Player Matchup

Izanami
Izanami
AlbinoNig
Izanami
Level 59
God Stats
10W - 13L
1,575 SR
Queue Stats
28W - 40L
1,405 Elo+
Party 2
Merlin
Merlin
Fevens
Merlin
Level 25
God Stats
1W - 7L
1,203 SR
Queue Stats
23W - 33L
1,400 Elo+
Party 2
King Arthur
King Arthur
Iceisaperson
King Arthur
Level 27
God Stats
1W - 3L
1,469 SR
Queue Stats
155W - 138L
1,547 Elo+
Party 3
Jormungandr
Jormungandr
Michagul
Jormungandr
Level 79
God Stats
2W - 4L
1,588 SR
Queue Stats
241W - 222L
1,520 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XAgitoX
Tsukuyomi
Level 37
God Stats
9W - 9L
1,381 SR
Queue Stats
27W - 23L
1,499 Elo+
Solo
Team Averages
Level 45
1,443 SR
1,474 Elo+

VS

Team Averages
Level 73
1,539 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DasAngler
Yemoja
Level 43
God Stats
3W - 2L
1,525 SR
Queue Stats
200W - 195L
1,475 Elo+
Solo
Hachiman
Hachiman
NathanRiuse
Hachiman
Level 6
God Stats
8W - 12L
1,276 SR
Queue Stats
10W - 13L
1,486 Elo+
Party 1
Hercules
Hercules
Sardeano
Hercules
Level 48
God Stats
16W - 16L
1,772 SR
Queue Stats
300W - 313L
1,542 Elo+
Solo
Hel
Hel
destructora
Hel
Level 158
God Stats
4W - 1L
1,622 SR
Queue Stats
109W - 96L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlbinoNig
Izanami
15
2 / 3 / 4
10,007
1,112
9,473
16,181
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Fevens
Merlin
15
0 / 4 / 9
9,441
1,049
14,798
13,591
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Iceisaperson
King Arthur
15
2 / 2 / 7
9,471
1,052
15,228
17,101
8,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Michagul
Jormungandr
16
4 / 3 / 6
10,582
1,176
18,730
17,125
9,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
XAgitoX
Tsukuyomi
14
2 / 4 / 5
9,221
1,025
4,077
6,353
2,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

222

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 3 / 9
10,559
1,173
18,999
15,522
7,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
DasAngler
Yemoja
16
0 / 3 / 12
10,205
1,134
6,207
15,600
16,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NathanRiuse
Hachiman
16
2 / 1 / 9
9,947
1,105
11,097
9,713
4,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Sardeano
Hercules
16
6 / 0 / 8
10,999
1,222
12,520
12,986
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 3 / 9
10,517
1,169
17,234
13,276
7,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
10
Kills
16
16
Deaths
10
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
3
9
3.17
L
Izanami
AlbinoNig
Izanami
2
3
4
1.33
W
Yemoja
DasAngler
Yemoja
0
3
12
2
L
Merlin
Fevens
Merlin
0
4
9
1.13
L
King Arthur
Iceisaperson
King Arthur
2
2
7
2.75
L
Jormungandr
Michagul
Jormungandr
4
3
6
2.33
W
Hachiman
NathanRiuse
Hachiman
2
1
9
6.5
W
Hercules
Sardeano
Hercules
6
0
8
10
L
Tsukuyomi
XAgitoX
Tsukuyomi
2
4
5
1.13
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,306
Damage
66,057
70,351
Taken
67,097
32,737
Mitigated
50,274
4,883
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,999
6,500
0
2,574
15,522
7,493
0
6,628
8,894
0
38,072
L
Izanami
AlbinoNig
Izanami
9,473
7,809
0
2,498
16,181
6,905
0
5,483
10,534
0
30,695
W
Yemoja
DasAngler
Yemoja
6,207
1,878
4,603
1,552
15,600
16,060
0
6,700
8,900
14,014
0
L
Merlin
Fevens
Merlin
14,798
903
0
0
13,591
5,695
0
4,609
8,861
37,186
0
L
King Arthur
Iceisaperson
King Arthur
15,228
1,122
0
1,890
17,101
8,607
0
5,156
11,741
0
22,336
L
Jormungandr
Michagul
Jormungandr
18,730
5,771
0
0
17,125
9,214
0
6,890
10,107
42,301
0
W
Hachiman
NathanRiuse
Hachiman
11,097
8,147
0
1,362
9,713
4,545
0
5,281
4,432
0
22,516
W
Hercules
Sardeano
Hercules
12,520
4,142
0
3,801
12,986
15,074
0
5,897
7,089
0
17,927
L
Tsukuyomi
XAgitoX
Tsukuyomi
4,077
995
0
495
6,353
2,316
0
1,303
4,957
0
9,859
W
17,234
1,375
7,337
6,137
13,276
7,102
0
9,022
4,254
44,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
52,227
179
Minions Killed
179
5
Camps Cleared
7
836,026
Distance Traveled
932,490
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,559
1,173
31
3
2
186,553
0
L
Izanami
10,007
1,112
46
5
2
165,625
0
W
Yemoja
10,205
1,134
21
2
1
168,665
1
L
Merlin
9,441
1,049
58
6
0
173,187
0
L
King Arthur
9,471
1,052
21
2
1
205,367
4
L
Jormungandr
10,582
1,176
43
5
0
188,385
4
W
Hachiman
9,947
1,105
32
4
1
179,209
0
W
Hercules
10,999
1,222
8
1
2
203,538
2
L
Tsukuyomi
9,221
1,025
11
1
2
103,462
0
W
Hel
10,517
1,169
87
10
1
194,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role