Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
F1RE 0017
Ares
Level 23
God Stats
3W - 0L
1,801 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
FreshtagNBK
Cthulhu
Level 62
God Stats
1W - 2L
1,256 SR
Queue Stats
37W - 22L
1,589 Elo+
Party 1
Cupid
Cupid
IOGAlkiiWolf
Cupid
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 175L
1,639 Elo+
Party 1
Medusa
Medusa
SilentxBama
Medusa
Level 103
God Stats
2W - 3L
1,467 SR
Queue Stats
40W - 35L
1,505 Elo+
Party 1
Team Averages
Level 84
1,505 SR
1,527 Elo+

VS

Team Averages
Level 67
1,448 SR
1,448 Elo+
Merlin
Merlin
CRISTHOFFE-CRIS
Merlin
Level 42
God Stats
13W - 22L
1,412 SR
Queue Stats
328W - 364L
1,482 Elo+
Solo
Lancelot
Lancelot
GOJO-XOXO
Lancelot
Level 79
God Stats
0W - 4L
1,205 SR
Queue Stats
246W - 266L
1,461 Elo+
Party 3
Izanami
Izanami
S4nxiety_
Izanami
Level 69
God Stats
4W - 4L
1,530 SR
Queue Stats
170W - 181L
1,489 Elo+
Party 3
Ravana
Ravana
ShadowXiao72
Ravana
Level 77
God Stats
17W - 26L
1,428 SR
Queue Stats
241W - 289L
1,420 Elo+
Party 2
Hera
Hera
Yumikooo
Hera
Level 66
God Stats
4W - 5L
1,664 SR
Queue Stats
95W - 112L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 0 / 9
12,159
1,216
35,429
3,998
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
1 / 3 / 10
9,405
941
4,371
15,506
8,645
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
FreshtagNBK
Cthulhu
16
2 / 2 / 14
10,989
1,099
8,416
12,404
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 0 / 10
10,543
1,054
7,782
6,256
2,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
16
4 / 2 / 12
10,817
1,082
9,164
9,894
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

285

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,867
987
13,239
7,949
2,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
GOJO-XOXO
Lancelot
15
4 / 5 / 3
10,395
1,040
10,726
15,790
6,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
S4nxiety_
Izanami
15
1 / 6 / 4
9,435
944
6,835
21,655
8,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
0 / 4 / 3
8,825
883
4,804
10,312
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
1 / 4 / 3
9,494
949
10,067
13,770
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
20
Kills
7
7
Deaths
20
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
9
14.5
L
1
1
5
3.5
W
Ares
1
3
10
2
W
Cthulhu
FreshtagNBK
Cthulhu
2
2
14
4.5
L
Lancelot
GOJO-XOXO
Lancelot
4
5
3
1.1
W
3
0
10
8
L
Izanami
S4nxiety_
Izanami
1
6
4
0.5
L
Ravana
0
4
3
0.38
W
Medusa
4
2
12
5
L
Hera
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,162
Damage
45,671
48,058
Taken
69,476
32,559
Mitigated
26,864
8,202
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
35,429
2,379
0
1,122
3,998
1,828
0
1,549
2,449
53,586
0
L
13,239
187
0
0
7,949
2,986
0
5,924
1,963
39,961
0
W
Ares
4,371
398
0
0
15,506
8,645
0
8,203
7,303
7,049
0
W
Cthulhu
FreshtagNBK
Cthulhu
8,416
716
1,661
2,010
12,404
13,684
0
5,636
6,768
15,260
0
L
Lancelot
GOJO-XOXO
Lancelot
10,726
1,186
0
34
15,790
6,409
0
9,428
6,080
0
20,219
W
7,782
4,451
1,248
1,208
6,256
2,995
0
4,667
1,589
0
27,912
L
Izanami
S4nxiety_
Izanami
6,835
5,891
0
596
21,655
8,219
0
15,668
5,499
0
17,355
L
Ravana
4,804
1,776
0
385
10,312
4,624
0
5,052
4,946
0
12,152
W
Medusa
9,164
4,713
0
953
9,894
5,407
0
3,251
6,643
0
33,961
L
Hera
10,067
790
304
590
13,770
4,626
0
10,620
2,772
30,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
48,016
207
Minions Killed
171
6
Camps Cleared
7
933,730
Distance Traveled
924,647
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,159
1,216
53
5
4
192,908
1
L
Merlin
9,867
987
62
6
0
187,700
1
W
Ares
9,405
941
4
0
1
158,822
2
W
Cthulhu
10,989
1,099
33
3
1
202,043
0
L
Lancelot
10,395
1,040
19
2
3
230,086
0
W
Cupid
10,543
1,054
59
6
0
195,031
0
L
Izanami
9,435
944
22
2
0
169,297
0
L
Ravana
8,825
883
10
1
4
158,534
0
W
Medusa
10,817
1,082
58
6
0
184,926
2
L
Hera
9,494
949
58
6
0
179,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role