Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ASneakyAtheist
Sun Wukong
Level 160
God Stats
15W - 13L
1,690 SR
Queue Stats
350W - 306L
1,680 Elo+
Party 1
Ymir
Ymir
IAmDaSupport
Ymir
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 16L
1,784 Elo+
Party 1
Skadi
Skadi
JOEownsYOU
Skadi
Level 157
God Stats
7W - 2L
1,727 SR
Queue Stats
142W - 98L
1,719 Elo+
Party 1
Merlin
Merlin
Le_Babayega
Merlin
Level 152
God Stats
1W - 0L
1,574 SR
Queue Stats
41W - 27L
1,637 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,664 Elo+

VS

Team Averages
Level 46
1,576 SR
1,498 Elo+
Chaac
Chaac
I Lil Blob I
Chaac
Level 34
God Stats
2W - 3L
1,813 SR
Queue Stats
26W - 38L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Its_NicklePickle
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 2
Khepri
Khepri
Meowasaurz
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Poseidon
Poseidon
Monqi-
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Apollo
Apollo
scarfacezae
Apollo
Level 37
God Stats
0W - 1L
1,569 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 1 / 7
9,636
567
9,461
10,832
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ASneakyAtheist
Sun Wukong
17
7 / 0 / 10
11,182
658
15,314
20,276
17,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 0 / 17
10,813
636
4,805
15,318
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
17
13 / 0 / 10
11,258
662
14,776
7,340
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
0 / 1 / 12
9,525
560
6,782
8,522
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,441
379
5,592
15,271
13,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 2
7,370
434
7,483
12,986
4,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Meowasaurz
Khepri
10
0 / 6 / 0
6,164
363
1,497
10,829
5,961
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Monqi-
Poseidon
12
2 / 7 / 0
7,364
433
11,288
13,980
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
0 / 7 / 0
6,165
363
3,136
12,261
4,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
4
32
Kills
2
2
Deaths
32
56
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
7
9.5
W
Sun Wukong
ASneakyAtheist
Sun Wukong
7
0
10
12
L
0
6
0
0
W
6
0
17
14.5
L
0
6
2
0.17
W
Skadi
13
0
10
18
W
Merlin
0
1
12
6
L
Khepri
Meowasaurz
Khepri
0
6
0
0
L
Poseidon
Monqi-
Poseidon
2
7
0
0.29
L
Apollo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
28,996
62,288
Taken
65,327
47,353
Mitigated
33,046
31,240
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,461
2,313
0
4,773
10,832
5,301
2,046
3,167
7,665
0
51,664
W
Sun Wukong
ASneakyAtheist
Sun Wukong
15,314
3,210
0
11,046
20,276
17,074
2,040
6,282
13,994
0
84,420
L
5,592
697
0
3,774
15,271
13,893
0
1,281
13,990
0
32,422
W
4,805
1,239
421
7,787
15,318
17,962
723
6,724
8,594
23,756
0
L
7,483
511
0
1,687
12,986
4,947
354
4,037
8,949
53,975
0
W
Skadi
14,776
7,436
0
3,452
7,340
3,311
8,807
1,774
5,566
0
91,877
W
Merlin
6,782
379
0
3,761
8,522
3,705
3,632
4,299
4,223
76,520
0
L
Khepri
Meowasaurz
Khepri
1,497
126
0
792
10,829
5,961
0
3,313
7,516
12,382
0
L
Poseidon
Monqi-
Poseidon
11,288
946
0
3,491
13,980
4,157
0
832
13,148
59,579
0
L
Apollo
3,136
2,539
0
1,953
12,261
4,088
0
2,124
10,137
0
38,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,414
Gold Earned
33,504
526
Minions Killed
334
0
Camps Cleared
0
1,639,890
Distance Traveled
1,418,679
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,636
567
75
4
0
359,874
3
W
Sun Wukong
11,182
658
135
8
0
331,487
2
L
Chaac
6,441
379
53
3
0
305,462
0
W
Ymir
10,813
636
40
2
0
342,246
7
L
Kukulkan
7,370
434
109
6
0
273,502
4
W
Skadi
11,258
662
136
8
0
314,760
6
W
Merlin
9,525
560
140
8
0
291,523
5
L
Khepri
6,164
363
21
1
0
285,007
1
L
Poseidon
7,364
433
88
5
0
297,424
0
L
Apollo
6,165
363
63
4
0
257,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role