Player Matchup

Bacchus
Bacchus
DrPounder
Bacchus
Level 81
God Stats
9W - 13L
1,422 SR
Queue Stats
32W - 45L
1,436 Elo+
Party 2
Fenrir
Fenrir
DuoMaxwell44
Fenrir
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
592W - 640L
1,472 Elo+
Party 1
Rama
Rama
SL1CK W0LF
Rama
Level 154
God Stats
23W - 21L
1,556 SR
Queue Stats
219W - 225L
1,539 Elo+
Solo
Amaterasu
Amaterasu
SuperClaptrap
Amaterasu
Level 82
God Stats
13W - 11L
1,508 SR
Queue Stats
26W - 35L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
TheAkatsukiHidan
Nu Wa
Level 106
God Stats
19W - 9L
1,791 SR
Queue Stats
272W - 314L
1,469 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,468 Elo+

VS

Team Averages
Level 87
1,568 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
ButterMyRacoon
Morgan Le Fay
Level 63
God Stats
28W - 23L
1,563 SR
Queue Stats
359W - 396L
1,493 Elo+
Solo
Bellona
Bellona
COMSjon
Bellona
Level 61
God Stats
26W - 33L
1,295 SR
Queue Stats
243W - 359L
1,450 Elo+
Party 3
Ares
Ares
DrTwelvePack
Ares
Level 63
God Stats
4W - 5L
1,706 SR
Queue Stats
186W - 270L
1,495 Elo+
Party 3
Lancelot
Lancelot
PortalArt811
Lancelot
Level 141
God Stats
8W - 5L
1,648 SR
Queue Stats
200W - 177L
1,579 Elo+
Solo
Artemis
Artemis
xWiZZop4177
Artemis
Level 108
God Stats
4W - 3L
1,629 SR
Queue Stats
214W - 221L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrPounder
Bacchus
12
1 / 0 / 5
6,620
946
3,481
6,231
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 3 / 2
6,112
873
5,803
8,985
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 3
6,216
888
4,943
5,917
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SuperClaptrap
Amaterasu
12
2 / 1 / 3
6,411
916
2,291
8,035
4,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 3
5,912
845
4,850
6,117
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ButterMyRacoon
Morgan Le Fay
13
5 / 3 / 0
6,678
954
6,537
7,910
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
COMSjon
Bellona
10
0 / 1 / 1
5,422
775
4,769
5,995
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
5,642
806
3,792
5,662
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
PortalArt811
Lancelot
9
0 / 0 / 1
5,206
744
1,471
1,937
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
xWiZZop4177
Artemis
12
0 / 2 / 3
5,826
832
6,660
6,625
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
7
Kills
6
6
Deaths
7
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ButterMyRacoon
Morgan Le Fay
5
3
0
1.67
L
Bellona
COMSjon
Bellona
0
1
1
0.5
W
Bacchus
DrPounder
Bacchus
1
0
5
3.5
L
1
1
0
1
W
Fenrir
2
3
2
1
L
Lancelot
PortalArt811
Lancelot
0
0
1
0.5
W
1
0
3
2.5
W
Amaterasu
SuperClaptrap
Amaterasu
2
1
3
3.5
W
1
2
3
1.25
L
Artemis
xWiZZop4177
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
23,229
35,285
Taken
28,129
18,686
Mitigated
17,034
11,212
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ButterMyRacoon
Morgan Le Fay
6,537
475
0
1,531
7,910
3,717
542
2,197
5,713
25,288
0
L
Bellona
COMSjon
Bellona
4,769
763
0
344
5,995
5,645
0
2,077
3,918
0
14,458
W
Bacchus
DrPounder
Bacchus
3,481
161
587
2,436
6,231
5,780
0
1,338
4,893
7,453
0
L
3,792
167
0
782
5,662
4,034
0
955
4,707
6,019
0
W
Fenrir
5,803
925
0
627
8,985
3,878
270
1,414
7,571
0
15,224
L
Lancelot
PortalArt811
Lancelot
1,471
233
0
852
1,937
847
0
773
1,164
0
6,829
W
4,943
3,924
0
2,197
5,917
2,539
0
2,626
3,291
0
26,209
W
Amaterasu
SuperClaptrap
Amaterasu
2,291
629
1,171
4,194
8,035
4,192
0
2,588
5,447
0
9,602
W
4,850
1,130
0
0
6,117
2,297
519
2,363
3,754
19,478
0
L
Artemis
xWiZZop4177
Artemis
6,660
2,215
0
1,148
6,625
2,791
26
2,329
4,296
0
18,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
28,774
127
Minions Killed
107
0
Camps Cleared
0
835,011
Distance Traveled
613,769
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,678
954
38
5
0
131,740
0
L
Bellona
5,422
775
26
4
0
173,929
1
W
Bacchus
6,620
946
7
1
0
176,589
0
L
Ares
5,642
806
1
0
0
101,004
0
W
Fenrir
6,112
873
22
3
0
169,243
1
L
Lancelot
5,206
744
15
2
0
66,002
2
W
Rama
6,216
888
55
8
0
159,115
1
W
Amaterasu
6,411
916
13
2
0
171,061
0
W
Nu Wa
5,912
845
30
4
0
159,003
1
L
Artemis
5,826
832
27
4
0
141,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role