Player Matchup

Anhur
Anhur
RagingAutists
Anhur
Level 27
God Stats
28W - 1L
2,101 SR
Queue Stats
70W - 5L
2,069 Elo+
Party 1
Shiva
Shiva
TooBusyDying
Shiva
Level 139
God Stats
8W - 0L
2,086 SR
Queue Stats
229W - 22L
2,118 Elo+
Party 1
Agni
Agni
criskill3r
Agni
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,347 Elo+
Solo
Team Averages
Level 69
1,895 SR
1,845 Elo+

VS

Team Averages
Level 32
1,490 SR
1,619 Elo+
Gilgamesh
Gilgamesh
B1GweinerT48888
Gilgamesh
Level 29
God Stats
1W - 2L
1,384 SR
Queue Stats
2W - 2L
1,606 Elo+
Party 2
Fenrir
Fenrir
RedCommunist3241
Fenrir
Level 30
God Stats
3W - 1L
1,827 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 2
Nu Wa
Nu Wa
migueluwu1
Nu Wa
Level 37
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 4
9,241
924
13,285
9,601
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 7
8,007
801
12,962
10,291
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 14
7,574
757
4,580
5,223
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B1GweinerT48888
Gilgamesh
9
3 / 4 / 2
6,837
684
4,750
10,427
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 3
7,010
701
7,066
13,433
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
0 / 5 / 3
6,156
616
5,703
12,002
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B1GweinerT48888
Gilgamesh
3
4
2
1
W
11
1
4
13
L
2
6
3
0.58
W
4
1
7
7.5
W
0
3
14
2.33
L
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
17,519
25,115
Taken
35,862
13,354
Mitigated
12,372
8,917
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B1GweinerT48888
Gilgamesh
4,750
1,387
0
155
10,427
3,866
0
1,784
8,374
0
11,907
W
13,285
7,502
0
4,677
9,601
4,115
1,548
2,235
6,895
0
45,060
L
7,066
2,063
0
1,017
13,433
4,556
0
1,978
11,027
0
14,445
W
12,962
4,444
217
3,079
10,291
7,349
280
2,310
7,722
0
23,532
W
4,580
756
0
944
5,223
1,890
471
1,240
3,983
17,478
0
L
Nu Wa
5,703
1,676
0
890
12,002
3,950
0
373
11,230
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
20,003
119
Minions Killed
64
8
Camps Cleared
1
499,106
Distance Traveled
479,657
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,837
684
12
1
1
141,498
0
W
Anhur
9,241
924
66
7
6
157,198
1
L
Fenrir
7,010
701
19
2
0
184,023
0
W
Shiva
8,007
801
23
2
1
194,255
0
W
Agni
7,574
757
30
3
1
147,653
1
L
Nu Wa
6,156
616
33
3
0
154,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role