Player Matchup

Ganesha
Ganesha
Jamees100
Ganesha
Level 160
God Stats
3W - 6L
1,590 SR
Queue Stats
331W - 317L
1,588 Elo+
Solo
Tyr
Tyr
Space_Comet_343
Tyr
Level 116
God Stats
0W - 1L
1,279 SR
Queue Stats
108W - 126L
1,546 Elo+
Party 1
Janus
Janus
Swa5h_NY
Janus
Level 146
God Stats
7W - 16L
1,444 SR
Queue Stats
295W - 284L
1,618 Elo+
Party 1
Chiron
Chiron
shrubbypluto21
Chiron
Level 155
God Stats
0W - 2L
1,279 SR
Queue Stats
165W - 192L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
timmy5674
Tsukuyomi
Level 148
God Stats
1W - 3L
1,687 SR
Queue Stats
408W - 392L
1,604 Elo+
Party 1
Team Averages
Level 145
1,456 SR
1,587 Elo+

VS

Team Averages
Level 149
1,636 SR
1,686 Elo+
Freya
Freya
SpeedyMcJingles
Freya
Level 159
God Stats
2W - 2L
1,740 SR
Queue Stats
55W - 24L
1,734 Elo+
Party 2
Horus
Horus
T O Nacho1371
Horus
Level 155
God Stats
27W - 15L
1,809 SR
Queue Stats
420W - 219L
1,730 Elo+
Party 2
Lancelot
Lancelot
TechnicalOne55
Lancelot
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 106L
1,590 Elo+
Party 3
Ares
Ares
blackdog100
Ares
Level 139
God Stats
1W - 2L
1,254 SR
Queue Stats
74W - 59L
1,631 Elo+
Party 3
Ullr
Ullr
bonkpatrol
Ullr
Level 146
God Stats
4W - 5L
1,875 SR
Queue Stats
258W - 138L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jamees100
Ganesha
11
1 / 2 / 3
7,253
518
3,192
12,407
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 0
6,965
498
6,484
13,265
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Swa5h_NY
Janus
12
2 / 2 / 0
7,660
547
4,180
4,603
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 1
5,736
410
2,535
9,316
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
timmy5674
Tsukuyomi
10
0 / 5 / 2
6,273
448
5,596
13,727
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,074
577
10,780
11,861
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
6 / 1 / 3
8,802
629
12,256
9,555
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
12
1 / 1 / 7
6,963
497
5,734
10,192
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 5
6,264
447
4,177
8,604
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 2
8,198
586
5,177
8,125
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Jamees100
Ganesha
1
2
3
1.25
L
2
3
0
0.67
W
4
1
3
5.5
L
Janus
Swa5h_NY
Janus
2
2
0
1
W
6
1
3
7.5
W
Lancelot
1
1
7
4.5
W
1
1
5
3.5
W
4
1
2
5
L
0
4
1
0.13
L
Tsukuyomi
timmy5674
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
38,124
53,318
Taken
48,337
28,646
Mitigated
28,647
15,002
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Jamees100
Ganesha
3,192
148
0
1,807
12,407
9,854
0
3,935
8,151
21,248
0
L
6,484
649
0
5,742
13,265
8,281
0
1,047
11,540
0
40,858
W
10,780
4,639
0
7,468
11,861
4,811
56
1,676
10,147
70,582
0
L
Janus
Swa5h_NY
Janus
4,180
373
0
400
4,603
1,941
0
450
3,933
56,125
0
W
12,256
4,250
1,071
5,442
9,555
7,725
519
748
8,373
0
67,435
W
Lancelot
5,734
1,101
0
3,348
10,192
4,728
37
2,163
7,963
0
49,768
W
4,177
311
0
1,986
8,604
7,534
0
1,714
6,857
22,745
0
W
5,177
2,578
0
3,377
8,125
3,849
44
2,294
5,795
0
72,014
L
2,535
1,538
464
1,745
9,316
3,327
0
5,323
3,837
0
34,189
L
Tsukuyomi
timmy5674
Tsukuyomi
5,596
1,842
0
4,844
13,727
5,243
0
3,794
9,679
0
38,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
38,301
319
Minions Killed
475
0
Camps Cleared
0
1,359,607
Distance Traveled
1,443,553
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,253
518
15
1
0
283,387
2
L
Tyr
6,965
498
71
5
0
266,752
2
W
Freya
8,074
577
112
8
0
266,418
3
L
Janus
7,660
547
96
7
0
270,765
6
W
Horus
8,802
629
119
9
0
296,018
1
W
Lancelot
6,963
497
71
5
0
338,597
7
W
Ares
6,264
447
43
3
0
280,702
4
W
Ullr
8,198
586
130
9
0
261,818
3
L
Chiron
5,736
410
69
5
0
251,413
6
L
Tsukuyomi
6,273
448
68
5
0
287,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role