Player Matchup

Achilles
Achilles
MoodyJazz88
Achilles
Level 160
God Stats
0W - 1L
1,299 SR
Queue Stats
10W - 12L
1,528 Elo+
Party 1
Awilix
Awilix
Pope RJ
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,537 Elo+
Party 1
Medusa
Medusa
bokaeight
Medusa
Level 150
God Stats
2W - 1L
1,930 SR
Queue Stats
33W - 36L
1,518 Elo+
Party 1
Merlin
Merlin
lilbuggy6669
Merlin
Level 128
God Stats
1W - 2L
1,280 SR
Queue Stats
21W - 23L
1,493 Elo+
Party 1
Atlas
Atlas
xHeartbreak1x
Atlas
Level 126
God Stats
8W - 10L
1,692 SR
Queue Stats
27W - 30L
1,522 Elo+
Party 1
Team Averages
Level 138
1,540 SR
1,519 Elo+

VS

Team Averages
Level 90
1,547 SR
1,419 Elo+
Cliodhna
Cliodhna
Digitalfishstick
Cliodhna
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 163L
1,445 Elo+
Party 3
Chaac
Chaac
Konflyk
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,289 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nekoprinny
Morgan Le Fay
Level 89
God Stats
11W - 17L
1,486 SR
Queue Stats
48W - 55L
1,517 Elo+
Party 2
Ymir
Ymir
Vanshnee
Ymir
Level 5
God Stats
31W - 3L
1,748 SR
Queue Stats
236W - 135L
1,367 Elo+
Party 3
Jing Wei
Jing Wei
rymn13
Jing Wei
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 199L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MoodyJazz88
Achilles
20
3 / 2 / 3
13,910
662
11,663
23,289
35,661
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
Pope RJ
Awilix
20
4 / 2 / 3
13,615
648
13,907
19,522
10,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
bokaeight
Medusa
20
3 / 5 / 4
14,099
671
20,493
21,432
11,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
0 / 5 / 4
12,890
614
19,017
22,219
11,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
0 / 2 / 8
12,603
600
17,861
29,839
51,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 6
16,263
774
33,130
19,809
11,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Konflyk
Chaac
20
0 / 3 / 7
13,712
653
11,640
28,809
36,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Nekoprinny
Morgan Le Fay
20
3 / 3 / 8
14,733
702
18,079
15,837
9,636
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
20
0 / 2 / 10
14,874
708
10,271
30,219
49,045
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
rymn13
Jing Wei
20
6 / 2 / 5
15,544
740
22,776
17,113
11,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
10
Kills
16
16
Deaths
10
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Chaac
Konflyk
Chaac
0
3
7
1.17
L
Achilles
MoodyJazz88
Achilles
3
2
3
2.25
W
Morgan Le Fay
Nekoprinny
Morgan Le Fay
3
3
8
2.33
L
Awilix
Pope RJ
Awilix
4
2
3
2.75
W
Ymir
0
2
10
2.5
L
Medusa
bokaeight
Medusa
3
5
4
1
L
Merlin
0
5
4
0.4
W
Jing Wei
rymn13
Jing Wei
6
2
5
4.25
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,941
Damage
95,896
116,301
Taken
111,787
120,730
Mitigated
118,229
9,394
Healing
37,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,130
3,928
0
10,446
19,809
11,600
5,185
6,687
13,122
0
101,615
W
Chaac
Konflyk
Chaac
11,640
2,514
0
11,902
28,809
36,694
1,471
9,604
19,205
1,084
44,361
L
Achilles
MoodyJazz88
Achilles
11,663
1,942
0
1,868
23,289
35,661
0
4,275
17,924
0
52,383
W
Morgan Le Fay
Nekoprinny
Morgan Le Fay
18,079
454
0
1,336
15,837
9,636
2,548
5,289
10,548
71,075
0
L
Awilix
Pope RJ
Awilix
13,907
6,453
0
306
19,522
10,128
0
4,888
14,096
0
39,870
W
Ymir
10,271
2,881
0
7,108
30,219
49,045
812
11,019
19,200
34,401
0
L
Medusa
bokaeight
Medusa
20,493
11,331
0
1,665
21,432
11,829
0
4,144
16,667
0
92,879
L
Merlin
19,017
1,252
63
5,492
22,219
11,481
298
6,835
14,830
65,153
0
W
Jing Wei
rymn13
Jing Wei
22,776
18,236
0
6,284
17,113
11,254
1,627
4,279
12,834
0
69,964
L
17,861
5,754
0
0
29,839
51,631
0
6,858
21,674
42,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,117
Gold Earned
75,126
411
Minions Killed
443
0
Camps Cleared
0
1,979,226
Distance Traveled
2,151,806
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,263
774
112
5
0
540,583
4
W
Chaac
13,712
653
54
3
0
444,462
3
L
Achilles
13,910
662
85
4
0
441,905
7
W
Morgan Le Fay
14,733
702
109
5
0
374,005
1
L
Awilix
13,615
648
57
3
0
417,693
0
W
Ymir
14,874
708
48
2
0
392,371
0
L
Medusa
14,099
671
132
6
0
377,604
1
L
Merlin
12,890
614
96
5
0
317,452
2
W
Jing Wei
15,544
740
120
6
0
400,385
0
L
Atlas
12,603
600
41
2
0
424,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role