Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ConManFrost
Danzaburou
Level 129
God Stats
5W - 2L
1,524 SR
Queue Stats
42W - 20L
1,689 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrimsonRokudo
Tsukuyomi
Level 13
God Stats
21W - 1L
1,978 SR
Queue Stats
25W - 3L
1,864 Elo+
Party 2
Chaac
Chaac
MaximusTurtlus
Chaac
Level 70
God Stats
16W - 5L
1,655 SR
Queue Stats
62W - 50L
1,593 Elo+
Party 2
Xing Tian
Xing Tian
honeybadger360
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 55L
1,631 Elo+
Party 2
Team Averages
Level 100
1,631 SR
1,655 Elo+

VS

Team Averages
Level 79
1,634 SR
1,456 Elo+
Lancelot
Lancelot
DraconicKnight-
Lancelot
Level 87
God Stats
4W - 6L
1,561 SR
Queue Stats
122W - 116L
1,516 Elo+
Solo
Zeus
Zeus
GunUDown13
Zeus
Level 28
God Stats
11W - 10L
1,670 SR
Queue Stats
14W - 17L
1,414 Elo+
Party 1
Medusa
Medusa
SirGrilliam
Medusa
Level 86
God Stats
30W - 27L
1,483 SR
Queue Stats
133W - 140L
1,460 Elo+
Solo
Anubis
Anubis
mrstealyogirl
Anubis
Level 127
God Stats
1W - 2L
1,892 SR
Queue Stats
37W - 28L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
strong_cyclop777
Hun Batz
Level 67
God Stats
3W - 4L
1,563 SR
Queue Stats
87W - 123L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
5 / 4 / 12
13,408
838
18,210
13,191
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ConManFrost
Danzaburou
20
9 / 3 / 8
13,990
874
19,052
14,860
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
CrimsonRokudo
Tsukuyomi
20
13 / 8 / 7
13,200
825
15,866
20,208
9,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 9
11,299
706
18,949
24,687
16,259
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
honeybadger360
Xing Tian
19
2 / 2 / 21
12,455
778
14,022
23,259
32,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
5 / 6 / 7
11,326
708
15,418
23,994
10,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 7 / 6
11,159
697
14,289
14,509
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
6 / 4 / 8
11,410
713
17,807
20,660
9,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 9 / 7
11,902
744
17,633
17,113
8,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 6 / 12
10,530
658
11,669
19,767
7,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
32
Kills
22
23
Deaths
32
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
4
12
2.75
W
Danzaburou
ConManFrost
Danzaburou
9
3
8
4.33
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
13
8
7
2.06
L
Lancelot
5
6
7
1.42
L
3
7
6
0.86
W
3
6
9
1.25
L
Medusa
6
4
8
2.5
W
Xing Tian
honeybadger360
Xing Tian
2
2
21
6.25
L
6
9
7
1.06
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,099
Damage
76,816
96,205
Taken
96,043
71,938
Mitigated
41,595
20,362
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
18,210
1,129
0
2,380
13,191
5,403
1,206
5,866
7,321
59,621
0
W
Danzaburou
ConManFrost
Danzaburou
19,052
4,881
0
2,510
14,860
7,293
4,369
3,847
11,013
0
67,689
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
15,866
4,494
0
2,812
20,208
9,985
1,357
7,204
13,004
0
35,751
L
Lancelot
15,418
2,222
0
4,307
23,994
10,753
0
6,911
16,923
0
31,379
L
14,289
799
171
614
14,509
5,003
208
2,901
11,590
43,809
0
W
18,949
2,148
368
6,237
24,687
16,259
0
7,486
17,201
0
40,561
L
Medusa
17,807
9,603
381
7,418
20,660
9,657
270
7,472
12,902
0
41,312
W
Xing Tian
honeybadger360
Xing Tian
14,022
1,259
208
5,847
23,259
32,998
99
7,517
15,742
34,630
0
L
17,633
738
0
2,153
17,113
8,501
0
9,190
7,731
45,059
0
L
11,669
1,463
0
1,082
19,767
7,681
0
4,948
14,665
0
32,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,352
Gold Earned
56,327
318
Minions Killed
274
0
Camps Cleared
0
1,658,450
Distance Traveled
1,414,652
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,408
838
91
6
0
311,427
2
W
Danzaburou
13,990
874
105
7
0
318,585
0
W
Tsukuyomi
13,200
825
37
2
0
327,152
0
L
Lancelot
11,326
708
43
3
0
316,572
0
L
Zeus
11,159
697
60
4
0
252,606
0
W
Chaac
11,299
706
57
4
0
341,882
0
L
Medusa
11,410
713
71
4
0
297,789
1
W
Xing Tian
12,455
778
28
2
0
359,404
3
L
Anubis
11,902
744
61
4
0
254,636
1
L
Hun Batz
10,530
658
39
2
0
293,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role