Player Matchup

Thoth
Thoth
BaddDad1968
Thoth
Level 124
God Stats
5W - 12L
1,201 SR
Queue Stats
520W - 719L
1,303 Elo+
Party 4
Sobek
Sobek
Brandyyyy
Sobek
Level 80
God Stats
1W - 1L
1,511 SR
Queue Stats
29W - 44L
1,307 Elo+
Party 3
Yemoja
Yemoja
Caositus
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,318 Elo+
Party 3
Pele
Pele
SolRiaga
Pele
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 136L
1,390 Elo+
Party 4
Discordia
Discordia
wild-car140
Discordia
Level 120
God Stats
12W - 13L
1,519 SR
Queue Stats
475W - 526L
1,326 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,329 Elo+

VS

Team Averages
Level 67
1,455 SR
1,336 Elo+
Anubis
Anubis
KingSquanto
Anubis
Level 28
God Stats
1W - 2L
1,273 SR
Queue Stats
68W - 66L
1,388 Elo+
Party 1
Freya
Freya
Ripp26
Freya
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,294 Elo+
Party 2
Fafnir
Fafnir
Ripple3ffect25
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,256 Elo+
Party 2
Anhur
Anhur
Vampses
Anhur
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 194L
1,398 Elo+
Solo
Yemoja
Yemoja
Woodenincubus
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,351
565
4,316
8,260
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Brandyyyy
Sobek
15
1 / 3 / 5
8,033
618
3,748
13,697
12,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Caositus
Yemoja
16
1 / 2 / 6
9,233
710
9,690
11,703
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
16
6 / 6 / 3
9,596
738
18,726
20,552
8,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
wild-car140
Discordia
16
1 / 3 / 3
8,803
677
11,551
9,198
4,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 2 / 11
10,326
794
21,706
12,333
7,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Ripp26
Freya
17
10 / 3 / 3
10,885
837
15,170
12,977
5,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 2 / 12
10,097
777
5,095
16,485
19,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Vampses
Anhur
14
0 / 2 / 9
8,310
639
7,074
8,722
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 1 / 14
10,165
782
8,432
12,825
14,363
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
9
Kills
18
18
Deaths
10
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Sobek
Brandyyyy
Sobek
1
3
5
1.17
L
Yemoja
Caositus
Yemoja
1
2
6
2
W
Anubis
4
2
11
4.75
W
Freya
Ripp26
Freya
10
3
3
3.83
W
2
2
12
4
L
Pele
6
6
3
1.25
W
Anhur
Vampses
Anhur
0
2
9
2.25
W
2
1
14
9
L
Discordia
wild-car140
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
57,477
63,410
Taken
63,342
41,706
Mitigated
51,181
25,092
Healing
34,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,316
862
0
500
8,260
3,744
0
7,090
1,170
11,721
0
L
Sobek
Brandyyyy
Sobek
3,748
0
1,025
3,974
13,697
12,356
0
9,195
4,502
12,184
0
L
Yemoja
Caositus
Yemoja
9,690
2,042
4,235
3,751
11,703
12,724
0
9,012
2,691
18,997
0
W
Anubis
21,706
1,894
410
6,873
12,333
7,093
0
5,967
6,366
37,202
0
W
Freya
Ripp26
Freya
15,170
5,303
2,904
5,380
12,977
5,971
1,873
4,970
8,007
29,693
0
W
5,095
2,148
1,257
6,600
16,485
19,526
621
7,514
8,971
11,778
0
L
Pele
18,726
4,870
987
6,790
20,552
8,601
0
17,185
3,367
0
30,405
W
Anhur
Vampses
Anhur
7,074
3,625
1,132
2,428
8,722
4,228
1,208
4,142
4,580
0
13,494
W
8,432
1,811
2,592
4,646
12,825
14,363
780
6,712
6,113
16,665
0
L
Discordia
wild-car140
Discordia
11,551
1,581
1,838
1,992
9,198
4,281
0
7,921
1,277
25,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
49,783
119
Minions Killed
117
0
Camps Cleared
0
1,022,294
Distance Traveled
1,141,735
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,351
565
19
1
0
159,863
0
L
Sobek
8,033
618
15
1
0
234,849
0
L
Yemoja
9,233
710
21
2
0
202,688
0
W
Anubis
10,326
794
41
3
0
224,119
2
W
Freya
10,885
837
39
3
0
248,766
0
W
Fafnir
10,097
777
10
1
0
234,692
0
L
Pele
9,596
738
27
2
0
230,154
0
W
Anhur
8,310
639
16
1
0
207,085
0
W
Yemoja
10,165
782
11
1
0
227,073
2
L
Discordia
8,803
677
37
3
0
194,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role