Player Matchup

Hel
Hel
FreakyFreyja
Hel
Level 87
God Stats
7W - 2L
1,718 SR
Queue Stats
134W - 107L
1,625 Elo+
Party 2
Ymir
Ymir
LudicrousLokia
Ymir
Level 99
God Stats
7W - 4L
1,526 SR
Queue Stats
179W - 165L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
PoopNugg3ts-
Danzaburou
Level 61
God Stats
23W - 21L
1,463 SR
Queue Stats
225W - 146L
1,467 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,554 Elo+

VS

Team Averages
Level 108
1,439 SR
1,403 Elo+
Hera
Hera
ChrispyToonz
Hera
Level 86
God Stats
3W - 6L
1,478 SR
Queue Stats
39W - 66L
1,373 Elo+
Party 1
Bacchus
Bacchus
Ziyad
Bacchus
Level 129
God Stats
0W - 2L
1,337 SR
Queue Stats
111W - 127L
1,457 Elo+
Solo
Lancelot
Lancelot
itz_almond
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 89L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,336
758
10,052
8,760
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 5
9,238
840
11,189
16,034
18,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PoopNugg3ts-
Danzaburou
12
2 / 0 / 6
8,060
733
5,667
8,091
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,040
640
9,061
7,068
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Ziyad
Bacchus
11
1 / 2 / 0
7,740
704
8,286
15,223
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
itz_almond
Lancelot
10
1 / 5 / 0
6,706
610
8,434
12,149
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
4
1
6
7
W
6
1
5
8.5
W
Danzaburou
PoopNugg3ts-
Danzaburou
2
0
6
5
L
Bacchus
Ziyad
Bacchus
1
2
0
0.5
L
Lancelot
itz_almond
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
25,781
32,885
Taken
34,440
26,196
Mitigated
25,902
15,257
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,061
2,690
0
0
7,068
3,440
66
4,763
2,126
25,972
0
W
10,052
1,593
3,421
4,375
8,760
4,290
427
5,572
3,041
25,134
0
W
11,189
4,932
812
4,686
16,034
18,300
106
6,620
9,174
23,701
0
W
Danzaburou
PoopNugg3ts-
Danzaburou
5,667
2,078
0
1,963
8,091
3,606
800
5,421
2,566
0
28,265
L
Bacchus
Ziyad
Bacchus
8,286
1,841
0
2,927
15,223
15,423
0
7,033
7,743
17,989
0
L
Lancelot
itz_almond
Lancelot
8,434
1,821
0
904
12,149
7,039
0
8,777
3,060
0
22,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
21,486
121
Minions Killed
88
7
Camps Cleared
2
632,056
Distance Traveled
560,653
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,040
640
37
3
0
165,965
0
W
Hel
8,336
758
38
3
2
217,394
1
W
Ymir
9,238
840
29
3
1
207,224
3
W
Danzaburou
8,060
733
54
5
4
207,438
1
L
Bacchus
7,740
704
20
2
0
198,207
0
L
Lancelot
6,706
610
31
3
2
196,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role