Player Matchup

Lancelot
Lancelot
Mister1n5an3
Lancelot
Level 108
God Stats
23W - 11L
1,725 SR
Queue Stats
237W - 154L
1,626 Elo+
Party 2
Izanami
Izanami
Scrubzzzzzz
Izanami
Level 18
God Stats
22W - 17L
1,534 SR
Queue Stats
72W - 55L
1,514 Elo+
Party 2
Ymir
Ymir
SteelyPort761
Ymir
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
380W - 224L
1,670 Elo+
Party 2
Team Averages
Level 83
1,586 SR
1,603 Elo+

VS

Team Averages
Level 41
1,455 SR
1,284 Elo+
Gilgamesh
Gilgamesh
Amishio
Gilgamesh
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 56L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
BalancedWalrus
Kukulkan
Level 18
God Stats
9W - 27L
1,365 SR
Queue Stats
12W - 41L
1,207 Elo+
Party 1
Medusa
Medusa
TrippingSeals
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mister1n5an3
Lancelot
13
9 / 1 / 6
8,594
859
14,068
6,779
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Scrubzzzzzz
Izanami
11
0 / 1 / 14
7,237
724
5,395
7,268
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 9
8,640
864
6,069
9,888
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amishio
Gilgamesh
8
1 / 6 / 1
6,089
609
5,368
12,240
7,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
11
0 / 2 / 1
6,236
624
3,620
5,036
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 7 / 1
6,448
645
6,703
11,291
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amishio
Gilgamesh
1
6
1
0.25
L
Kukulkan
0
2
1
0.25
W
Lancelot
Mister1n5an3
Lancelot
9
1
6
12
W
Izanami
Scrubzzzzzz
Izanami
0
1
14
7
W
6
0
9
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
15,691
23,935
Taken
28,567
19,931
Mitigated
15,644
5,532
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amishio
Gilgamesh
5,368
1,260
232
1,386
12,240
7,958
0
3,291
8,701
0
10,439
L
Kukulkan
3,620
297
0
54
5,036
2,200
0
740
4,173
23,210
0
W
Lancelot
Mister1n5an3
Lancelot
14,068
3,193
0
736
6,779
5,616
327
1,204
5,575
0
29,330
W
Izanami
Scrubzzzzzz
Izanami
5,395
3,350
0
2,036
7,268
3,054
925
1,672
5,596
0
26,416
W
6,069
1,251
0
2,760
9,888
11,261
45
1,337
8,551
19,425
0
L
6,703
3,443
33
1,410
11,291
5,486
0
2,231
8,784
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
18,773
120
Minions Killed
85
7
Camps Cleared
2
554,504
Distance Traveled
483,792
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,089
609
12
1
2
154,493
0
L
Kukulkan
6,236
624
47
5
0
169,763
0
W
Lancelot
8,594
859
34
3
5
208,394
5
W
Izanami
7,237
724
55
6
0
164,447
1
W
Ymir
8,640
864
31
3
2
181,663
2
L
Medusa
6,448
645
26
3
0
159,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role