Player Matchup

Olorun
Olorun
AussieDaemon
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 300L
1,396 Elo+
Solo
Izanami
Izanami
XDavid_HarrisonX
Izanami
Level 43
God Stats
20W - 21L
1,365 SR
Queue Stats
38W - 38L
1,350 Elo+
Party 1
King Arthur
King Arthur
danmarcjim4
King Arthur
Level 109
God Stats
10W - 17L
1,516 SR
Queue Stats
233W - 259L
1,384 Elo+
Party 1
Anhur
Anhur
hatecrime3199
Anhur
Level 127
God Stats
6W - 6L
1,473 SR
Queue Stats
298W - 334L
1,324 Elo+
Solo
Nox
Nox
randalthor44
Nox
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 318L
1,377 Elo+
Solo
Team Averages
Level 98
1,471 SR
1,366 Elo+

VS

Team Averages
Level 98
1,486 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
ApexReaper-_-
Morgan Le Fay
Level 55
God Stats
2W - 2L
1,252 SR
Queue Stats
95W - 107L
1,298 Elo+
Solo
Kumbhakarna
Kumbhakarna
Easybreezy7848
Kumbhakarna
Level 118
God Stats
31W - 29L
1,525 SR
Queue Stats
231W - 290L
1,344 Elo+
Solo
Pele
Pele
Pocholo11111
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,294 Elo+
Solo
Artemis
Artemis
SHUFFL1NK33N
Artemis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 276L
1,475 Elo+
Party 2
Lancelot
Lancelot
TwistedLimeade
Lancelot
Level 145
God Stats
2W - 2L
1,652 SR
Queue Stats
156W - 132L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
8 / 4 / 2
11,515
501
18,645
21,255
11,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 8 / 7
9,786
425
12,828
22,894
9,884
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
danmarcjim4
King Arthur
17
5 / 2 / 3
11,822
514
26,949
29,091
33,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 6
10,143
441
10,275
16,305
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 4 / 9
10,402
452
12,265
20,319
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApexReaper-_-
Morgan Le Fay
17
2 / 3 / 5
10,904
474
17,935
21,515
11,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Easybreezy7848
Kumbhakarna
13
1 / 2 / 6
10,023
436
4,520
22,295
22,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 4 / 8
10,839
471
10,946
26,431
12,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SHUFFL1NK33N
Artemis
16
6 / 3 / 4
10,688
465
15,712
18,832
8,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
16
7 / 6 / 9
11,135
484
28,740
26,823
13,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
18
Kills
20
20
Deaths
18
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ApexReaper-_-
Morgan Le Fay
2
3
5
1.5
L
Olorun
8
4
2
2.25
W
Kumbhakarna
Easybreezy7848
Kumbhakarna
1
2
6
2
W
4
4
8
2
W
Artemis
SHUFFL1NK33N
Artemis
6
3
4
2.67
W
Lancelot
7
6
9
1.92
L
1
8
7
0.56
L
King Arthur
danmarcjim4
King Arthur
5
2
3
3.25
L
3
2
6
3
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,962
Damage
77,853
109,864
Taken
115,896
81,029
Mitigated
68,449
30,411
Healing
40,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ApexReaper-_-
Morgan Le Fay
17,935
3,757
0
6,952
21,515
11,420
405
8,287
13,228
81,673
0
L
Olorun
18,645
11,922
885
7,344
21,255
11,629
0
7,072
14,183
90,463
0
W
Kumbhakarna
Easybreezy7848
Kumbhakarna
4,520
443
4,185
5,620
22,295
22,373
164
6,913
15,382
20,812
0
W
10,946
1,593
307
8,151
26,431
12,688
640
6,665
19,766
0
81,534
W
Artemis
SHUFFL1NK33N
Artemis
15,712
8,220
0
6,714
18,832
8,034
2,154
4,281
14,551
0
70,953
W
Lancelot
28,740
3,932
0
8,386
26,823
13,934
0
5,864
20,959
0
89,406
L
12,828
8,899
0
4,791
22,894
9,884
1,329
3,296
19,598
0
59,955
L
King Arthur
danmarcjim4
King Arthur
26,949
3,332
0
5,013
29,091
33,465
549
5,583
23,508
0
102,457
L
10,275
6,389
0
5,192
16,305
6,571
1,813
1,322
14,983
0
57,843
L
12,265
2,558
1,237
5,949
20,319
19,480
670
5,182
15,137
46,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
53,589
479
Minions Killed
419
0
Camps Cleared
0
2,026,769
Distance Traveled
2,135,916
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,904
474
118
5
0
380,750
7
L
Olorun
11,515
501
129
6
0
397,667
0
W
Kumbhakarna
10,023
436
15
1
0
428,441
0
W
Pele
10,839
471
115
5
0
487,428
0
W
Artemis
10,688
465
79
3
0
360,641
1
W
Lancelot
11,135
484
92
4
0
478,656
4
L
Izanami
9,786
425
78
3
0
400,407
0
L
King Arthur
11,822
514
144
6
0
429,922
3
L
Anhur
10,143
441
71
3
0
421,959
4
L
Nox
10,402
452
57
2
0
376,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role