Player Matchup

Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RosiePosie2103
Yemoja
Level 6
God Stats
5W - 1L
1,796 SR
Queue Stats
5W - 2L
1,725 Elo+
Party 1
Fenrir
Fenrir
ShoeStir
Fenrir
Level 123
God Stats
84W - 73L
1,553 SR
Queue Stats
578W - 506L
1,544 Elo+
Party 1
Medusa
Medusa
Tappye
Medusa
Level 69
God Stats
3W - 1L
1,805 SR
Queue Stats
142W - 128L
1,573 Elo+
Party 1
The Morrigan
The Morrigan
aprilfool98
The Morrigan
Level 125
God Stats
40W - 27L
1,568 SR
Queue Stats
421W - 377L
1,600 Elo+
Party 1
Team Averages
Level 71
1,644 SR
1,588 Elo+

VS

Team Averages
Level 57
1,567 SR
1,514 Elo+
Kali
Kali
IsoLifts
Kali
Level 88
God Stats
4W - 3L
1,693 SR
Queue Stats
225W - 245L
1,523 Elo+
Party 2
Apollo
Apollo
LeThAl Bombzz
Apollo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 156L
1,502 Elo+
Party 2
Ymir
Ymir
LuCKYxSHAMROCK
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,544 Elo+
Party 2
Scylla
Scylla
ToxicMeridian
Scylla
Level 32
God Stats
23W - 20L
1,611 SR
Queue Stats
71W - 77L
1,488 Elo+
Party 3
Lancelot
Lancelot
xxRedsixx
Lancelot
Level 70
God Stats
1W - 4L
1,528 SR
Queue Stats
150W - 175L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 8
9,306
547
13,611
11,720
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 8
7,635
449
3,121
7,410
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ShoeStir
Fenrir
16
12 / 2 / 3
9,918
583
12,041
15,582
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Tappye
Medusa
14
3 / 1 / 3
8,671
510
10,160
12,562
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
aprilfool98
The Morrigan
16
10 / 0 / 11
10,399
612
15,523
9,261
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
3 / 7 / 1
8,178
481
6,261
18,089
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
7,316
430
6,643
15,121
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 0
6,813
401
4,957
16,306
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 8 / 1
7,090
417
4,802
10,378
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
xxRedsixx
Lancelot
14
1 / 3 / 1
8,155
480
7,432
14,775
12,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
28
Kills
5
5
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
8
7
L
Kali
3
7
1
0.5
L
0
4
1
0.13
L
1
6
0
0.17
W
0
1
8
4
W
Fenrir
ShoeStir
Fenrir
12
2
3
6.75
W
Medusa
Tappye
Medusa
3
1
3
4.5
L
0
8
1
0.06
W
The Morrigan
aprilfool98
The Morrigan
10
0
11
15.5
L
Lancelot
xxRedsixx
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
30,095
56,535
Taken
74,669
27,445
Mitigated
46,435
21,080
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,611
5,882
0
4,497
11,720
5,045
531
1,158
10,562
0
77,064
L
Kali
6,261
3,452
0
6,835
18,089
7,934
0
2,376
15,539
0
36,436
L
6,643
3,786
0
6,549
15,121
6,242
0
3,377
11,678
0
56,178
L
4,957
946
0
1,136
16,306
16,193
0
5,103
10,946
25,214
0
W
3,121
927
1,178
1,183
7,410
6,644
140
2,371
4,971
16,817
0
W
Fenrir
ShoeStir
Fenrir
12,041
4,488
0
8,040
15,582
6,917
0
2,724
12,682
0
74,383
W
Medusa
Tappye
Medusa
10,160
4,630
0
4,996
12,562
5,016
0
1,207
11,355
0
71,976
L
4,802
437
0
500
10,378
3,628
0
3,399
6,747
44,658
0
W
The Morrigan
aprilfool98
The Morrigan
15,523
2,312
0
1,186
9,261
3,823
1,127
2,579
6,388
64,880
2,305
L
Lancelot
xxRedsixx
Lancelot
7,432
647
0
3,485
14,775
12,438
0
2,340
12,333
0
57,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,929
Gold Earned
37,552
470
Minions Killed
385
0
Camps Cleared
0
1,627,784
Distance Traveled
1,548,867
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,306
547
117
7
0
298,336
4
L
Kali
8,178
481
73
4
0
347,895
2
L
Apollo
7,316
430
81
5
0
285,459
1
L
Ymir
6,813
401
35
2
0
294,088
0
W
Yemoja
7,635
449
26
2
0
296,014
0
W
Fenrir
9,918
583
104
6
0
385,564
4
W
Medusa
8,671
510
109
6
0
291,843
1
L
Scylla
7,090
417
81
5
0
276,524
2
W
The Morrigan
10,399
612
114
7
0
356,027
0
L
Lancelot
8,155
480
115
7
0
344,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role