Player Matchup

Nemesis
Nemesis
FusedWaffels
Nemesis
Level 73
God Stats
13W - 16L
1,401 SR
Queue Stats
54W - 59L
1,396 Elo+
Party 2
Neith
Neith
NootinTheBoot
Neith
Level 28
God Stats
4W - 4L
1,384 SR
Queue Stats
59W - 63L
1,396 Elo+
Party 2
Hades
Hades
TayMan514
Hades
Level 61
God Stats
17W - 16L
1,373 SR
Queue Stats
156W - 182L
1,401 Elo+
Party 3
Xing Tian
Xing Tian
TheQueezySweat
Xing Tian
Level 27
God Stats
3W - 5L
1,399 SR
Queue Stats
20W - 31L
1,381 Elo+
Party 3
Olorun
Olorun
kRYPTICvIRUS
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,477 Elo+
Party 3
Team Averages
Level 43
1,411 SR
1,410 Elo+

VS

Team Averages
Level 54
1,553 SR
1,351 Elo+
Lancelot
Lancelot
IIILucaII
Lancelot
Level 60
God Stats
2W - 4L
1,862 SR
Queue Stats
167W - 177L
1,404 Elo+
Solo
Neith
Neith
JADEDHOPS
Neith
Level 47
God Stats
4W - 10L
1,397 SR
Queue Stats
14W - 20L
1,277 Elo+
Party 1
Ra
Ra
T3RAB3STG0D
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
sevex48
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,248 Elo+
Party 4
Ganesha
Ganesha
xXyouMadImBackXx
Ganesha
Level 24
God Stats
1W - 1L
1,505 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FusedWaffels
Nemesis
13
2 / 2 / 5
7,837
560
4,215
8,792
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 1
8,409
601
6,347
7,604
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
TayMan514
Hades
12
2 / 2 / 0
7,579
541
5,497
7,274
4,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
TheQueezySweat
Xing Tian
11
1 / 0 / 6
7,494
535
3,142
10,100
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
13
6 / 1 / 1
8,614
615
11,333
9,341
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IIILucaII
Lancelot
11
2 / 4 / 1
6,919
494
5,064
11,089
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
JADEDHOPS
Neith
7
0 / 2 / 1
5,093
364
2,737
4,976
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,771
484
5,723
7,531
3,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
sevex48
Hachiman
12
2 / 2 / 0
7,283
520
3,393
6,942
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
5,985
428
2,032
12,543
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FusedWaffels
Nemesis
2
2
5
2.25
L
Lancelot
IIILucaII
Lancelot
2
4
1
0.63
L
Neith
JADEDHOPS
Neith
0
2
1
0.25
W
3
1
1
3.5
L
1
3
2
0.67
W
Hades
TayMan514
Hades
2
2
0
1
W
Xing Tian
TheQueezySweat
Xing Tian
1
0
6
4
W
Olorun
6
1
1
6.5
L
Hachiman
sevex48
Hachiman
2
2
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
18,949
43,111
Taken
43,081
21,972
Mitigated
22,360
14,201
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FusedWaffels
Nemesis
4,215
1,777
0
834
8,792
3,445
0
1,709
7,083
0
54,682
L
Lancelot
IIILucaII
Lancelot
5,064
1,053
0
3,462
11,089
4,730
903
1,214
9,875
0
46,553
L
Neith
JADEDHOPS
Neith
2,737
982
0
879
4,976
1,676
0
4,428
548
0
12,545
W
6,347
2,547
0
2,734
7,604
3,784
1,494
3,597
4,007
0
63,604
L
5,723
1,148
154
2,080
7,531
3,304
151
420
7,111
51,330
0
W
Hades
TayMan514
Hades
5,497
425
0
2,827
7,274
4,509
897
0
7,274
35,565
0
W
Xing Tian
TheQueezySweat
Xing Tian
3,142
499
218
2,571
10,100
6,285
380
2,466
7,634
16,377
0
W
Olorun
11,333
6,935
165
4,852
9,341
3,949
2,476
1,754
7,587
81,458
0
L
Hachiman
sevex48
Hachiman
3,393
2,008
0
2,098
6,942
2,958
212
4,568
2,374
0
41,773
L
2,032
478
0
934
12,543
9,692
0
9,342
3,201
15,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
32,051
432
Minions Killed
262
0
Camps Cleared
0
1,251,966
Distance Traveled
1,162,816
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,837
560
89
6
0
312,468
1
L
Lancelot
6,919
494
84
6
0
306,381
5
L
Neith
5,093
364
28
2
0
212,867
1
W
Neith
8,409
601
116
8
0
257,111
5
L
Ra
6,771
484
77
6
0
235,079
4
W
Hades
7,579
541
72
5
0
211,356
1
W
Xing Tian
7,494
535
21
2
0
253,669
0
W
Olorun
8,614
615
134
10
0
217,362
1
L
Hachiman
7,283
520
70
5
0
227,956
2
L
Ganesha
5,985
428
3
0
0
180,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role