Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
F1RE 0017
Ares
Level 23
God Stats
3W - 0L
1,702 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 2
Cerberus
Cerberus
FreshtagNBK
Cerberus
Level 62
God Stats
5W - 2L
1,762 SR
Queue Stats
37W - 22L
1,574 Elo+
Party 2
Artemis
Artemis
IOGAlkiiWolf
Artemis
Level 87
God Stats
39W - 21L
1,695 SR
Queue Stats
280W - 175L
1,630 Elo+
Party 2
Shiva
Shiva
SilentxBama
Shiva
Level 103
God Stats
1W - 0L
1,705 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 2
Team Averages
Level 84
1,673 SR
1,502 Elo+

VS

Team Averages
Level 104
1,607 SR
1,570 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MidnightMadn3zz
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 166L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
MidnightRampag3
Kukulkan
Level 158
God Stats
8W - 2L
1,865 SR
Queue Stats
464W - 271L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoreFish769
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,423 Elo+
Solo
Lancelot
Lancelot
xxDOSIxx
Lancelot
Level 160
God Stats
9W - 7L
1,671 SR
Queue Stats
180W - 109L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 0 / 8
10,165
1,694
17,307
4,966
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
12
0 / 1 / 12
6,767
1,128
1,563
9,141
6,491
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
FreshtagNBK
Cerberus
13
3 / 0 / 14
8,517
1,420
4,970
10,050
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
IOGAlkiiWolf
Artemis
13
4 / 1 / 11
7,787
1,298
9,374
5,466
2,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 17
7,789
1,298
8,264
11,233
6,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

360

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 3
7,193
1,199
8,192
12,934
10,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 2
6,804
1,134
3,755
10,846
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
12
0 / 0 / 3
7,076
1,179
14,916
4,911
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SoreFish769
Ah Muzen Cab
11
1 / 6 / 0
6,593
1,099
5,301
8,110
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
xxDOSIxx
Lancelot
11
1 / 5 / 1
6,725
1,121
6,190
7,944
3,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
21
Kills
3
3
Deaths
21
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
8
16
L
Ganesha
 
Ganesha
0
4
3
0.38
W
Ares
0
1
12
6
W
Cerberus
FreshtagNBK
Cerberus
3
0
14
10
W
Artemis
IOGAlkiiWolf
Artemis
4
1
11
9.5
L
1
6
2
0.33
L
Kukulkan
0
0
3
1.5
W
2
1
17
10.5
L
Ah Muzen Cab
SoreFish769
Ah Muzen Cab
1
6
0
0.17
L
Lancelot
xxDOSIxx
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,478
Damage
38,354
40,856
Taken
44,745
28,374
Mitigated
21,886
6,318
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,307
2,418
0
942
4,966
2,308
0
2,481
2,485
33,715
0
L
Ganesha
 
Ganesha
8,192
548
684
486
12,934
10,733
0
5,791
6,835
18,570
0
W
Ares
1,563
553
0
0
9,141
6,491
0
6,441
2,700
2,834
0
W
Cerberus
FreshtagNBK
Cerberus
4,970
620
330
2,715
10,050
9,748
0
5,300
4,750
7,876
0
W
Artemis
IOGAlkiiWolf
Artemis
9,374
4,125
0
305
5,466
2,884
0
2,191
3,275
0
20,094
L
3,755
2,696
0
695
10,846
3,547
0
7,223
3,343
0
6,089
L
Kukulkan
14,916
1,761
68
440
4,911
1,842
0
1,554
3,339
41,339
0
W
8,264
1,940
379
1,647
11,233
6,943
0
6,695
4,538
911
23,834
L
Ah Muzen Cab
SoreFish769
Ah Muzen Cab
5,301
2,113
0
299
8,110
2,503
0
3,523
4,391
0
12,447
L
Lancelot
xxDOSIxx
Lancelot
6,190
1,337
0
605
7,944
3,261
0
5,033
2,757
0
10,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
34,391
156
Minions Killed
115
4
Camps Cleared
6
610,747
Distance Traveled
527,678
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,165
1,694
47
8
0
123,820
0
L
Ganesha
7,193
1,199
0
0
0
128,068
1
W
Ares
6,767
1,128
2
0
0
109,924
0
W
Cerberus
8,517
1,420
14
2
0
136,085
0
W
Artemis
7,787
1,298
51
9
0
112,838
0
L
Arachne
6,804
1,134
14
2
2
107,619
0
L
Kukulkan
7,076
1,179
68
11
1
126,418
3
W
Shiva
7,789
1,298
42
7
4
128,080
1
L
Ah Muzen Cab
6,593
1,099
15
3
1
81,399
0
L
Lancelot
6,725
1,121
18
3
2
84,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role