Player Matchup

Set
Set
DeadlySerpent830
Set
Level 84
God Stats
14W - 5L
1,672 SR
Queue Stats
163W - 172L
1,415 Elo+
Party 1
Scylla
Scylla
Deadly_Bagur315
Scylla
Level 55
God Stats
0W - 3L
1,470 SR
Queue Stats
71W - 85L
1,400 Elo+
Party 1
Skadi
Skadi
TyTanic416
Skadi
Level 65
God Stats
1W - 1L
1,716 SR
Queue Stats
184W - 196L
1,381 Elo+
Party 1
Sobek
Sobek
deadlyGamer948
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 142L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
deadlyKraze923
Sun Wukong
Level 53
God Stats
0W - 10L
1,204 SR
Queue Stats
93W - 115L
1,346 Elo+
Party 1
Team Averages
Level 63
1,512 SR
1,384 Elo+

VS

Team Averages
Level 109
1,427 SR
1,426 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Karbley
Ares
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,430 Elo+
Party 3
Merlin
Merlin
connorsec
Merlin
Level 103
God Stats
2W - 4L
1,124 SR
Queue Stats
111W - 136L
1,392 Elo+
Party 2
Shiva
Shiva
perchris67
Shiva
Level 129
God Stats
5W - 5L
1,415 SR
Queue Stats
105W - 120L
1,431 Elo+
Party 2
Nemesis
Nemesis
xo_jajuan
Nemesis
Level 71
God Stats
9W - 9L
1,597 SR
Queue Stats
34W - 53L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
7,940
496
7,923
16,948
10,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 0
7,365
460
5,544
8,522
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
9
0 / 7 / 1
6,349
397
6,969
12,943
4,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
6,178
386
3,278
17,185
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
deadlyKraze923
Sun Wukong
8
0 / 1 / 2
6,227
389
2,399
8,305
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
9 / 0 / 2
9,130
571
14,987
9,747
4,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Karbley
Ares
13
1 / 1 / 9
8,584
537
7,139
9,559
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
connorsec
Merlin
15
2 / 1 / 2
9,127
570
5,191
7,696
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
17
8 / 1 / 1
10,724
670
14,297
11,996
11,259
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
xo_jajuan
Nemesis
14
3 / 0 / 5
8,567
535
5,230
9,710
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
23
23
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
0
2
10
L
1
8
1
0.19
L
2
2
0
1
W
Ares
Karbley
Ares
1
1
9
5.5
L
Skadi
0
7
1
0.07
W
Merlin
connorsec
Merlin
2
1
2
3
L
0
5
0
0
L
Sun Wukong
deadlyKraze923
Sun Wukong
0
1
2
1
W
Shiva
8
1
1
8.5
W
Nemesis
xo_jajuan
Nemesis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
46,844
63,903
Taken
48,708
37,453
Mitigated
34,164
8,417
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,987
6,791
0
1,955
9,747
4,856
3,239
1,794
7,953
0
79,952
L
7,923
4,285
37
2,280
16,948
10,389
0
368
16,580
0
62,515
L
5,544
143
199
564
8,522
3,051
756
3,379
4,819
45,043
0
W
Ares
Karbley
Ares
7,139
325
168
1,685
9,559
10,956
944
1,576
7,983
28,888
0
L
Skadi
6,969
2,130
227
482
12,943
4,282
1,620
2,448
10,453
0
43,529
W
Merlin
connorsec
Merlin
5,191
195
0
1,101
7,696
3,195
610
3,079
4,566
69,437
0
L
3,278
245
322
3,374
17,185
15,338
0
4,723
12,442
18,216
0
L
Sun Wukong
deadlyKraze923
Sun Wukong
2,399
157
0
932
8,305
4,393
0
892
7,279
0
26,938
W
Shiva
14,297
4,135
0
1,533
11,996
11,259
283
753
11,132
0
85,028
W
Nemesis
xo_jajuan
Nemesis
5,230
1,608
0
1,226
9,710
3,898
0
1,620
7,960
0
55,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
46,132
294
Minions Killed
523
0
Camps Cleared
0
1,305,316
Distance Traveled
1,610,528
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,130
571
118
7
0
281,321
3
L
Set
7,940
496
106
7
0
240,597
3
L
Scylla
7,365
460
65
4
0
284,213
2
W
Ares
8,584
537
37
2
0
314,927
5
L
Skadi
6,349
397
56
4
0
270,965
1
W
Merlin
9,127
570
127
8
0
292,026
2
L
Sobek
6,178
386
19
1
0
286,206
2
L
Sun Wukong
6,227
389
48
3
0
223,335
2
W
Shiva
10,724
670
149
9
0
316,856
1
W
Nemesis
8,567
535
92
6
0
405,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role