Player Matchup

Baron Samedi
Baron Samedi
MurtaghInfin8
Baron Samedi
Level 109
God Stats
14W - 10L
1,489 SR
Queue Stats
201W - 203L
1,513 Elo+
Party 1
Lancelot
Lancelot
Rorudo
Lancelot
Level 149
God Stats
40W - 20L
1,695 SR
Queue Stats
396W - 362L
1,630 Elo+
Party 1
Anhur
Anhur
antony147
Anhur
Level 156
God Stats
3W - 0L
1,665 SR
Queue Stats
116W - 122L
1,547 Elo+
Solo
Team Averages
Level 138
1,616 SR
1,563 Elo+

VS

Team Averages
Level 65
1,391 SR
1,514 Elo+
Janus
Janus
EHADES
Janus
Level 30
God Stats
0W - 2L
1,479 SR
Queue Stats
4W - 10L
1,454 Elo+
Party 2
Sobek
Sobek
FiveLargeFries
Sobek
Level 103
God Stats
0W - 2L
1,194 SR
Queue Stats
18W - 17L
1,588 Elo+
Solo
Serqet
Serqet
thecoletrane
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MurtaghInfin8
Baron Samedi
13
10 / 1 / 5
9,048
905
13,542
6,770
5,017
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
Rorudo
Lancelot
12
2 / 2 / 10
7,673
767
8,943
9,033
5,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
antony147
Anhur
12
4 / 1 / 11
8,089
809
6,852
8,022
3,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EHADES
Janus
10
0 / 6 / 3
6,407
641
5,523
8,404
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 0
8,017
802
5,150
15,353
15,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
11
1 / 5 / 3
6,739
674
2,953
9,953
4,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
EHADES
Janus
0
6
3
0.25
L
3
5
0
0.6
W
Baron Samedi
MurtaghInfin8
Baron Samedi
10
1
5
12.5
W
Lancelot
Rorudo
Lancelot
2
2
10
3.5
W
Anhur
antony147
Anhur
4
1
11
9.5
L
Serqet
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
13,626
23,825
Taken
33,710
13,938
Mitigated
23,355
9,313
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EHADES
Janus
5,523
66
0
530
8,404
3,076
0
3,274
5,130
24,335
0
L
5,150
370
304
2,700
15,353
15,612
0
5,731
9,622
11,902
0
W
Baron Samedi
MurtaghInfin8
Baron Samedi
13,542
1,124
1,781
2,111
6,770
5,017
555
2,822
3,744
28,556
0
W
Lancelot
Rorudo
Lancelot
8,943
1,846
0
1,668
9,033
5,605
518
3,868
4,941
0
18,394
W
Anhur
antony147
Anhur
6,852
3,846
342
3,411
8,022
3,316
862
4,518
3,504
0
26,116
L
Serqet
2,953
266
0
500
9,953
4,667
0
4,784
5,169
0
7,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
21,163
108
Minions Killed
72
5
Camps Cleared
4
535,200
Distance Traveled
509,381
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,407
641
40
4
0
161,340
2
L
Sobek
8,017
802
8
1
2
177,683
1
W
Baron Samedi
9,048
905
35
4
1
159,989
0
W
Lancelot
7,673
767
22
2
1
206,765
1
W
Anhur
8,089
809
51
5
3
168,446
5
L
Serqet
6,739
674
24
2
2
170,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role