Player Matchup

Olorun
Olorun
CallMeBear935
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CookieCrumbleG1
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,573 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
ElvishTrickster
Jormungandr
Level 49
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,560 Elo+

VS

Team Averages
Level 88
1,557 SR
1,470 Elo+
Lancelot
Lancelot
CalaveraRoja75
Lancelot
Level 158
God Stats
5W - 0L
1,529 SR
Queue Stats
37W - 18L
1,698 Elo+
Solo
Athena
Athena
Helim
Athena
Level 64
God Stats
10W - 8L
1,642 SR
Queue Stats
134W - 137L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Kuroshinkirou
Heimdallr
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 174L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
12,612
664
22,197
21,421
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
CookieCrumbleG1
Ah Muzen Cab
16
3 / 5 / 4
12,023
633
25,318
23,633
11,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ElvishTrickster
Jormungandr
14
2 / 8 / 5
11,443
602
8,849
22,705
34,628
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
12 / 4 / 7
14,045
739
27,627
22,550
14,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Helim
Athena
18
6 / 1 / 13
13,935
733
13,407
29,196
46,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Kuroshinkirou
Heimdallr
18
2 / 4 / 13
12,593
663
18,094
17,861
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
20
20
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
12
4
7
3.88
L
4
7
4
0.86
L
Ah Muzen Cab
CookieCrumbleG1
Ah Muzen Cab
3
5
4
1
L
Jormungandr
ElvishTrickster
Jormungandr
2
8
5
0.56
W
Athena
Helim
Athena
6
1
13
12.5
W
Heimdallr
Kuroshinkirou
Heimdallr
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,364
Damage
59,128
67,759
Taken
69,607
58,201
Mitigated
72,951
19,365
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
27,627
5,133
0
4,746
22,550
14,582
1,503
7,858
14,692
0
61,487
L
22,197
12,460
3,377
7,562
21,421
12,394
0
6,340
15,081
43,604
5,150
L
Ah Muzen Cab
CookieCrumbleG1
Ah Muzen Cab
25,318
12,843
1,282
6,085
23,633
11,179
809
4,206
19,427
0
64,360
L
Jormungandr
ElvishTrickster
Jormungandr
8,849
2,738
428
631
22,705
34,628
0
2,969
19,736
22,357
0
W
Athena
Helim
Athena
13,407
2,420
0
5,259
29,196
46,926
87
13,945
15,251
31,413
0
W
Heimdallr
Kuroshinkirou
Heimdallr
18,094
9,626
0
2,331
17,861
11,443
975
6,637
11,224
0
71,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
40,573
175
Minions Killed
229
2
Camps Cleared
10
890,338
Distance Traveled
1,072,112
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,045
739
67
4
4
393,547
3
L
Olorun
12,612
664
62
3
1
273,218
2
L
Ah Muzen Cab
12,023
633
85
4
1
319,328
1
L
Jormungandr
11,443
602
28
1
0
297,792
1
W
Athena
13,935
733
40
2
4
393,120
2
W
Heimdallr
12,593
663
122
6
2
285,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role