Player Matchup

Neith
Neith
Evlydia
Neith
Level 65
God Stats
5W - 4L
1,680 SR
Queue Stats
5W - 4L
1,530 Elo+
Party 1
Lancelot
Lancelot
LitlleR
Lancelot
Level 30
God Stats
5W - 3L
1,467 SR
Queue Stats
177W - 169L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
SayNoToDomo
Cu Chulainn
Level 27
God Stats
4W - 2L
1,838 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 1
Scylla
Scylla
Sorakuro
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Artio
Artio
ThePalmtopTiger
Artio
Level 79
God Stats
5W - 7L
1,487 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 1
Team Averages
Level 46
1,594 SR
1,449 Elo+

VS

Team Averages
Level 38
1,470 SR
1,258 Elo+
Chronos
Chronos
Chancillo
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,308 Elo+
Party 2
Neith
Neith
Cupim
Neith
Level 49
God Stats
6W - 6L
1,536 SR
Queue Stats
44W - 39L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Himikorendi
Kukulkan
Level 28
God Stats
0W - 4L
1,313 SR
Queue Stats
0W - 9L
1,090 Elo+
Party 3
Kuzenbo
Kuzenbo
T3KAY
Kuzenbo
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 34L
1,040 Elo+
Party 3
Set
Set
cutepaolo
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evlydia
Neith
9
5 / 0 / 6
6,167
617
8,054
7,311
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
LitlleR
Lancelot
10
5 / 0 / 4
6,453
645
4,383
7,735
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SayNoToDomo
Cu Chulainn
11
2 / 1 / 2
6,888
689
4,909
5,205
3,398
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Sorakuro
Scylla
8
0 / 3 / 0
4,881
488
1,818
4,669
1,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 0 / 7
6,445
645
3,464
7,371
5,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chancillo
Chronos
9
0 / 2 / 1
5,276
528
1,426
6,629
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Cupim
Neith
11
3 / 1 / 1
6,172
617
5,288
5,136
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Himikorendi
Kukulkan
6
0 / 6 / 0
4,180
418
2,753
8,208
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
T3KAY
Kuzenbo
6
0 / 3 / 0
4,059
406
3,391
7,202
5,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 1
5,023
502
2,618
8,464
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Chancillo
Chronos
0
2
1
0.25
L
Neith
Cupim
Neith
3
1
1
3.5
W
Neith
Evlydia
Neith
5
0
6
8
L
Kukulkan
Himikorendi
Kukulkan
0
6
0
0
W
Lancelot
LitlleR
Lancelot
5
0
4
7
W
Cu Chulainn
SayNoToDomo
Cu Chulainn
2
1
2
3
W
Scylla
Sorakuro
Scylla
0
3
0
0
L
Kuzenbo
T3KAY
Kuzenbo
0
3
0
0
W
4
0
7
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
15,476
32,291
Taken
35,639
16,761
Mitigated
15,484
11,803
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Chancillo
Chronos
1,426
420
0
2,155
6,629
2,086
0
0
6,629
28,470
0
L
Neith
Cupim
Neith
5,288
2,043
0
1,532
5,136
2,165
470
2,418
2,718
0
37,348
W
Neith
Evlydia
Neith
8,054
3,465
280
2,600
7,311
2,584
171
2,938
4,373
0
33,413
L
Kukulkan
Himikorendi
Kukulkan
2,753
626
0
1,649
8,208
2,475
93
1,218
6,990
15,135
0
W
Lancelot
LitlleR
Lancelot
4,383
444
0
3,708
7,735
4,466
0
891
6,844
0
38,900
W
Cu Chulainn
SayNoToDomo
Cu Chulainn
4,909
258
0
1,525
5,205
3,398
89
1,352
3,853
0
47,033
W
Scylla
Sorakuro
Scylla
1,818
119
0
410
4,669
1,311
0
0
4,669
14,920
0
L
Kuzenbo
T3KAY
Kuzenbo
3,391
1,549
0
482
7,202
5,481
75
1,196
6,006
11,288
0
W
3,464
558
756
2,524
7,371
5,002
192
2,389
4,982
15,631
0
L
2,618
744
0
318
8,464
3,277
0
450
8,014
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
24,710
264
Minions Killed
207
0
Camps Cleared
0
1,013,066
Distance Traveled
947,361
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,276
528
64
6
0
182,556
0
L
Neith
6,172
617
62
6
0
169,311
1
W
Neith
6,167
617
47
5
0
194,937
2
L
Kukulkan
4,180
418
14
1
0
186,321
0
W
Lancelot
6,453
645
65
7
0
237,228
4
W
Cu Chulainn
6,888
689
99
10
0
215,378
4
W
Scylla
4,881
488
27
3
0
150,718
0
L
Kuzenbo
4,059
406
20
2
0
189,014
0
W
Artio
6,445
645
26
3
0
214,805
2
L
Set
5,023
502
47
5
0
220,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role