Player Matchup

Khepri
Khepri
Leehamandeggs
Khepri
Level 17
God Stats
33W - 24L
1,413 SR
Queue Stats
126W - 127L
1,456 Elo+
Party 1
Loki
Loki
NocturnalToxin
Loki
Level 76
God Stats
42W - 32L
1,541 SR
Queue Stats
240W - 271L
1,509 Elo+
Party 1
Anubis
Anubis
theBARBersCUT
Anubis
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 164L
1,427 Elo+
Party 1
Team Averages
Level 50
1,485 SR
1,464 Elo+

VS

Team Averages
Level 71
1,432 SR
1,447 Elo+
Chaac
Chaac
Magikz MX
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,397 Elo+
Party 2
Zeus
Zeus
Strawpelon
Zeus
Level 25
God Stats
2W - 3L
1,577 SR
Queue Stats
39W - 38L
1,440 Elo+
Party 2
Fenrir
Fenrir
XSledge666
Fenrir
Level 122
God Stats
0W - 5L
1,220 SR
Queue Stats
77W - 65L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,034
803
4,330
7,245
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
10 / 0 / 2
8,801
880
13,116
9,380
6,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 10
7,154
715
7,874
6,243
2,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Magikz MX
Chaac
11
1 / 2 / 1
6,751
675
6,448
12,351
5,740
10
0 / 6 / 1
6,130
613
4,203
8,364
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
XSledge666
Fenrir
10
1 / 4 / 1
6,477
648
6,792
11,115
4,035

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Chaac
Magikz MX
Chaac
1
2
1
0.75
W
10
0
2
11
L
0
6
1
0.08
L
Fenrir
XSledge666
Fenrir
1
4
1
0.38
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
17,443
22,868
Taken
31,830
17,199
Mitigated
12,056
5,863
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,330
740
292
1,189
7,245
7,616
0
1,627
5,618
15,450
0
L
Chaac
Magikz MX
Chaac
6,448
780
0
2,180
12,351
5,740
0
6,348
6,003
0
22,817
W
13,116
5,052
0
3,190
9,380
6,944
0
675
8,705
0
29,997
L
4,203
689
0
9
8,364
2,281
0
2,206
6,158
17,513
0
L
Fenrir
XSledge666
Fenrir
6,792
1,270
0
988
11,115
4,035
0
4,523
6,592
0
17,344
W
7,874
522
0
1,192
6,243
2,639
0
2,246
3,997
22,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
19,358
105
Minions Killed
92
4
Camps Cleared
5
596,414
Distance Traveled
522,741
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,034
803
20
2
1
203,293
0
L
Chaac
6,751
675
35
4
0
195,108
4
W
Loki
8,801
880
50
5
2
206,050
6
L
Zeus
6,130
613
32
3
0
155,271
0
L
Fenrir
6,477
648
25
3
5
172,362
4
W
Anubis
7,154
715
35
4
1
187,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role