Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Resili3nT
Hou Yi
Level 160
God Stats
3W - 0L
1,698 SR
Queue Stats
15W - 18L
1,498 Elo+
Party 1
Ymir
Ymir
jerivera1010
Ymir
Level 81
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 1
Team Averages
Level 129
1,636 SR
1,490 Elo+

VS

Team Averages
Level 118
1,533 SR
1,624 Elo+
Lancelot
Lancelot
FullTimeFailure
Lancelot
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 89L
1,680 Elo+
Party 2
Chaac
Chaac
HurpDurpington
Chaac
Level 68
God Stats
1W - 2L
1,572 SR
Queue Stats
24W - 16L
1,590 Elo+
Party 2
Sol
Sol
h0ck3y
Sol
Level 125
God Stats
2W - 1L
1,528 SR
Queue Stats
104W - 61L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 1 / 4
7,626
763
7,534
8,561
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Resili3nT
Hou Yi
12
3 / 0 / 5
7,474
747
7,068
6,180
2,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 7
7,040
704
4,344
13,457
11,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 5 / 0
6,231
623
7,275
10,300
4,817
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
6,233
623
4,431
8,917
5,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
h0ck3y
Sol
11
0 / 1 / 1
6,295
630
7,407
4,639
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
4
6
L
Lancelot
1
5
0
0.2
L
0
2
1
0.25
W
Hou Yi
Resili3nT
Hou Yi
3
0
5
5.5
L
Sol
h0ck3y
Sol
0
1
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
19,113
28,198
Taken
23,856
19,219
Mitigated
12,771
8,776
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,534
629
1,925
3,582
8,561
4,474
846
2,345
6,216
24,690
0
L
Lancelot
7,275
705
0
1,268
10,300
4,817
0
4,148
6,152
0
19,745
L
4,431
910
138
1,311
8,917
5,751
0
4,308
4,609
0
14,592
W
Hou Yi
Resili3nT
Hou Yi
7,068
4,638
0
592
6,180
2,863
1,986
1,763
4,417
0
29,655
L
Sol
h0ck3y
Sol
7,407
2,474
0
1,880
4,639
2,203
0
3,625
1,014
29,389
0
W
4,344
871
0
2,677
13,457
11,882
130
3,794
9,663
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
18,759
126
Minions Killed
114
4
Camps Cleared
5
536,216
Distance Traveled
571,584
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,626
763
55
6
1
181,137
5
L
Lancelot
6,231
623
29
3
1
196,355
3
L
Chaac
6,233
623
34
3
0
187,007
5
W
Hou Yi
7,474
747
51
5
3
175,978
3
L
Sol
6,295
630
51
5
4
188,222
2
W
Ymir
7,040
704
20
2
0
179,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role