Player Matchup

Izanami
Izanami
DyingWithHer
Izanami
Level 13
God Stats
10W - 3L
1,319 SR
Queue Stats
28W - 7L
1,788 Elo+
Party 1
Sylvanus
Sylvanus
LUFFY FEU
Sylvanus
Level 86
God Stats
3W - 1L
1,451 SR
Queue Stats
11W - 4L
1,663 Elo+
Party 1
Erlang Shen
Erlang Shen
NotKiiyoi
Erlang Shen
Level 18
God Stats
5W - 2L
1,783 SR
Queue Stats
35W - 9L
1,828 Elo+
Party 1
Scylla
Scylla
Raggy FEU
Scylla
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 14L
1,712 Elo+
Party 1
Chaac
Chaac
xlTaurus
Chaac
Level 148
God Stats
13W - 2L
1,743 SR
Queue Stats
459W - 232L
1,805 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,760 Elo+

VS

Team Averages
Level 101
1,680 SR
1,534 Elo+
Freya
Freya
Crimmykinz
Freya
Level 103
God Stats
4W - 4L
1,663 SR
Queue Stats
103W - 81L
1,489 Elo+
Party 3
Jing Wei
Jing Wei
Jewzinmahjoint
Jing Wei
Level 46
God Stats
6W - 6L
1,887 SR
Queue Stats
294W - 301L
1,457 Elo+
Party 3
Bakasura
Bakasura
Roosterbytes
Bakasura
Level 143
God Stats
4W - 4L
1,494 SR
Queue Stats
54W - 36L
1,519 Elo+
Solo
Lancelot
Lancelot
Scipio835
Lancelot
Level 90
God Stats
39W - 38L
1,831 SR
Queue Stats
277W - 277L
1,601 Elo+
Party 2
Fafnir
Fafnir
UrToxicBro69
Fafnir
Level 125
God Stats
3W - 9L
1,527 SR
Queue Stats
373W - 390L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DyingWithHer
Izanami
12
0 / 0 / 4
6,753
519
8,865
7,984
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LUFFY FEU
Sylvanus
10
1 / 1 / 4
6,543
503
3,276
7,392
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
NotKiiyoi
Erlang Shen
14
5 / 1 / 7
8,162
628
7,413
12,610
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Raggy FEU
Scylla
11
2 / 1 / 3
6,658
512
7,100
4,254
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
xlTaurus
Chaac
13
6 / 1 / 2
8,177
629
10,826
9,653
6,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 4 / 0
6,665
513
3,653
10,942
4,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
10
0 / 2 / 0
5,379
414
4,521
7,330
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Roosterbytes
Bakasura
10
1 / 3 / 1
6,191
476
4,372
10,883
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Scipio835
Lancelot
10
2 / 3 / 0
6,332
487
7,270
12,532
6,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
9
0 / 2 / 3
6,254
481
2,607
10,823
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
1
4
0
0.25
W
Izanami
DyingWithHer
Izanami
0
0
4
2
L
Jing Wei
0
2
0
0
W
Sylvanus
LUFFY FEU
Sylvanus
1
1
4
3
W
Erlang Shen
NotKiiyoi
Erlang Shen
5
1
7
8.5
W
Scylla
Raggy FEU
Scylla
2
1
3
3.5
L
Bakasura
Roosterbytes
Bakasura
1
3
1
0.5
L
Lancelot
Scipio835
Lancelot
2
3
0
0.67
L
Fafnir
0
2
3
0.75
W
Chaac
xlTaurus
Chaac
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
22,423
41,893
Taken
52,510
24,046
Mitigated
29,603
21,236
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
3,653
1,492
0
4,565
10,942
4,641
0
3,651
6,983
49,709
0
W
Izanami
DyingWithHer
Izanami
8,865
6,649
0
2,255
7,984
2,882
1,000
944
7,040
0
69,593
L
Jing Wei
4,521
2,509
0
1,966
7,330
2,238
0
537
6,793
0
35,789
W
Sylvanus
LUFFY FEU
Sylvanus
3,276
1,080
4,526
3,208
7,392
5,009
74
1,326
5,941
13,234
0
W
Erlang Shen
NotKiiyoi
Erlang Shen
7,413
3,682
0
5,898
12,610
7,745
0
2,098
10,237
0
65,871
W
Scylla
Raggy FEU
Scylla
7,100
868
0
500
4,254
1,731
502
1,708
2,406
40,322
0
L
Bakasura
Roosterbytes
Bakasura
4,372
2,296
0
2,706
10,883
5,835
0
1,785
9,074
0
40,171
L
Lancelot
Scipio835
Lancelot
7,270
493
0
4,183
12,532
6,394
0
1,489
10,995
0
40,187
L
Fafnir
2,607
350
0
3,566
10,823
10,495
0
2,454
8,289
11,839
0
W
Chaac
xlTaurus
Chaac
10,826
1,313
0
4,849
9,653
6,679
93
184
9,123
0
59,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
30,821
445
Minions Killed
328
0
Camps Cleared
0
1,233,111
Distance Traveled
1,199,113
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,665
513
82
6
0
213,188
2
W
Izanami
6,753
519
125
10
0
201,594
0
L
Jing Wei
5,379
414
72
6
0
221,711
0
W
Sylvanus
6,543
503
21
2
0
220,918
3
W
Erlang Shen
8,162
628
116
9
0
298,611
5
W
Scylla
6,658
512
73
6
0
239,271
1
L
Bakasura
6,191
476
87
7
0
255,322
0
L
Lancelot
6,332
487
71
5
0
269,913
2
L
Fafnir
6,254
481
16
1
0
238,979
2
W
Chaac
8,177
629
110
8
0
272,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role