Player Matchup

Sol
Sol
Gold IV
BetterBirdMan
Sol
Gold IV
Level 119
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 10L
1,724 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Espeoη
Gilgamesh
Gold IV
Level 129
God Stats
3W - 0L
1,839 SR
Queue Stats
10W - 10L
1,724 MMR
Party 2
Sobek
Sobek
Gold IV
GendrNutrlCamel
Sobek
Gold IV
Level 143
God Stats
2W - 2L
1,499 SR
Queue Stats
10W - 10L
1,724 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,685 SR
1,724 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,325 SR
1,634 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold IV
BigALnazty
Nox
Gold IV
Level 129
God Stats
0W - 4L
1,097 SR
Queue Stats
70W - 96L
1,643 MMR
Solo
Ravana
Ravana
Platinum I
LovelyLlama
Ravana
Platinum I
Level 157
God Stats
2W - 1L
1,377 SR
Queue Stats
167W - 152L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,712
871
10,485
10,265
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Espeoη
Gilgamesh
13
5 / 0 / 5
8,478
848
7,009
9,308
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 9
7,970
797
5,800
11,444
11,945
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabShivaMerlinThothAtlas

VS

Bans
Baron SamediKhepriHou YiAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 2
6,833
683
7,416
8,205
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 5 / 0
7,901
790
6,497
8,522
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
10
0 / 4 / 3
6,497
650
6,207
10,159
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
6
3
4
2.67
L
3
5
0
0.6
W
Gilgamesh
Espeoη
Gilgamesh
5
0
5
7.5
W
2
1
9
6.5
L
Ravana
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
20,120
31,017
Taken
26,886
21,688
Mitigated
13,242
10,942
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,416
4,694
0
798
8,205
3,255
0
5,986
2,159
0
25,340
W
10,485
5,658
0
5,160
10,265
3,790
1,420
2,134
7,960
36,844
0
L
6,497
1,173
0
230
8,522
3,645
0
5,055
3,343
22,949
0
W
Gilgamesh
Espeoη
Gilgamesh
7,009
2,312
0
1,907
9,308
5,953
948
2,511
6,671
0
30,988
W
5,800
494
0
3,875
11,444
11,945
161
2,383
8,822
19,563
0
L
Ravana
6,207
884
0
1,288
10,159
6,342
0
5,482
4,488
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,160
Gold Earned
21,231
128
Minions Killed
97
9
Camps Cleared
1
596,938
Distance Traveled
552,492
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,833
683
43
4
0
179,449
8
W
Sol
8,712
871
72
7
4
169,214
0
L
Nox
7,901
790
38
4
1
169,664
5
W
Gilgamesh
8,478
848
41
4
5
213,555
5
W
Sobek
7,970
797
15
2
0
214,169
0
L
Ravana
6,497
650
16
2
0
203,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role