Player Matchup

Nemesis
Nemesis
Minoxhyde
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
NotoriousNgari
Jormungandr
Level 129
God Stats
10W - 5L
1,745 SR
Queue Stats
93W - 103L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
Posihdon
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,308 Elo+
Solo
Izanami
Izanami
SupahSaiyan2
Izanami
Level 105
God Stats
8W - 11L
1,480 SR
Queue Stats
76W - 78L
1,428 Elo+
Party 2
Chaac
Chaac
stranger4513
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 70
1,545 SR
1,431 Elo+

VS

Team Averages
Level 91
1,456 SR
1,378 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CODIGO_SPXRIT
Jing Wei
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,266 Elo+
Party 3
Thor
Thor
Crucial_Stellar
Thor
Level 67
God Stats
6W - 7L
1,500 SR
Queue Stats
130W - 152L
1,383 Elo+
Solo
Ares
Ares
Ulises0801
Ares
Level 73
God Stats
1W - 1L
1,279 SR
Queue Stats
32W - 34L
1,326 Elo+
Party 3
Lancelot
Lancelot
yoBone_head24
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 140L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Minoxhyde
Nemesis
8
0 / 12 / 1
5,713
336
2,319
13,476
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
NotoriousNgari
Jormungandr
12
1 / 1 / 2
7,965
469
4,195
11,647
7,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Puch
Posihdon
Ah Puch
12
2 / 5 / 0
7,404
436
4,155
9,730
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SupahSaiyan2
Izanami
14
2 / 1 / 1
8,547
503
5,513
7,196
2,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 6 / 0
6,502
382
5,502
14,347
10,711
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
11 / 0 / 2
10,965
645
12,743
11,066
4,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
CODIGO_SPXRIT
Jing Wei
13
0 / 0 / 0
7,663
451
3,083
3,864
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 3
9,520
560
10,856
10,321
4,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
7,741
455
3,355
10,680
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
yoBone_head24
Lancelot
15
8 / 3 / 1
9,661
568
6,086
12,339
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
25
25
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
2
12
W
Jing Wei
CODIGO_SPXRIT
Jing Wei
0
0
0
0
W
6
1
3
7.5
L
Nemesis
Minoxhyde
Nemesis
0
12
1
0.04
L
Jormungandr
NotoriousNgari
Jormungandr
1
1
2
2
L
Ah Puch
Posihdon
Ah Puch
2
5
0
0.4
L
Izanami
SupahSaiyan2
Izanami
2
1
1
2.5
W
0
2
0
0
L
0
6
0
0
W
Lancelot
yoBone_head24
Lancelot
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
36,123
56,396
Taken
48,270
30,319
Mitigated
25,556
9,244
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,743
5,988
0
5,850
11,066
4,438
3,507
3,597
7,469
95,091
0
W
Jing Wei
CODIGO_SPXRIT
Jing Wei
3,083
2,396
0
1,856
3,864
1,511
280
413
3,451
0
62,791
W
10,856
3,105
0
2,500
10,321
4,896
1,684
1,627
8,694
0
64,465
L
Nemesis
Minoxhyde
Nemesis
2,319
1,416
0
176
13,476
5,274
25
4,505
8,971
0
9,955
L
Jormungandr
NotoriousNgari
Jormungandr
4,195
1,381
128
2,848
11,647
7,352
246
4,292
7,091
40,686
0
L
Ah Puch
Posihdon
Ah Puch
4,155
163
0
713
9,730
4,249
221
6,628
3,102
40,839
0
L
Izanami
SupahSaiyan2
Izanami
5,513
3,806
0
3,810
7,196
2,733
906
673
6,523
0
79,466
W
3,355
0
131
2,823
10,680
9,589
0
1,909
8,771
32,306
0
L
5,502
1,185
0
1,569
14,347
10,711
0
0
14,347
0
34,917
W
Lancelot
yoBone_head24
Lancelot
6,086
1,664
0
5,821
12,339
5,122
0
1,226
10,887
0
75,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
45,550
312
Minions Killed
515
0
Camps Cleared
0
1,398,047
Distance Traveled
1,535,167
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,965
645
153
9
0
290,067
3
W
Jing Wei
7,663
451
110
6
0
301,735
1
W
Thor
9,520
560
101
6
0
307,812
3
L
Nemesis
5,713
336
20
1
0
255,180
0
L
Jormungandr
7,965
469
75
4
0
304,902
0
L
Ah Puch
7,404
436
50
3
0
235,272
2
L
Izanami
8,547
503
131
8
0
278,966
2
W
Ares
7,741
455
41
2
0
318,638
1
L
Chaac
6,502
382
36
2
0
323,727
3
W
Lancelot
9,661
568
110
6
0
316,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role