne
geno71473
Arachne
4,835
3,708
2,418
2,414
13,491
7,599
2,022
11,169
2,322
0
12,114
L
Jormungandr
seakingupdates
Jormungandr
9,724
946
2,233
3,126
18,401
16,412
18
14,108
4,107
32,016
0
W
Hercules
xGurtonBuster
Hercules
8,395
1,438
4,127
11,247
21,700
27,192
1,140
12,559
9,141
0
11,601
L
2,618
208
1,744
3,616
10,806
4,623
434
6,604
4,130
9,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
52,001
156
Minions Killed
157
0
Camps Cleared
0
1,242,463
Distance Traveled
1,319,715
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,373
625
55
4
0
277,258
0
W
Sol
9,919
661
38
3
0
251,642
0
W
Agni
12,216
814
85
6
0
307,433
1
L
Yu Huang
10,251
683
48
3
0
279,395
0
W
Geb
10,225
682
14
1
0
247,051
2
L
Thoth
8,635
576
8
1
0
189,450
0
W
Arachne
9,534
636
16
1
0
229,398
0
L
Jormungandr
9,938
663
26
2
0
246,998
0
W
Hercules
10,107
674
4
0
0
284,191
0
L
He Bo
8,747
583
19
1
0
249,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role