Player Matchup

Horus
Horus
DLB850
Horus
Level 69
God Stats
25W - 13L
1,683 SR
Queue Stats
648W - 316L
1,748 Elo+
Party 1
Zeus
Zeus
Ermii
Zeus
Level 48
God Stats
26W - 1L
2,051 SR
Queue Stats
304W - 25L
2,089 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GreedySOAB
Ah Muzen Cab
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 132L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Rarium
Xing Tian
Level 66
God Stats
63W - 27L
1,890 SR
Queue Stats
627W - 319L
1,737 Elo+
Party 1
Loki
Loki
Valroy
Loki
Level 119
God Stats
24W - 2L
2,181 SR
Queue Stats
308W - 32L
1,948 Elo+
Party 1
Team Averages
Level 68
1,861 SR
1,792 Elo+

VS

Team Averages
Level 105
1,558 SR
1,545 Elo+
Gilgamesh
Gilgamesh
ChienVache
Gilgamesh
Level 126
God Stats
0W - 1L
1,498 SR
Queue Stats
94W - 80L
1,546 Elo+
Party 2
Lancelot
Lancelot
Flopie159
Lancelot
Level 108
God Stats
4W - 2L
1,658 SR
Queue Stats
77W - 82L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
Kliness
Cernunnos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Tinic87
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,568 Elo+
Party 3
Hera
Hera
klamdjoy
Hera
Level 93
God Stats
14W - 7L
1,636 SR
Queue Stats
158W - 157L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DLB850
Horus
18
6 / 5 / 21
11,124
1,112
12,368
18,871
14,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Ermii
Zeus
18
7 / 3 / 21
12,034
1,203
24,946
11,399
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GreedySOAB
Ah Muzen Cab
18
8 / 0 / 20
12,636
1,264
22,778
10,135
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Rarium
Xing Tian
18
3 / 0 / 29
11,886
1,189
8,703
15,133
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Valroy
Loki
19
14 / 1 / 16
13,449
1,345
24,482
11,777
5,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

261

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChienVache
Gilgamesh
16
1 / 11 / 6
10,959
1,096
11,466
27,923
26,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
Flopie159
Lancelot
15
1 / 6 / 2
9,392
939
9,866
15,198
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Kliness
Cernunnos
16
2 / 7 / 5
10,230
1,023
17,854
26,637
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Tinic87
Nu Wa
16
3 / 10 / 5
10,722
1,072
11,137
17,337
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
2 / 4 / 5
10,528
1,053
11,652
11,094
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
38
Kills
9
9
Deaths
38
107
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChienVache
Gilgamesh
1
11
6
0.36
W
Horus
DLB850
Horus
6
5
21
3.3
W
Zeus
Ermii
Zeus
7
3
21
5.83
L
Lancelot
Flopie159
Lancelot
1
6
2
0.33
W
Ah Muzen Cab
GreedySOAB
Ah Muzen Cab
8
0
20
18
L
Cernunnos
Kliness
Cernunnos
2
7
5
0.64
W
Xing Tian
Rarium
Xing Tian
3
0
29
17.5
L
Nu Wa
Tinic87
Nu Wa
3
10
5
0.55
W
Loki
Valroy
Loki
14
1
16
22
L
Hera
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,277
Damage
61,975
67,315
Taken
98,189
53,258
Mitigated
54,279
16,798
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChienVache
Gilgamesh
11,466
3,199
1,653
1,583
27,923
26,641
0
9,844
18,079
0
20,750
W
Horus
DLB850
Horus
12,368
5,454
4,708
3,870
18,871
14,828
0
5,103
13,236
0
18,830
W
Zeus
Ermii
Zeus
24,946
4,742
0
0
11,399
5,881
0
2,157
8,954
45,499
0
L
Lancelot
Flopie159
Lancelot
9,866
1,455
0
304
15,198
7,649
0
5,237
9,961
0
16,052
W
Ah Muzen Cab
GreedySOAB
Ah Muzen Cab
22,778
9,904
0
4,797
10,135
5,194
0
3,011
6,820
0
52,440
L
Cernunnos
Kliness
Cernunnos
17,854
9,101
0
2,819
26,637
10,667
0
12,008
14,629
0
33,731
W
Xing Tian
Rarium
Xing Tian
8,703
732
0
938
15,133
21,701
0
5,617
8,765
15,590
0
L
Nu Wa
Tinic87
Nu Wa
11,137
2,869
0
30
17,337
5,292
0
2,952
14,385
23,888
0
W
Loki
Valroy
Loki
24,482
7,461
0
2,485
11,777
5,654
0
5,239
6,227
0
53,270
L
Hera
11,652
3,047
0
511
11,094
4,030
0
3,608
7,486
43,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,129
Gold Earned
51,831
187
Minions Killed
198
11
Camps Cleared
4
1,049,618
Distance Traveled
864,858
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,959
1,096
18
2
2
186,461
0
W
Horus
11,124
1,112
16
2
2
177,510
0
W
Zeus
12,034
1,203
50
5
2
172,751
0
L
Lancelot
9,392
939
17
2
1
168,187
0
W
Ah Muzen Cab
12,636
1,264
57
6
3
226,211
0
L
Cernunnos
10,230
1,023
34
3
1
174,237
1
W
Xing Tian
11,886
1,189
14
1
1
246,392
2
L
Nu Wa
10,722
1,072
38
4
0
143,278
0
W
Loki
13,449
1,345
50
5
3
226,754
2
L
Hera
10,528
1,053
91
9
0
192,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role